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Unified Diff: chrome/browser/renderer_host/web_cache_manager.h

Issue 528363002: Move webCacheManager to //components. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 6 years, 3 months ago
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Index: chrome/browser/renderer_host/web_cache_manager.h
diff --git a/chrome/browser/renderer_host/web_cache_manager.h b/chrome/browser/renderer_host/web_cache_manager.h
deleted file mode 100644
index b7a59091b9d9002a7f5034ebe32390d29134741b..0000000000000000000000000000000000000000
--- a/chrome/browser/renderer_host/web_cache_manager.h
+++ /dev/null
@@ -1,222 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This is the browser side of the cache manager, it tracks the activity of the
-// render processes and allocates available memory cache resources.
-
-#ifndef CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_
-#define CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_
-
-#include <list>
-#include <map>
-#include <set>
-
-#include "base/basictypes.h"
-#include "base/compiler_specific.h"
-#include "base/gtest_prod_util.h"
-#include "base/memory/weak_ptr.h"
-#include "base/time/time.h"
-#include "content/public/browser/notification_observer.h"
-#include "content/public/browser/notification_registrar.h"
-#include "third_party/WebKit/public/web/WebCache.h"
-
-template<typename Type>
-struct DefaultSingletonTraits;
-class PrefRegistrySimple;
-
-class WebCacheManager : public content::NotificationObserver {
- friend class WebCacheManagerTest;
- FRIEND_TEST_ALL_PREFIXES(WebCacheManagerBrowserTest, CrashOnceOnly);
-
- public:
- static void RegisterPrefs(PrefRegistrySimple* registry);
-
- // Gets the singleton WebCacheManager object. The first time this method
- // is called, a WebCacheManager object is constructed and returned.
- // Subsequent calls will return the same object.
- static WebCacheManager* GetInstance();
-
- // When a render process is created, it registers itself with the cache
- // manager host, causing the renderer to be allocated cache resources.
- void Add(int renderer_id);
-
- // When a render process ends, it removes itself from the cache manager host,
- // freeing the manager to assign its cache resources to other renderers.
- void Remove(int renderer_id);
-
- // The cache manager assigns more cache resources to active renderer. When a
- // renderer is active, it should inform the cache manager to receive more
- // cache resources.
- //
- // When a renderer moves from being inactive to being active, the cache
- // manager may decide to adjust its resource allocation, but it will delay
- // the recalculation, allowing ObserveActivity to return quickly.
- void ObserveActivity(int renderer_id);
-
- // Periodically, renderers should inform the cache manager of their current
- // statistics. The more up-to-date the cache manager's statistics, the
- // better it can allocate cache resources.
- void ObserveStats(
- int renderer_id, const blink::WebCache::UsageStats& stats);
-
- // The global limit on the number of bytes in all the in-memory caches.
- size_t global_size_limit() const { return global_size_limit_; }
-
- // Sets the global size limit, forcing a recalculation of cache allocations.
- void SetGlobalSizeLimit(size_t bytes);
-
- // Clears all in-memory caches.
- void ClearCache();
-
- // Clears all in-memory caches when a tab is reloaded or the user navigates
- // to a different website.
- void ClearCacheOnNavigation();
-
- // content::NotificationObserver implementation:
- virtual void Observe(int type,
- const content::NotificationSource& source,
- const content::NotificationDetails& details) OVERRIDE;
-
- // Gets the default global size limit. This interrogates system metrics to
- // tune the default size to the current system.
- static size_t GetDefaultGlobalSizeLimit();
-
- protected:
- // The amount of idle time before we consider a tab to be "inactive"
- static const int kRendererInactiveThresholdMinutes = 5;
-
- // Keep track of some renderer information.
- struct RendererInfo : blink::WebCache::UsageStats {
- // The access time for this renderer.
- base::Time access;
- };
-
- typedef std::map<int, RendererInfo> StatsMap;
-
- // An allocation is the number of bytes a specific renderer should use for
- // its cache.
- typedef std::pair<int,size_t> Allocation;
-
- // An allocation strategy is a list of allocations specifying the resources
- // each renderer is permitted to consume for its cache.
- typedef std::list<Allocation> AllocationStrategy;
-
- // This class is a singleton. Do not instantiate directly.
- WebCacheManager();
- friend struct DefaultSingletonTraits<WebCacheManager>;
-
- virtual ~WebCacheManager();
-
- // Recomputes the allocation of cache resources among the renderers. Also
- // informs the renderers of their new allocation.
- void ReviseAllocationStrategy();
-
- // Schedules a call to ReviseAllocationStrategy after a short delay.
- void ReviseAllocationStrategyLater();
-
- // The various tactics used as part of an allocation strategy. To decide
- // how many resources a given renderer should be allocated, we consider its
- // usage statistics. Each tactic specifies the function that maps usage
- // statistics to resource allocations.
- //
- // Determining a resource allocation strategy amounts to picking a tactic
- // for each renderer and checking that the total memory required fits within
- // our |global_size_limit_|.
- enum AllocationTactic {
- // Ignore cache statistics and divide resources equally among the given
- // set of caches.
- DIVIDE_EVENLY,
-
- // Allow each renderer to keep its current set of cached resources, with
- // some extra allocation to store new objects.
- KEEP_CURRENT_WITH_HEADROOM,
-
- // Allow each renderer to keep its current set of cached resources.
- KEEP_CURRENT,
-
- // Allow each renderer to keep cache resources it believes are currently
- // being used, with some extra allocation to store new objects.
- KEEP_LIVE_WITH_HEADROOM,
-
- // Allow each renderer to keep cache resources it believes are currently
- // being used, but instruct the renderer to discard all other data.
- KEEP_LIVE,
- };
-
- // Helper functions for devising an allocation strategy
-
- // Add up all the stats from the given set of renderers and place the result
- // in |stats|.
- void GatherStats(const std::set<int>& renderers,
- blink::WebCache::UsageStats* stats);
-
- // Get the amount of memory that would be required to implement |tactic|
- // using the specified allocation tactic. This function defines the
- // semantics for each of the tactics.
- static size_t GetSize(AllocationTactic tactic,
- const blink::WebCache::UsageStats& stats);
-
- // Attempt to use the specified tactics to compute an allocation strategy
- // and place the result in |strategy|. |active_stats| and |inactive_stats|
- // are the aggregate statistics for |active_renderers_| and
- // |inactive_renderers_|, respectively.
- //
- // Returns |true| on success and |false| on failure. Does not modify
- // |strategy| on failure.
- bool AttemptTactic(AllocationTactic active_tactic,
- const blink::WebCache::UsageStats& active_stats,
- AllocationTactic inactive_tactic,
- const blink::WebCache::UsageStats& inactive_stats,
- AllocationStrategy* strategy);
-
- // For each renderer in |renderers|, computes its allocation according to
- // |tactic| and add the result to |strategy|. Any |extra_bytes_to_allocate|
- // is divided evenly among the renderers.
- void AddToStrategy(const std::set<int>& renderers,
- AllocationTactic tactic,
- size_t extra_bytes_to_allocate,
- AllocationStrategy* strategy);
-
- // Enact an allocation strategy by informing the renderers of their
- // allocations according to |strategy|.
- void EnactStrategy(const AllocationStrategy& strategy);
-
- enum ClearCacheOccasion {
- // Instructs to clear the cache instantly.
- INSTANTLY,
- // Instructs to clear the cache when a navigation takes place (this
- // includes reloading a tab).
- ON_NAVIGATION
- };
-
- // Inform all |renderers| to clear their cache.
- void ClearRendererCache(const std::set<int>& renderers,
- ClearCacheOccasion occation);
-
- // Check to see if any active renderers have fallen inactive.
- void FindInactiveRenderers();
-
- // The global size limit for all in-memory caches.
- size_t global_size_limit_;
-
- // Maps every renderer_id our most recent copy of its statistics.
- StatsMap stats_;
-
- // Every renderer we think is still around is in one of these two sets.
- //
- // Active renderers are those renderers that have been active more recently
- // than they have been inactive.
- std::set<int> active_renderers_;
- // Inactive renderers are those renderers that have been inactive more
- // recently than they have been active.
- std::set<int> inactive_renderers_;
-
- base::WeakPtrFactory<WebCacheManager> weak_factory_;
-
- content::NotificationRegistrar registrar_;
-
- DISALLOW_COPY_AND_ASSIGN(WebCacheManager);
-};
-
-#endif // CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_

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