| Index: chrome/browser/renderer_host/web_cache_manager.h
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| diff --git a/chrome/browser/renderer_host/web_cache_manager.h b/chrome/browser/renderer_host/web_cache_manager.h
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| deleted file mode 100644
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| index b7a59091b9d9002a7f5034ebe32390d29134741b..0000000000000000000000000000000000000000
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| --- a/chrome/browser/renderer_host/web_cache_manager.h
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| +++ /dev/null
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| @@ -1,222 +0,0 @@
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| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// This is the browser side of the cache manager, it tracks the activity of the
|
| -// render processes and allocates available memory cache resources.
|
| -
|
| -#ifndef CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_
|
| -#define CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_
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| -
|
| -#include <list>
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| -#include <map>
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| -#include <set>
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| -
|
| -#include "base/basictypes.h"
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| -#include "base/compiler_specific.h"
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| -#include "base/gtest_prod_util.h"
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| -#include "base/memory/weak_ptr.h"
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| -#include "base/time/time.h"
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| -#include "content/public/browser/notification_observer.h"
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| -#include "content/public/browser/notification_registrar.h"
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| -#include "third_party/WebKit/public/web/WebCache.h"
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| -
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| -template<typename Type>
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| -struct DefaultSingletonTraits;
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| -class PrefRegistrySimple;
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| -
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| -class WebCacheManager : public content::NotificationObserver {
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| - friend class WebCacheManagerTest;
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| - FRIEND_TEST_ALL_PREFIXES(WebCacheManagerBrowserTest, CrashOnceOnly);
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| -
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| - public:
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| - static void RegisterPrefs(PrefRegistrySimple* registry);
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| -
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| - // Gets the singleton WebCacheManager object. The first time this method
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| - // is called, a WebCacheManager object is constructed and returned.
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| - // Subsequent calls will return the same object.
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| - static WebCacheManager* GetInstance();
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| -
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| - // When a render process is created, it registers itself with the cache
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| - // manager host, causing the renderer to be allocated cache resources.
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| - void Add(int renderer_id);
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| -
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| - // When a render process ends, it removes itself from the cache manager host,
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| - // freeing the manager to assign its cache resources to other renderers.
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| - void Remove(int renderer_id);
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| -
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| - // The cache manager assigns more cache resources to active renderer. When a
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| - // renderer is active, it should inform the cache manager to receive more
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| - // cache resources.
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| - //
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| - // When a renderer moves from being inactive to being active, the cache
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| - // manager may decide to adjust its resource allocation, but it will delay
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| - // the recalculation, allowing ObserveActivity to return quickly.
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| - void ObserveActivity(int renderer_id);
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| -
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| - // Periodically, renderers should inform the cache manager of their current
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| - // statistics. The more up-to-date the cache manager's statistics, the
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| - // better it can allocate cache resources.
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| - void ObserveStats(
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| - int renderer_id, const blink::WebCache::UsageStats& stats);
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| -
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| - // The global limit on the number of bytes in all the in-memory caches.
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| - size_t global_size_limit() const { return global_size_limit_; }
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| -
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| - // Sets the global size limit, forcing a recalculation of cache allocations.
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| - void SetGlobalSizeLimit(size_t bytes);
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| -
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| - // Clears all in-memory caches.
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| - void ClearCache();
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| -
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| - // Clears all in-memory caches when a tab is reloaded or the user navigates
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| - // to a different website.
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| - void ClearCacheOnNavigation();
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| -
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| - // content::NotificationObserver implementation:
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| - virtual void Observe(int type,
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| - const content::NotificationSource& source,
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| - const content::NotificationDetails& details) OVERRIDE;
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| -
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| - // Gets the default global size limit. This interrogates system metrics to
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| - // tune the default size to the current system.
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| - static size_t GetDefaultGlobalSizeLimit();
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| -
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| - protected:
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| - // The amount of idle time before we consider a tab to be "inactive"
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| - static const int kRendererInactiveThresholdMinutes = 5;
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| -
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| - // Keep track of some renderer information.
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| - struct RendererInfo : blink::WebCache::UsageStats {
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| - // The access time for this renderer.
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| - base::Time access;
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| - };
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| -
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| - typedef std::map<int, RendererInfo> StatsMap;
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| -
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| - // An allocation is the number of bytes a specific renderer should use for
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| - // its cache.
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| - typedef std::pair<int,size_t> Allocation;
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| -
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| - // An allocation strategy is a list of allocations specifying the resources
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| - // each renderer is permitted to consume for its cache.
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| - typedef std::list<Allocation> AllocationStrategy;
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| -
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| - // This class is a singleton. Do not instantiate directly.
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| - WebCacheManager();
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| - friend struct DefaultSingletonTraits<WebCacheManager>;
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| -
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| - virtual ~WebCacheManager();
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| -
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| - // Recomputes the allocation of cache resources among the renderers. Also
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| - // informs the renderers of their new allocation.
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| - void ReviseAllocationStrategy();
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| -
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| - // Schedules a call to ReviseAllocationStrategy after a short delay.
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| - void ReviseAllocationStrategyLater();
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| -
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| - // The various tactics used as part of an allocation strategy. To decide
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| - // how many resources a given renderer should be allocated, we consider its
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| - // usage statistics. Each tactic specifies the function that maps usage
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| - // statistics to resource allocations.
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| - //
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| - // Determining a resource allocation strategy amounts to picking a tactic
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| - // for each renderer and checking that the total memory required fits within
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| - // our |global_size_limit_|.
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| - enum AllocationTactic {
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| - // Ignore cache statistics and divide resources equally among the given
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| - // set of caches.
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| - DIVIDE_EVENLY,
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| -
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| - // Allow each renderer to keep its current set of cached resources, with
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| - // some extra allocation to store new objects.
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| - KEEP_CURRENT_WITH_HEADROOM,
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| -
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| - // Allow each renderer to keep its current set of cached resources.
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| - KEEP_CURRENT,
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| -
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| - // Allow each renderer to keep cache resources it believes are currently
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| - // being used, with some extra allocation to store new objects.
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| - KEEP_LIVE_WITH_HEADROOM,
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| -
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| - // Allow each renderer to keep cache resources it believes are currently
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| - // being used, but instruct the renderer to discard all other data.
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| - KEEP_LIVE,
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| - };
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| -
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| - // Helper functions for devising an allocation strategy
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| -
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| - // Add up all the stats from the given set of renderers and place the result
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| - // in |stats|.
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| - void GatherStats(const std::set<int>& renderers,
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| - blink::WebCache::UsageStats* stats);
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| -
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| - // Get the amount of memory that would be required to implement |tactic|
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| - // using the specified allocation tactic. This function defines the
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| - // semantics for each of the tactics.
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| - static size_t GetSize(AllocationTactic tactic,
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| - const blink::WebCache::UsageStats& stats);
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| -
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| - // Attempt to use the specified tactics to compute an allocation strategy
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| - // and place the result in |strategy|. |active_stats| and |inactive_stats|
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| - // are the aggregate statistics for |active_renderers_| and
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| - // |inactive_renderers_|, respectively.
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| - //
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| - // Returns |true| on success and |false| on failure. Does not modify
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| - // |strategy| on failure.
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| - bool AttemptTactic(AllocationTactic active_tactic,
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| - const blink::WebCache::UsageStats& active_stats,
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| - AllocationTactic inactive_tactic,
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| - const blink::WebCache::UsageStats& inactive_stats,
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| - AllocationStrategy* strategy);
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| -
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| - // For each renderer in |renderers|, computes its allocation according to
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| - // |tactic| and add the result to |strategy|. Any |extra_bytes_to_allocate|
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| - // is divided evenly among the renderers.
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| - void AddToStrategy(const std::set<int>& renderers,
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| - AllocationTactic tactic,
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| - size_t extra_bytes_to_allocate,
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| - AllocationStrategy* strategy);
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| -
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| - // Enact an allocation strategy by informing the renderers of their
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| - // allocations according to |strategy|.
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| - void EnactStrategy(const AllocationStrategy& strategy);
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| -
|
| - enum ClearCacheOccasion {
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| - // Instructs to clear the cache instantly.
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| - INSTANTLY,
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| - // Instructs to clear the cache when a navigation takes place (this
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| - // includes reloading a tab).
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| - ON_NAVIGATION
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| - };
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| -
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| - // Inform all |renderers| to clear their cache.
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| - void ClearRendererCache(const std::set<int>& renderers,
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| - ClearCacheOccasion occation);
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| -
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| - // Check to see if any active renderers have fallen inactive.
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| - void FindInactiveRenderers();
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| -
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| - // The global size limit for all in-memory caches.
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| - size_t global_size_limit_;
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| -
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| - // Maps every renderer_id our most recent copy of its statistics.
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| - StatsMap stats_;
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| -
|
| - // Every renderer we think is still around is in one of these two sets.
|
| - //
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| - // Active renderers are those renderers that have been active more recently
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| - // than they have been inactive.
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| - std::set<int> active_renderers_;
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| - // Inactive renderers are those renderers that have been inactive more
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| - // recently than they have been active.
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| - std::set<int> inactive_renderers_;
|
| -
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| - base::WeakPtrFactory<WebCacheManager> weak_factory_;
|
| -
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| - content::NotificationRegistrar registrar_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(WebCacheManager);
|
| -};
|
| -
|
| -#endif // CHROME_BROWSER_RENDERER_HOST_WEB_CACHE_MANAGER_H_
|
|
|