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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FIELD_INDEX_H_ | 5 #ifndef V8_FIELD_INDEX_H_ |
6 #define V8_FIELD_INDEX_H_ | 6 #define V8_FIELD_INDEX_H_ |
7 | 7 |
8 #include "src/property-details.h" | 8 #include "src/property-details.h" |
9 #include "src/utils.h" | 9 #include "src/utils.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 class Map; | 14 class Map; |
15 | 15 |
16 // Wrapper class to hold a field index, usually but not necessarily generated | 16 // Wrapper class to hold a field index, usually but not necessarily generated |
17 // from a property index. When available, the wrapper class captures additional | 17 // from a property index. When available, the wrapper class captures additional |
18 // information to allow the field index to be translated back into the property | 18 // information to allow the field index to be translated back into the property |
19 // index it was originally generated from. | 19 // index it was originally generated from. |
20 class FieldIndex V8_FINAL { | 20 class FieldIndex V8_FINAL { |
21 public: | 21 public: |
22 static FieldIndex ForPropertyIndex(Map* map, | 22 static FieldIndex ForPropertyIndex(Map* map, |
23 int index, | 23 int index, |
24 bool is_double = false); | 24 bool is_double = false); |
25 static FieldIndex ForInObjectOffset(int offset, Map* map = NULL); | 25 static FieldIndex ForInObjectOffset(int offset, Map* map = NULL); |
26 static FieldIndex ForDescriptor(Map* map, int descriptor_index); | 26 static FieldIndex ForDescriptor(Map* map, int descriptor_index); |
27 static FieldIndex ForLoadByFieldIndex(Map* map, int index); | 27 static FieldIndex ForLoadByFieldIndex(Map* map, int index); |
28 static FieldIndex ForKeyedLookupCacheIndex(Map* map, int index); | 28 static FieldIndex ForKeyedLookupCacheIndex(Map* map, int index); |
| 29 static FieldIndex FromFieldAccessStubKey(int key); |
29 | 30 |
30 int GetLoadByFieldIndex() const; | 31 int GetLoadByFieldIndex() const; |
31 | 32 |
32 bool is_inobject() const { | 33 bool is_inobject() const { |
33 return IsInObjectBits::decode(bit_field_); | 34 return IsInObjectBits::decode(bit_field_); |
34 } | 35 } |
35 | 36 |
36 bool is_double() const { | 37 bool is_double() const { |
37 return IsDoubleBits::decode(bit_field_); | 38 return IsDoubleBits::decode(bit_field_); |
38 } | 39 } |
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75 bool is_hidden = false) { | 76 bool is_hidden = false) { |
76 DCHECK((first_inobject_property_offset & (kPointerSize - 1)) == 0); | 77 DCHECK((first_inobject_property_offset & (kPointerSize - 1)) == 0); |
77 bit_field_ = IsInObjectBits::encode(is_inobject) | | 78 bit_field_ = IsInObjectBits::encode(is_inobject) | |
78 IsDoubleBits::encode(is_double) | | 79 IsDoubleBits::encode(is_double) | |
79 FirstInobjectPropertyOffsetBits::encode(first_inobject_property_offset) | | 80 FirstInobjectPropertyOffsetBits::encode(first_inobject_property_offset) | |
80 IsHiddenField::encode(is_hidden) | | 81 IsHiddenField::encode(is_hidden) | |
81 IndexBits::encode(local_index) | | 82 IndexBits::encode(local_index) | |
82 InObjectPropertyBits::encode(inobject_properties); | 83 InObjectPropertyBits::encode(inobject_properties); |
83 } | 84 } |
84 | 85 |
| 86 explicit FieldIndex(int bit_field) : bit_field_(bit_field) {} |
| 87 |
85 int first_inobject_property_offset() const { | 88 int first_inobject_property_offset() const { |
86 DCHECK(!IsHiddenField::decode(bit_field_)); | 89 DCHECK(!IsHiddenField::decode(bit_field_)); |
87 return FirstInobjectPropertyOffsetBits::decode(bit_field_); | 90 return FirstInobjectPropertyOffsetBits::decode(bit_field_); |
88 } | 91 } |
89 | 92 |
90 static const int kIndexBitsSize = kDescriptorIndexBitCount + 1; | 93 static const int kIndexBitsSize = kDescriptorIndexBitCount + 1; |
91 | 94 |
92 // Index from beginning of object. | 95 // Index from beginning of object. |
93 class IndexBits: public BitField<int, 0, kIndexBitsSize> {}; | 96 class IndexBits: public BitField<int, 0, kIndexBitsSize> {}; |
94 class IsInObjectBits: public BitField<bool, IndexBits::kNext, 1> {}; | 97 class IsInObjectBits: public BitField<bool, IndexBits::kNext, 1> {}; |
95 class IsDoubleBits: public BitField<bool, IsInObjectBits::kNext, 1> {}; | 98 class IsDoubleBits: public BitField<bool, IsInObjectBits::kNext, 1> {}; |
96 // Number of inobject properties. | 99 // Number of inobject properties. |
97 class InObjectPropertyBits | 100 class InObjectPropertyBits |
98 : public BitField<int, IsDoubleBits::kNext, kDescriptorIndexBitCount> {}; | 101 : public BitField<int, IsDoubleBits::kNext, kDescriptorIndexBitCount> {}; |
99 // Offset of first inobject property from beginning of object. | 102 // Offset of first inobject property from beginning of object. |
100 class FirstInobjectPropertyOffsetBits | 103 class FirstInobjectPropertyOffsetBits |
101 : public BitField<int, InObjectPropertyBits::kNext, 7> {}; | 104 : public BitField<int, InObjectPropertyBits::kNext, 7> {}; |
102 class IsHiddenField | 105 class IsHiddenField |
103 : public BitField<bool, FirstInobjectPropertyOffsetBits::kNext, 1> {}; | 106 : public BitField<bool, FirstInobjectPropertyOffsetBits::kNext, 1> {}; |
104 STATIC_ASSERT(IsHiddenField::kNext <= 32); | 107 STATIC_ASSERT(IsHiddenField::kNext <= 32); |
105 | 108 |
106 int bit_field_; | 109 int bit_field_; |
107 }; | 110 }; |
108 | 111 |
109 } } // namespace v8::internal | 112 } } // namespace v8::internal |
110 | 113 |
111 #endif | 114 #endif |
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