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Side by Side Diff: gm/verylargebitmap.cpp

Issue 52903003: Exclude verylargebitmap test from replay modes on windows. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Add comment Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 show_bm(canvas, medium, medium, colors); 93 show_bm(canvas, medium, medium, colors);
94 canvas->translate(0, SkIntToScalar(150)); 94 canvas->translate(0, SkIntToScalar(150));
95 95
96 colors[0] = SK_ColorGREEN; 96 colors[0] = SK_ColorGREEN;
97 colors[1] = SK_ColorYELLOW; 97 colors[1] = SK_ColorYELLOW;
98 // as of this writing, the raster code will fail to draw the scaled vers ion 98 // as of this writing, the raster code will fail to draw the scaled vers ion
99 // since it has a 64K limit on x,y coordinates... (but gpu should succee d) 99 // since it has a 64K limit on x,y coordinates... (but gpu should succee d)
100 show_bm(canvas, veryBig, small, colors); 100 show_bm(canvas, veryBig, small, colors);
101 } 101 }
102 102
103 virtual uint32_t onGetFlags() const {
104 #ifdef SK_BUILD_FOR_WIN32
105 // The Windows bot runs out of memory in replay modes on this test in 32 bit builds:
106 // http://skbug.com/1756
107 return kSkipPicture_Flag |
108 kSkipPipe_Flag |
109 kSkipPipeCrossProcess_Flag |
110 kSkipTiled_Flag |
111 kSkipScaledReplay_Flag;
112 #else
113 return 0;
114 #endif
115 }
116
103 private: 117 private:
104 typedef skiagm::GM INHERITED; 118 typedef skiagm::GM INHERITED;
105 }; 119 };
106 120
107 ////////////////////////////////////////////////////////////////////////////// 121 //////////////////////////////////////////////////////////////////////////////
108 122
109 // This GM allocates more memory than Android devices are capable of fulfilling. 123 // This GM allocates more memory than Android devices are capable of fulfilling.
110 #ifndef SK_BUILD_FOR_ANDROID 124 #ifndef SK_BUILD_FOR_ANDROID
111 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; } 125 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; }
112 static skiagm::GMRegistry reg(MyFactory); 126 static skiagm::GMRegistry reg(MyFactory);
113 #endif 127 #endif
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