| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkRefCnt.h" | 9 #include "SkRefCnt.h" |
| 10 #include "GrTypes.h" | 10 #include "GrTypes.h" |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } | 30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } |
| 31 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } | 31 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } |
| 32 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } | 32 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } |
| 33 bool hwAALineSupport() const { return fHWAALineSupport; } | 33 bool hwAALineSupport() const { return fHWAALineSupport; } |
| 34 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } | 34 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } |
| 35 bool geometryShaderSupport() const { return fGeometryShaderSupport; } | 35 bool geometryShaderSupport() const { return fGeometryShaderSupport; } |
| 36 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} | 36 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} |
| 37 bool bufferLockSupport() const { return fBufferLockSupport; } | 37 bool bufferLockSupport() const { return fBufferLockSupport; } |
| 38 bool pathRenderingSupport() const { return fPathRenderingSupport; } | 38 bool pathRenderingSupport() const { return fPathRenderingSupport; } |
| 39 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } | 39 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } |
| 40 |
| 41 // Scratch textures not being reused means that those scratch textures |
| 42 // that we upload to (i.e., don't have a render target) will not be |
| 43 // recycled in the texture cache. This is to prevent ghosting by drivers |
| 44 // (in particular for deferred architectures). |
| 40 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 45 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
| 41 | 46 |
| 42 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 47 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
| 43 int maxTextureSize() const { return fMaxTextureSize; } | 48 int maxTextureSize() const { return fMaxTextureSize; } |
| 44 // Will be 0 if MSAA is not supported | 49 // Will be 0 if MSAA is not supported |
| 45 int maxSampleCount() const { return fMaxSampleCount; } | 50 int maxSampleCount() const { return fMaxSampleCount; } |
| 46 | 51 |
| 47 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | 52 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { |
| 48 SkASSERT(kGrPixelConfigCnt > config); | 53 SkASSERT(kGrPixelConfigCnt > config); |
| 49 return fConfigRenderSupport[config][withMSAA]; | 54 return fConfigRenderSupport[config][withMSAA]; |
| (...skipping 17 matching lines...) Expand all Loading... |
| 67 int fMaxTextureSize; | 72 int fMaxTextureSize; |
| 68 int fMaxSampleCount; | 73 int fMaxSampleCount; |
| 69 | 74 |
| 70 // The first entry for each config is without msaa and the second is with. | 75 // The first entry for each config is without msaa and the second is with. |
| 71 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 76 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
| 72 | 77 |
| 73 typedef SkRefCnt INHERITED; | 78 typedef SkRefCnt INHERITED; |
| 74 }; | 79 }; |
| 75 | 80 |
| 76 #endif | 81 #endif |
| OLD | NEW |