Index: chrome/browser/renderer_host/web_cache_manager.h |
diff --git a/chrome/browser/renderer_host/web_cache_manager.h b/chrome/browser/renderer_host/web_cache_manager.h |
deleted file mode 100644 |
index b7a59091b9d9002a7f5034ebe32390d29134741b..0000000000000000000000000000000000000000 |
--- a/chrome/browser/renderer_host/web_cache_manager.h |
+++ /dev/null |
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// This is the browser side of the cache manager, it tracks the activity of the |
-// render processes and allocates available memory cache resources. |
- |
-#ifndef CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_ |
-#define CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_ |
- |
-#include <list> |
-#include <map> |
-#include <set> |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "base/gtest_prod_util.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/time/time.h" |
-#include "content/public/browser/notification_observer.h" |
-#include "content/public/browser/notification_registrar.h" |
-#include "third_party/WebKit/public/web/WebCache.h" |
- |
-template<typename Type> |
-struct DefaultSingletonTraits; |
-class PrefRegistrySimple; |
- |
-class WebCacheManager : public content::NotificationObserver { |
- friend class WebCacheManagerTest; |
- FRIEND_TEST_ALL_PREFIXES(WebCacheManagerBrowserTest, CrashOnceOnly); |
- |
- public: |
- static void RegisterPrefs(PrefRegistrySimple* registry); |
- |
- // Gets the singleton WebCacheManager object. The first time this method |
- // is called, a WebCacheManager object is constructed and returned. |
- // Subsequent calls will return the same object. |
- static WebCacheManager* GetInstance(); |
- |
- // When a render process is created, it registers itself with the cache |
- // manager host, causing the renderer to be allocated cache resources. |
- void Add(int renderer_id); |
- |
- // When a render process ends, it removes itself from the cache manager host, |
- // freeing the manager to assign its cache resources to other renderers. |
- void Remove(int renderer_id); |
- |
- // The cache manager assigns more cache resources to active renderer. When a |
- // renderer is active, it should inform the cache manager to receive more |
- // cache resources. |
- // |
- // When a renderer moves from being inactive to being active, the cache |
- // manager may decide to adjust its resource allocation, but it will delay |
- // the recalculation, allowing ObserveActivity to return quickly. |
- void ObserveActivity(int renderer_id); |
- |
- // Periodically, renderers should inform the cache manager of their current |
- // statistics. The more up-to-date the cache manager's statistics, the |
- // better it can allocate cache resources. |
- void ObserveStats( |
- int renderer_id, const blink::WebCache::UsageStats& stats); |
- |
- // The global limit on the number of bytes in all the in-memory caches. |
- size_t global_size_limit() const { return global_size_limit_; } |
- |
- // Sets the global size limit, forcing a recalculation of cache allocations. |
- void SetGlobalSizeLimit(size_t bytes); |
- |
- // Clears all in-memory caches. |
- void ClearCache(); |
- |
- // Clears all in-memory caches when a tab is reloaded or the user navigates |
- // to a different website. |
- void ClearCacheOnNavigation(); |
- |
- // content::NotificationObserver implementation: |
- virtual void Observe(int type, |
- const content::NotificationSource& source, |
- const content::NotificationDetails& details) OVERRIDE; |
- |
- // Gets the default global size limit. This interrogates system metrics to |
- // tune the default size to the current system. |
- static size_t GetDefaultGlobalSizeLimit(); |
- |
- protected: |
- // The amount of idle time before we consider a tab to be "inactive" |
- static const int kRendererInactiveThresholdMinutes = 5; |
- |
- // Keep track of some renderer information. |
- struct RendererInfo : blink::WebCache::UsageStats { |
- // The access time for this renderer. |
- base::Time access; |
- }; |
- |
- typedef std::map<int, RendererInfo> StatsMap; |
- |
- // An allocation is the number of bytes a specific renderer should use for |
- // its cache. |
- typedef std::pair<int,size_t> Allocation; |
- |
- // An allocation strategy is a list of allocations specifying the resources |
- // each renderer is permitted to consume for its cache. |
- typedef std::list<Allocation> AllocationStrategy; |
- |
- // This class is a singleton. Do not instantiate directly. |
- WebCacheManager(); |
- friend struct DefaultSingletonTraits<WebCacheManager>; |
- |
- virtual ~WebCacheManager(); |
- |
- // Recomputes the allocation of cache resources among the renderers. Also |
- // informs the renderers of their new allocation. |
- void ReviseAllocationStrategy(); |
- |
- // Schedules a call to ReviseAllocationStrategy after a short delay. |
- void ReviseAllocationStrategyLater(); |
- |
- // The various tactics used as part of an allocation strategy. To decide |
- // how many resources a given renderer should be allocated, we consider its |
- // usage statistics. Each tactic specifies the function that maps usage |
- // statistics to resource allocations. |
- // |
- // Determining a resource allocation strategy amounts to picking a tactic |
- // for each renderer and checking that the total memory required fits within |
- // our |global_size_limit_|. |
- enum AllocationTactic { |
- // Ignore cache statistics and divide resources equally among the given |
- // set of caches. |
- DIVIDE_EVENLY, |
- |
- // Allow each renderer to keep its current set of cached resources, with |
- // some extra allocation to store new objects. |
- KEEP_CURRENT_WITH_HEADROOM, |
- |
- // Allow each renderer to keep its current set of cached resources. |
- KEEP_CURRENT, |
- |
- // Allow each renderer to keep cache resources it believes are currently |
- // being used, with some extra allocation to store new objects. |
- KEEP_LIVE_WITH_HEADROOM, |
- |
- // Allow each renderer to keep cache resources it believes are currently |
- // being used, but instruct the renderer to discard all other data. |
- KEEP_LIVE, |
- }; |
- |
- // Helper functions for devising an allocation strategy |
- |
- // Add up all the stats from the given set of renderers and place the result |
- // in |stats|. |
- void GatherStats(const std::set<int>& renderers, |
- blink::WebCache::UsageStats* stats); |
- |
- // Get the amount of memory that would be required to implement |tactic| |
- // using the specified allocation tactic. This function defines the |
- // semantics for each of the tactics. |
- static size_t GetSize(AllocationTactic tactic, |
- const blink::WebCache::UsageStats& stats); |
- |
- // Attempt to use the specified tactics to compute an allocation strategy |
- // and place the result in |strategy|. |active_stats| and |inactive_stats| |
- // are the aggregate statistics for |active_renderers_| and |
- // |inactive_renderers_|, respectively. |
- // |
- // Returns |true| on success and |false| on failure. Does not modify |
- // |strategy| on failure. |
- bool AttemptTactic(AllocationTactic active_tactic, |
- const blink::WebCache::UsageStats& active_stats, |
- AllocationTactic inactive_tactic, |
- const blink::WebCache::UsageStats& inactive_stats, |
- AllocationStrategy* strategy); |
- |
- // For each renderer in |renderers|, computes its allocation according to |
- // |tactic| and add the result to |strategy|. Any |extra_bytes_to_allocate| |
- // is divided evenly among the renderers. |
- void AddToStrategy(const std::set<int>& renderers, |
- AllocationTactic tactic, |
- size_t extra_bytes_to_allocate, |
- AllocationStrategy* strategy); |
- |
- // Enact an allocation strategy by informing the renderers of their |
- // allocations according to |strategy|. |
- void EnactStrategy(const AllocationStrategy& strategy); |
- |
- enum ClearCacheOccasion { |
- // Instructs to clear the cache instantly. |
- INSTANTLY, |
- // Instructs to clear the cache when a navigation takes place (this |
- // includes reloading a tab). |
- ON_NAVIGATION |
- }; |
- |
- // Inform all |renderers| to clear their cache. |
- void ClearRendererCache(const std::set<int>& renderers, |
- ClearCacheOccasion occation); |
- |
- // Check to see if any active renderers have fallen inactive. |
- void FindInactiveRenderers(); |
- |
- // The global size limit for all in-memory caches. |
- size_t global_size_limit_; |
- |
- // Maps every renderer_id our most recent copy of its statistics. |
- StatsMap stats_; |
- |
- // Every renderer we think is still around is in one of these two sets. |
- // |
- // Active renderers are those renderers that have been active more recently |
- // than they have been inactive. |
- std::set<int> active_renderers_; |
- // Inactive renderers are those renderers that have been inactive more |
- // recently than they have been active. |
- std::set<int> inactive_renderers_; |
- |
- base::WeakPtrFactory<WebCacheManager> weak_factory_; |
- |
- content::NotificationRegistrar registrar_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WebCacheManager); |
-}; |
- |
-#endif // CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_ |