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1 #ifndef DMTask_DEFINED | 1 #ifndef DMTask_DEFINED |
2 #define DMTask_DEFINED | 2 #define DMTask_DEFINED |
3 | 3 |
| 4 #include "DMGpuSupport.h" |
4 #include "DMReporter.h" | 5 #include "DMReporter.h" |
5 #include "DMGpuSupport.h" | |
6 #include "SkRunnable.h" | 6 #include "SkRunnable.h" |
| 7 #include "SkTaskGroup.h" |
7 #include "SkTime.h" | 8 #include "SkTime.h" |
8 | 9 |
9 // DM will run() these tasks on one of two threadpools. | 10 // DM will run() these tasks on one of two threadpools. |
10 // Subclasses can call fail() to mark this task as failed, or make any number of
spawnChild() calls | 11 // Subclasses can call fail() to mark this task as failed, or make any number of
spawnChild() calls |
11 // to kick off dependent tasks. | 12 // to kick off dependent tasks. |
12 // | 13 // |
13 // Tasks delete themselves when run. | 14 // Tasks delete themselves when run. |
14 | 15 |
15 namespace DM { | 16 namespace DM { |
16 | 17 |
(...skipping 12 matching lines...) Expand all Loading... |
29 | 30 |
30 protected: | 31 protected: |
31 Task(Reporter* reporter, TaskRunner* taskRunner); | 32 Task(Reporter* reporter, TaskRunner* taskRunner); |
32 Task(const Task& parent); | 33 Task(const Task& parent); |
33 virtual ~Task(); | 34 virtual ~Task(); |
34 | 35 |
35 void start(); | 36 void start(); |
36 void fail(const char* msg = NULL); | 37 void fail(const char* msg = NULL); |
37 void finish(); | 38 void finish(); |
38 | 39 |
39 void spawnChildNext(CpuTask* task); // For now we don't allow GPU child tas
ks. | 40 void reallySpawnChild(CpuTask* task); // For now we don't allow GPU child t
asks. |
40 | 41 |
41 private: | 42 private: |
42 Reporter* fReporter; // Unowned. | 43 Reporter* fReporter; // Unowned. |
43 TaskRunner* fTaskRunner; // Unowned. | 44 TaskRunner* fTaskRunner; // Unowned. |
44 int fDepth; | 45 int fDepth; |
45 SkMSec fStart; | 46 SkMSec fStart; |
46 }; | 47 }; |
47 | 48 |
48 class CpuTask : public Task, public SkRunnable { | 49 class CpuTask : public Task, public SkRunnable { |
49 public: | 50 public: |
50 CpuTask(Reporter* reporter, TaskRunner* taskRunner); | 51 CpuTask(Reporter* reporter, TaskRunner* taskRunner); |
51 CpuTask(const Task& parent); | 52 CpuTask(const Task& parent); |
52 virtual ~CpuTask() {} | 53 virtual ~CpuTask() {} |
53 | 54 |
54 void run() SK_OVERRIDE; | 55 void run() SK_OVERRIDE; |
55 virtual void draw() = 0; | 56 virtual void draw() = 0; |
56 | 57 |
57 void spawnChild(CpuTask* task); | 58 void spawnChild(CpuTask* task); |
58 }; | 59 }; |
59 | 60 |
60 class GpuTask : public Task, public SkTRunnable<GrContextFactory> { | 61 class GpuTask : public Task { |
61 public: | 62 public: |
62 GpuTask(Reporter* reporter, TaskRunner* taskRunner); | 63 GpuTask(Reporter* reporter, TaskRunner* taskRunner); |
63 virtual ~GpuTask() {} | 64 virtual ~GpuTask() {} |
64 | 65 |
65 void run(GrContextFactory&) SK_OVERRIDE; | 66 void run(GrContextFactory*); |
66 virtual void draw(GrContextFactory*) = 0; | 67 virtual void draw(GrContextFactory*) = 0; |
67 | 68 |
68 void spawnChild(CpuTask* task); | 69 void spawnChild(CpuTask* task); |
69 }; | 70 }; |
70 | 71 |
71 } // namespace DM | 72 } // namespace DM |
72 | 73 |
73 #endif // DMTask_DEFINED | 74 #endif // DMTask_DEFINED |
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