Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(13)

Side by Side Diff: athena/wm/window_overview_mode.cc

Issue 531093003: athena: Move windows in the stack backwards if the back-most window is closed. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "athena/wm/window_overview_mode.h" 5 #include "athena/wm/window_overview_mode.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <functional> 8 #include <functional>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after
182 state->top.Translate(x_translate, window->bounds().height() * 0.65); 182 state->top.Translate(x_translate, window->bounds().height() * 0.65);
183 state->top.Scale(kMaxScale, kMaxScale); 183 state->top.Scale(kMaxScale, kMaxScale);
184 state->bottom = state->top; 184 state->bottom = state->top;
185 --index; 185 --index;
186 continue; 186 continue;
187 } 187 }
188 UpdateTerminalStateForWindowAtIndex(window, index, windows.size()); 188 UpdateTerminalStateForWindowAtIndex(window, index, windows.size());
189 } 189 }
190 } 190 }
191 191
192 // Computes the terminal states (i.e. the transforms for the top-most and
193 // bottom-most position in the stack) for |window|. |window_count| is the
194 // number of windows in the stack, and |index| is the position of the window
195 // in the stack (0 being the front-most window).
192 void UpdateTerminalStateForWindowAtIndex(aura::Window* window, 196 void UpdateTerminalStateForWindowAtIndex(aura::Window* window,
193 size_t index, 197 size_t index,
194 size_t window_count) { 198 size_t window_count) {
195 const int kGapBetweenWindowsBottom = 10; 199 const int kGapBetweenWindowsBottom = 10;
196 const int kGapBetweenWindowsTop = 5; 200 const int kGapBetweenWindowsTop = 5;
197 201
198 const int container_width = container_->bounds().width(); 202 const int container_width = container_->bounds().width();
199 const int window_width = window->bounds().width(); 203 const int window_width = window->bounds().width();
200 const int window_x = window->bounds().x(); 204 const int window_x = window->bounds().x();
201 gfx::Transform top_transform; 205 gfx::Transform top_transform;
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after
411 const bool dragging_towards_right = dragged_distance.x() < 0; 415 const bool dragging_towards_right = dragged_distance.x() < 0;
412 const bool swipe_towards_right = event.details().velocity_x() > 0; 416 const bool swipe_towards_right = event.details().velocity_x() > 0;
413 if (dragging_towards_right != swipe_towards_right) 417 if (dragging_towards_right != swipe_towards_right)
414 return false; 418 return false;
415 const float kMinVelocityForDismissal = 500.f; 419 const float kMinVelocityForDismissal = 500.f;
416 return std::abs(event.details().velocity_x()) > kMinVelocityForDismissal; 420 return std::abs(event.details().velocity_x()) > kMinVelocityForDismissal;
417 } 421 }
418 422
419 void CloseDragWindow(const ui::GestureEvent& gesture) { 423 void CloseDragWindow(const ui::GestureEvent& gesture) {
420 // Animate |dragged_window_| offscreen first, then destroy it. 424 // Animate |dragged_window_| offscreen first, then destroy it.
421 ui::ScopedLayerAnimationSettings settings( 425 {
422 dragged_window_->layer()->GetAnimator()); 426 ui::ScopedLayerAnimationSettings settings(
423 settings.SetPreemptionStrategy( 427 dragged_window_->layer()->GetAnimator());
424 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
425 settings.AddObserver(new ui::ClosureAnimationObserver(
426 base::Bind(&base::DeletePointer<aura::Window>, dragged_window_)));
427
428 WindowOverviewState* dragged_state =
429 dragged_window_->GetProperty(kWindowOverviewState);
430 CHECK(dragged_state);
431 gfx::Transform transform = dragged_window_->layer()->transform();
432 gfx::RectF transformed_bounds = dragged_window_->bounds();
433 transform.TransformRect(&transformed_bounds);
434 float transform_x = 0.f;
435 if (gesture.location().x() > dragged_start_location_.x())
436 transform_x = container_->bounds().right() - transformed_bounds.x();
437 else
438 transform_x = -(transformed_bounds.x() + transformed_bounds.width());
439 float scale = gfx::Tween::FloatValueBetween(
440 dragged_state->progress, kMinScale, kMaxScale);
441 transform.Translate(transform_x / scale, 0);
442 dragged_window_->SetTransform(transform);
443 dragged_window_->layer()->SetOpacity(kMinOpacity);
444
445 // Move the windows behind |dragged_window_| in the stack forward one step.
446 const aura::Window::Windows& list = container_->children();
447 for (aura::Window::Windows::const_iterator iter = list.begin();
448 iter != list.end() && *iter != dragged_window_;
449 ++iter) {
450 aura::Window* window = *iter;
451 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
452 settings.SetPreemptionStrategy( 428 settings.SetPreemptionStrategy(
453 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 429 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
430 settings.AddObserver(new ui::ClosureAnimationObserver(
431 base::Bind(&base::DeletePointer<aura::Window>, dragged_window_)));
454 432
455 aura::Window* next = *(iter + 1); 433 WindowOverviewState* dragged_state =
456 WindowOverviewState* next_state = next->GetProperty(kWindowOverviewState); 434 dragged_window_->GetProperty(kWindowOverviewState);
457 UpdateTerminalStateForWindowAtIndex(window, list.end() - iter, 435 CHECK(dragged_state);
458 list.size()); 436 gfx::Transform transform = dragged_window_->layer()->transform();
459 SetWindowProgress(window, next_state->progress); 437 gfx::RectF transformed_bounds = dragged_window_->bounds();
438 transform.TransformRect(&transformed_bounds);
439 float transform_x = 0.f;
440 if (gesture.location().x() > dragged_start_location_.x())
441 transform_x = container_->bounds().right() - transformed_bounds.x();
442 else
443 transform_x = -(transformed_bounds.x() + transformed_bounds.width());
444 float scale = gfx::Tween::FloatValueBetween(
445 dragged_state->progress, kMinScale, kMaxScale);
446 transform.Translate(transform_x / scale, 0);
447 dragged_window_->SetTransform(transform);
448 dragged_window_->layer()->SetOpacity(kMinOpacity);
449 }
450
451 const aura::Window::Windows list = window_list_provider_->GetWindowList();
452 CHECK(!list.empty());
453 if (list.front() == dragged_window_) {
454 // There's no window behind |dragged_window_|. So move the windows in
455 // front take a step back.
456 for (aura::Window::Windows::const_reverse_iterator iter = list.rbegin();
457 iter != list.rend() && *iter != dragged_window_;
458 ++iter) {
459 aura::Window* window = *iter;
460 ui::ScopedLayerAnimationSettings settings(
461 window->layer()->GetAnimator());
462 settings.SetPreemptionStrategy(
463 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
464
465 aura::Window* next = *(iter + 1);
466 WindowOverviewState* next_state =
467 next->GetProperty(kWindowOverviewState);
468 UpdateTerminalStateForWindowAtIndex(
469 window, iter - list.rbegin(), list.size());
470 SetWindowProgress(window, next_state->progress);
471 }
472 } else {
473 // Move the windows behind |dragged_window_| in the stack forward one
474 // step.
475 for (aura::Window::Windows::const_iterator iter = list.begin();
476 iter != list.end() && *iter != dragged_window_;
477 ++iter) {
478 aura::Window* window = *iter;
479 ui::ScopedLayerAnimationSettings settings(
480 window->layer()->GetAnimator());
481 settings.SetPreemptionStrategy(
482 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
483
484 aura::Window* next = *(iter + 1);
485 WindowOverviewState* next_state =
486 next->GetProperty(kWindowOverviewState);
487 UpdateTerminalStateForWindowAtIndex(
488 window, list.end() - iter, list.size());
489 SetWindowProgress(window, next_state->progress);
490 }
460 } 491 }
461 492
462 dragged_window_ = NULL; 493 dragged_window_ = NULL;
463 } 494 }
464 495
465 void RestoreDragWindow() { 496 void RestoreDragWindow() {
466 CHECK(dragged_window_); 497 CHECK(dragged_window_);
467 WindowOverviewState* dragged_state = 498 WindowOverviewState* dragged_state =
468 dragged_window_->GetProperty(kWindowOverviewState); 499 dragged_window_->GetProperty(kWindowOverviewState);
469 CHECK(dragged_state); 500 CHECK(dragged_state);
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after
610 aura::Window* container, 641 aura::Window* container,
611 const WindowListProvider* window_list_provider, 642 const WindowListProvider* window_list_provider,
612 SplitViewController* split_view_controller, 643 SplitViewController* split_view_controller,
613 WindowOverviewModeDelegate* delegate) { 644 WindowOverviewModeDelegate* delegate) {
614 return scoped_ptr<WindowOverviewMode>( 645 return scoped_ptr<WindowOverviewMode>(
615 new WindowOverviewModeImpl(container, window_list_provider, 646 new WindowOverviewModeImpl(container, window_list_provider,
616 split_view_controller, delegate)); 647 split_view_controller, delegate));
617 } 648 }
618 649
619 } // namespace athena 650 } // namespace athena
OLDNEW
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698