Index: test/perf-test/Collections/weakmap.js |
diff --git a/test/perf-test/Collections/weakmap.js b/test/perf-test/Collections/weakmap.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8736dfd58b7f26c54a169ce3332e5caf424feec0 |
--- /dev/null |
+++ b/test/perf-test/Collections/weakmap.js |
@@ -0,0 +1,80 @@ |
+// Copyright 2014 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+ |
+var MapBenchmark = new BenchmarkSuite('WeakMap', [1000], [ |
+ new Benchmark('Set', false, false, 0, WeakMapSet), |
+ new Benchmark('Has', false, false, 0, WeakMapHas, WeakMapSetup, |
+ WeakMapTearDown), |
+ new Benchmark('Get', false, false, 0, WeakMapGet, WeakMapSetup, |
+ WeakMapTearDown), |
+ new Benchmark('Delete', false, false, 0, WeakMapDelete, WeakMapSetup, |
+ WeakMapTearDown), |
+]); |
+ |
+ |
+var wm; |
+var N = 10; |
+var keys = []; |
+ |
+ |
+for (var i = 0; i < N * 2; i++) { |
+ keys[i] = {}; |
+} |
+ |
+ |
+function WeakMapSetup() { |
+ wm = new WeakMap; |
+ for (var i = 0; i < N; i++) { |
+ wm.set(keys[i], i); |
+ } |
+} |
+ |
+ |
+function WeakMapTearDown() { |
+ wm = null; |
+} |
+ |
+ |
+function WeakMapSet() { |
+ WeakMapSetup(); |
+ WeakMapTearDown(); |
+} |
+ |
+ |
+function WeakMapHas() { |
+ for (var i = 0; i < N; i++) { |
+ if (!wm.has(keys[i])) { |
+ throw new Error(); |
+ } |
+ } |
+ for (var i = N; i < 2 * N; i++) { |
+ if (wm.has(keys[i])) { |
+ throw new Error(); |
+ } |
+ } |
+} |
+ |
+ |
+function WeakMapGet() { |
+ for (var i = 0; i < N; i++) { |
+ if (wm.get(keys[i]) !== i) { |
+ throw new Error(); |
+ } |
+ } |
+ for (var i = N; i < 2 * N; i++) { |
+ if (wm.get(keys[i]) !== undefined) { |
+ throw new Error(); |
+ } |
+ } |
+} |
+ |
+ |
+function WeakMapDelete() { |
+ // This is run more than once per setup so we will end up deleting items |
+ // more than once. Therefore, we do not the return value of delete. |
+ for (var i = 0; i < N; i++) { |
+ wm.delete(keys[i]); |
+ } |
+} |