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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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326 // possible. | 326 // possible. |
327 std::set<std::string> custom_histograms_; | 327 std::set<std::string> custom_histograms_; |
328 | 328 |
329 DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer); | 329 DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer); |
330 }; | 330 }; |
331 | 331 |
332 HistogramCustomizer* histogram_customizer() { | 332 HistogramCustomizer* histogram_customizer() { |
333 return &histogram_customizer_; | 333 return &histogram_customizer_; |
334 } | 334 } |
335 | 335 |
336 void SetFlingCurveParameters(const std::vector<float>& new_touchpad, | |
337 const std::vector<float>& new_touchscreen); | |
338 | |
339 // Retrieve current gamepad data. | 336 // Retrieve current gamepad data. |
340 void SampleGamepads(WebKit::WebGamepads* data); | 337 void SampleGamepads(WebKit::WebGamepads* data); |
341 | 338 |
342 // Get the browser process's notion of the renderer process's ID. | 339 // Get the browser process's notion of the renderer process's ID. |
343 // This is the first argument to RenderWidgetHost::FromID. Ideally | 340 // This is the first argument to RenderWidgetHost::FromID. Ideally |
344 // this would be available on all platforms via base::Process. | 341 // this would be available on all platforms via base::Process. |
345 base::ProcessId renderer_process_id() const; | 342 base::ProcessId renderer_process_id() const; |
346 | 343 |
347 private: | 344 private: |
348 // ChildThread | 345 // ChildThread |
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493 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; | 490 scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_; |
494 | 491 |
495 base::ProcessId renderer_process_id_; | 492 base::ProcessId renderer_process_id_; |
496 | 493 |
497 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); | 494 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); |
498 }; | 495 }; |
499 | 496 |
500 } // namespace content | 497 } // namespace content |
501 | 498 |
502 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ | 499 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ |
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