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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #ifndef SkPathOpsTypes_DEFINED | 7 #ifndef SkPathOpsTypes_DEFINED |
| 8 #define SkPathOpsTypes_DEFINED | 8 #define SkPathOpsTypes_DEFINED |
| 9 | 9 |
| 10 #include <float.h> // for FLT_EPSILON | 10 #include <float.h> // for FLT_EPSILON |
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| 43 inline bool NotAlmostDequalUlps(double a, double b) { | 43 inline bool NotAlmostDequalUlps(double a, double b) { |
| 44 return NotAlmostDequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 44 return NotAlmostDequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); |
| 45 } | 45 } |
| 46 | 46 |
| 47 // Use Almost Bequal when comparing coordinates in conjunction with between. | 47 // Use Almost Bequal when comparing coordinates in conjunction with between. |
| 48 bool AlmostBequalUlps(float a, float b); | 48 bool AlmostBequalUlps(float a, float b); |
| 49 inline bool AlmostBequalUlps(double a, double b) { | 49 inline bool AlmostBequalUlps(double a, double b) { |
| 50 return AlmostBequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 50 return AlmostBequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); |
| 51 } | 51 } |
| 52 | 52 |
| 53 bool AlmostPequalUlps(float a, float b); |
| 54 inline bool AlmostPequalUlps(double a, double b) { |
| 55 return AlmostPequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); |
| 56 } |
| 57 |
| 53 bool RoughlyEqualUlps(float a, float b); | 58 bool RoughlyEqualUlps(float a, float b); |
| 54 inline bool RoughlyEqualUlps(double a, double b) { | 59 inline bool RoughlyEqualUlps(double a, double b) { |
| 55 return RoughlyEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 60 return RoughlyEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); |
| 56 } | 61 } |
| 57 | 62 |
| 58 bool AlmostLessUlps(float a, float b); | 63 bool AlmostLessUlps(float a, float b); |
| 59 inline bool AlmostLessUlps(double a, double b) { | 64 inline bool AlmostLessUlps(double a, double b) { |
| 60 return AlmostLessUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 65 return AlmostLessUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); |
| 61 } | 66 } |
| 62 | 67 |
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| 318 inline void DebugDumpFloat(float x) { | 323 inline void DebugDumpFloat(float x) { |
| 319 if (x == floorf(x)) { | 324 if (x == floorf(x)) { |
| 320 SkDebugf("%.0f", x); | 325 SkDebugf("%.0f", x); |
| 321 } else { | 326 } else { |
| 322 SkDebugf("%1.9gf", x); | 327 SkDebugf("%1.9gf", x); |
| 323 } | 328 } |
| 324 } | 329 } |
| 325 #endif | 330 #endif |
| 326 | 331 |
| 327 #endif | 332 #endif |
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