Index: gm/blurroundrect.cpp |
diff --git a/gm/blurroundrect.cpp b/gm/blurroundrect.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c416d7a9f4789b3cd09063570f6f30164fef364b |
--- /dev/null |
+++ b/gm/blurroundrect.cpp |
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+/* |
+* Copyright 2013 Google Inc. |
+* |
+* Use of this source code is governed by a BSD-style license that can be |
+* found in the LICENSE file. |
+*/ |
+ |
+#include "gm.h" |
+#include "SkBlurMask.h" |
+#include "SkBlurMaskFilter.h" |
+#include "SkCanvas.h" |
+#include "SkColorFilter.h" |
+#include "SkLayerDrawLooper.h" |
+#include "SkPaint.h" |
+#include "SkPath.h" |
+#include "SkPoint.h" |
+#include "SkRect.h" |
+#include "SkRRect.h" |
+#include "SkString.h" |
+#include "SkXfermode.h" |
+ |
+class BlurRoundRectGM : public skiagm::GM { |
+public: |
+ BlurRoundRectGM(int width, int height, |
+ // X and Y radii for the upper left corner |
+ int ulX, int ulY, |
+ // X and Y radii for the upper right corner |
+ int urX, int urY, |
+ // X and Y radii for the lower right corner |
+ int lrX, int lrY, |
+ // X and Y radii for the lower left corner |
+ int llX, int llY, |
+ int scaleX, int scaleY) |
+ : fName("blurroundrect") |
+ , fWidth(width) |
+ , fHeight(height) |
+ , fScaleX(scaleX) |
+ , fScaleY(scaleY) { |
+ fName.appendf("-WH[%ix%i]-UL[%ix%i]-UR[%ix%i]-LR[%ix%i]-LL[%ix%i]-scale[%ix%i]", |
+ width, height, |
+ ulX, ulY, |
+ urX, urY, |
+ lrX, lrY, |
+ llX, llY, |
+ scaleX, scaleY); |
+ SkVector radii[4]; |
+ radii[0].set(SkIntToScalar(ulX), SkIntToScalar(ulY)); |
+ radii[1].set(SkIntToScalar(urX), SkIntToScalar(urY)); |
+ radii[2].set(SkIntToScalar(lrX), SkIntToScalar(lrY)); |
+ radii[3].set(SkIntToScalar(llX), SkIntToScalar(llY)); |
robertphillips
2013/11/05 16:31:03
Why not do this for the bench?
scroggo
2013/11/05 20:45:41
Done.
|
+ SkRect r = SkRect::MakeWH(fWidth, fHeight); |
+ fRRect.setRectRadii(r, radii); |
+ } |
+ |
+ virtual SkString onShortName() SK_OVERRIDE { |
+ return fName; |
+ } |
+ |
+ virtual SkISize onISize() SK_OVERRIDE { |
+ SkISize size = this->getUnscaledSize(); |
+ return SkISize::Make(SkScalarCeilToInt(SkScalarMul(size.fWidth, fScaleX)), |
+ SkScalarCeilToInt(SkScalarMul(size.fHeight, fScaleY))); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ canvas->scale(fScaleX, fScaleY); |
+ } |
+ |
+ const SkRRect& getRRect() const { |
+ return fRRect; |
+ } |
+ |
robertphillips
2013/11/05 16:31:03
Doesn't seem like this virtual is buying us much.
scroggo
2013/11/05 20:45:41
Removed.
|
+ // The subclass will implement this to inform us how big they |
+ // draw before scaling. |
+ virtual SkISize getUnscaledSize() const = 0; |
+ |
+ // So subclasses can modify the name. |
+ SkString* getName() { |
+ return &fName; |
+ } |
+ |
+private: |
robertphillips
2013/11/05 16:31:03
line these up?
scroggo
2013/11/05 20:45:41
Done.
|
+ SkString fName; |
+ const int fWidth; |
+ const int fHeight; |
+ const SkScalar fScaleX; |
+ const SkScalar fScaleY; |
+ SkRRect fRRect; |
+ typedef skiagm::GM INHERITED; |
+}; |
+ |
robertphillips
2013/11/05 16:31:03
// This GM mimics a blurred RR seen in the wild
|
+class SKPBlurRoundRectGM : public BlurRoundRectGM { |
+public: |
+ SKPBlurRoundRectGM(int width, int height, |
+ int ulX, int ulY, |
+ int urX, int urY, |
+ int lrX, int lrY, |
+ int llX, int llY, |
+ int scaleX, int scaleY) |
+ : INHERITED(width, height, ulX, ulY, urX, urY, lrX, lrY, llX, llY, scaleX, scaleY) { |
+ this->getName()->prepend("skp-"); |
+ } |
+ |
+protected: |
+ virtual SkISize getUnscaledSize() const SK_OVERRIDE { |
+ return SkISize::Make(this->getRRect().rect().width(), |
+ this->getRRect().rect().height()); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ this->INHERITED::onDraw(canvas); |
+ SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
+ { |
+ SkLayerDrawLooper::LayerInfo info; |
+ info.fFlagsMask = 0; |
robertphillips
2013/11/05 16:31:03
40?
scroggo
2013/11/05 20:45:41
Done.
|
+ info.fPaintBits = 40; |
+ info.fColorMode = SkXfermode::kSrc_Mode; |
+ info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); |
+ info.fPostTranslate = false; |
+ SkPaint* paint = looper->addLayerOnTop(info); |
+ SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(SK_ScalarHalf, |
+ SkBlurMaskFilter::kNormal_BlurStyle, |
+ SkBlurMaskFilter::kHighQuality_BlurFlag); |
+ paint->setMaskFilter(maskFilter)->unref(); |
robertphillips
2013/11/05 16:31:03
hexify?
scroggo
2013/11/05 20:45:41
Done.
|
+ SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter(4279308561, |
+ SkXfermode::kSrcIn_Mode); |
+ paint->setColorFilter(colorFilter)->unref(); |
robertphillips
2013/11/05 16:31:03
hexify?
scroggo
2013/11/05 20:45:41
Done.
|
+ paint->setColor(4278190080); |
+ } |
+ { |
+ SkLayerDrawLooper::LayerInfo info; |
+ looper->addLayerOnTop(info); |
+ } |
+ SkPaint paint; |
+ canvas->drawRect(this->getRRect().rect(), paint); |
+ |
+ paint.setLooper(looper)->unref(); |
robertphillips
2013/11/05 16:31:03
hexify?
scroggo
2013/11/05 20:45:41
Done.
|
+ paint.setColor(4293848814); |
+ paint.setAntiAlias(true); |
+ |
+ canvas->drawRRect(this->getRRect(), paint); |
+ } |
+ |
+private: |
+ typedef BlurRoundRectGM INHERITED; |
+}; |
+ |
robertphillips
2013/11/05 16:31:03
// Simpler blurred RR test case where all the radi
scroggo
2013/11/05 20:45:41
Done.
|
+class SimpleBlurRoundRectGM : public BlurRoundRectGM { |
+public: |
+ SimpleBlurRoundRectGM(int width, int height, |
+ int blurRadius, int cornerRadius, |
+ int scaleX = 1, int scaleY = 1) |
+ : INHERITED(width, height, cornerRadius, cornerRadius, |
+ cornerRadius, cornerRadius, cornerRadius, |
+ cornerRadius, cornerRadius, cornerRadius, scaleX, scaleY) |
+ , fBlurRadius(blurRadius) { |
+ // For now at least, change the name to reflect only the |
+ // variables that are changing. |
robertphillips
2013/11/05 16:31:03
overlength
scroggo
2013/11/05 20:45:41
Done.
|
+ this->getName()->printf("blurround-blur[%i]-corner[%i]-scale[%ix%i]", fBlurRadius, cornerRadius, scaleX, scaleY); |
+ } |
+ |
+protected: |
+ virtual SkISize getUnscaledSize() const SK_OVERRIDE { |
+ return SkISize::Make(this->getRRect().rect().width() + 20, |
+ this->getRRect().rect().height() + 20); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ // Handle the scaling. |
+ this->INHERITED::onDraw(canvas); |
+ canvas->translate(10, 10); |
+ SkMaskFilter* filter = SkBlurMaskFilter::Create(fBlurRadius, |
robertphillips
2013/11/05 16:31:03
indent?
scroggo
2013/11/05 20:45:41
Done.
|
+ SkBlurMaskFilter::kNormal_BlurStyle); |
+ SkPaint paint; |
+ paint.setColor(SK_ColorBLUE); |
+ paint.setMaskFilter(filter)->unref(); |
+ canvas->drawRRect(this->getRRect(), paint); |
+ } |
+private: |
+ const int fBlurRadius; |
+ |
+ typedef BlurRoundRectGM INHERITED; |
+}; |
+ |
robertphillips
2013/11/05 16:31:03
This is going to generate a bunch more images. Can
scroggo
2013/11/05 20:45:41
Done.
|
+// Create one with dimensions/rounded corners based on the skp |
+DEF_GM(return new SKPBlurRoundRectGM(600, 5514, 6, 6, 6, 6, 6, 6, 6, 6, 1, 1);) |
+// Same radii, much smaller rectangle |
+DEF_GM(return new SKPBlurRoundRectGM(100, 100, 6, 6, 6, 6, 6, 6, 6, 6, 2, 2);) |
+// Rounded rect with two opposite corners with large radii, the other two |
+// small. |
+DEF_GM(return new SKPBlurRoundRectGM(100, 100, 30, 30, 10, 10, 30, 30, 10, 10, 3, 4);) |
+DEF_GM(return new SKPBlurRoundRectGM(100, 100, 90, 90, 90, 90, 90, 90, 90, 90, 2, 3);) |
+ |
+// Try a few blur values with a small corner radius |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 1, 1)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 3, 1, 2, 2)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 6, 1)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 10, 1, 3, 3)); |
+ |
+// Now a few blur values with a larger corner radius |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 1, 3, 2, 2)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 3, 3)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 6, 3, 3, 3)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 10, 3)); |
+ |
+// Even larger corner radius |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 1, 6, 2, 4)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 3, 6)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 6, 6)); |
+DEF_GM(return new SimpleBlurRoundRectGM(100, 100, 10, 6, 1, 3)); |
+ |