Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkGradientShader.h" | 10 #include "SkGradientShader.h" |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 93 show_bm(canvas, medium, medium, colors); | 93 show_bm(canvas, medium, medium, colors); |
| 94 canvas->translate(0, SkIntToScalar(150)); | 94 canvas->translate(0, SkIntToScalar(150)); |
| 95 | 95 |
| 96 colors[0] = SK_ColorGREEN; | 96 colors[0] = SK_ColorGREEN; |
| 97 colors[1] = SK_ColorYELLOW; | 97 colors[1] = SK_ColorYELLOW; |
| 98 // as of this writing, the raster code will fail to draw the scaled vers ion | 98 // as of this writing, the raster code will fail to draw the scaled vers ion |
| 99 // since it has a 64K limit on x,y coordinates... (but gpu should succee d) | 99 // since it has a 64K limit on x,y coordinates... (but gpu should succee d) |
| 100 show_bm(canvas, veryBig, small, colors); | 100 show_bm(canvas, veryBig, small, colors); |
| 101 } | 101 } |
| 102 | 102 |
| 103 virtual uint32_t onGetFlags() const { | |
| 104 #ifdef SK_BUILD_FOR_WIN32 | |
| 105 return kSkipPicture_Flag | | |
|
epoger
2013/10/30 18:08:50
Please add a comment here referring to https://cod
bsalomon
2013/10/30 18:12:51
Done.
| |
| 106 kSkipPipe_Flag | | |
| 107 kSkipPipeCrossProcess_Flag | | |
| 108 kSkipTiled_Flag | | |
| 109 kSkipScaledReplay_Flag; | |
| 110 #else | |
| 111 return 0; | |
| 112 #endif | |
| 113 } | |
| 114 | |
| 103 private: | 115 private: |
| 104 typedef skiagm::GM INHERITED; | 116 typedef skiagm::GM INHERITED; |
| 105 }; | 117 }; |
| 106 | 118 |
| 107 ////////////////////////////////////////////////////////////////////////////// | 119 ////////////////////////////////////////////////////////////////////////////// |
| 108 | 120 |
| 109 // This GM allocates more memory than Android devices are capable of fulfilling. | 121 // This GM allocates more memory than Android devices are capable of fulfilling. |
| 110 #ifndef SK_BUILD_FOR_ANDROID | 122 #ifndef SK_BUILD_FOR_ANDROID |
| 111 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; } | 123 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; } |
| 112 static skiagm::GMRegistry reg(MyFactory); | 124 static skiagm::GMRegistry reg(MyFactory); |
| 113 #endif | 125 #endif |
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