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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkRefCnt.h" | 9 #include "SkRefCnt.h" |
10 #include "GrTypes.h" | 10 #include "GrTypes.h" |
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30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } | 30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } |
31 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } | 31 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } |
32 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } | 32 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } |
33 bool hwAALineSupport() const { return fHWAALineSupport; } | 33 bool hwAALineSupport() const { return fHWAALineSupport; } |
34 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } | 34 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } |
35 bool geometryShaderSupport() const { return fGeometryShaderSupport; } | 35 bool geometryShaderSupport() const { return fGeometryShaderSupport; } |
36 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} | 36 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} |
37 bool bufferLockSupport() const { return fBufferLockSupport; } | 37 bool bufferLockSupport() const { return fBufferLockSupport; } |
38 bool pathRenderingSupport() const { return fPathRenderingSupport; } | 38 bool pathRenderingSupport() const { return fPathRenderingSupport; } |
39 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } | 39 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } |
| 40 |
| 41 // Scratch textures not being reused means that those scratch textures |
| 42 // that we upload to (i.e., don't have a render target) will not be |
| 43 // recycled in the texture cache. This is to prevent ghosting by drivers |
| 44 // (in particular for deferred architectures). |
40 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 45 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
41 | 46 |
42 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 47 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
43 int maxTextureSize() const { return fMaxTextureSize; } | 48 int maxTextureSize() const { return fMaxTextureSize; } |
44 // Will be 0 if MSAA is not supported | 49 // Will be 0 if MSAA is not supported |
45 int maxSampleCount() const { return fMaxSampleCount; } | 50 int maxSampleCount() const { return fMaxSampleCount; } |
46 | 51 |
47 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | 52 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { |
48 SkASSERT(kGrPixelConfigCnt > config); | 53 SkASSERT(kGrPixelConfigCnt > config); |
49 return fConfigRenderSupport[config][withMSAA]; | 54 return fConfigRenderSupport[config][withMSAA]; |
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67 int fMaxTextureSize; | 72 int fMaxTextureSize; |
68 int fMaxSampleCount; | 73 int fMaxSampleCount; |
69 | 74 |
70 // The first entry for each config is without msaa and the second is with. | 75 // The first entry for each config is without msaa and the second is with. |
71 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 76 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
72 | 77 |
73 typedef SkRefCnt INHERITED; | 78 typedef SkRefCnt INHERITED; |
74 }; | 79 }; |
75 | 80 |
76 #endif | 81 #endif |
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