| Index: remoting/webapp/signal_strategy.js
|
| diff --git a/remoting/webapp/signal_strategy.js b/remoting/webapp/signal_strategy.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b94acc35e3708184abb6d46e7316512f9a4f89dc
|
| --- /dev/null
|
| +++ b/remoting/webapp/signal_strategy.js
|
| @@ -0,0 +1,67 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +'use strict';
|
| +
|
| +/** @suppress {duplicate} */
|
| +var remoting = remoting || {};
|
| +
|
| +/**
|
| + * Abstract interface for various signaling mechanisms.
|
| + *
|
| + * @interface
|
| + * @extends {base.Disposable}
|
| + */
|
| +remoting.SignalStrategy = function() {};
|
| +
|
| +/**
|
| + * @enum {number} SignalStrategy states. Possible state transitions:
|
| + * NOT_CONNECTED -> CONNECTING (connect() called).
|
| + * CONNECTING -> HANDSHAKE (connected successfully).
|
| + * HANDSHAKE -> CONNECTED (authenticated successfully).
|
| + * CONNECTING -> FAILED (connection failed).
|
| + * HANDSHAKE -> FAILED (authentication failed).
|
| + * * -> CLOSED (dispose() called).
|
| + */
|
| +remoting.SignalStrategy.State = {
|
| + NOT_CONNECTED: 0,
|
| + CONNECTING: 1,
|
| + HANDSHAKE: 2,
|
| + CONNECTED: 3,
|
| + FAILED: 4,
|
| + CLOSED: 5
|
| +};
|
| +
|
| +remoting.SignalStrategy.prototype.dispose = function() {};
|
| +
|
| +/**
|
| + * @param {?function(Element):void} onIncomingStanzaCallback Callback to call on
|
| + * incoming messages.
|
| + */
|
| +remoting.SignalStrategy.prototype.setIncomingStanzaCallback =
|
| + function(onIncomingStanzaCallback) {};
|
| +
|
| +/**
|
| + * @param {string} server
|
| + * @param {string} username
|
| + * @param {string} authToken
|
| + */
|
| +remoting.SignalStrategy.prototype.connect =
|
| + function(server, username, authToken) {
|
| +};
|
| +
|
| +/**
|
| + * Sends a message. Can be called only in CONNECTED state.
|
| + * @param {string} message
|
| + */
|
| +remoting.SignalStrategy.prototype.sendMessage = function(message) {};
|
| +
|
| +/** @return {remoting.SignalStrategy.State} Current state */
|
| +remoting.SignalStrategy.prototype.getState = function() {};
|
| +
|
| +/** @return {remoting.Error} Error when in FAILED state. */
|
| +remoting.SignalStrategy.prototype.getError = function() {};
|
| +
|
| +/** @return {string} Current JID when in CONNECTED state. */
|
| +remoting.SignalStrategy.prototype.getJid = function() {};
|
|
|