| Index: src/base/platform/time.cc
|
| diff --git a/src/base/platform/time.cc b/src/base/platform/time.cc
|
| index 4d1bec2b25d5165554ea56eee44aa0ea5a0d595b..d47ccaf8035863d63abccc6ef39cd8825fac794f 100644
|
| --- a/src/base/platform/time.cc
|
| +++ b/src/base/platform/time.cc
|
| @@ -146,7 +146,7 @@ struct timespec TimeDelta::ToTimespec() const {
|
| // We implement time using the high-resolution timers so that we can get
|
| // timeouts which are smaller than 10-15ms. To avoid any drift, we
|
| // periodically resync the internal clock to the system clock.
|
| -class Clock V8_FINAL {
|
| +class Clock FINAL {
|
| public:
|
| Clock() : initial_ticks_(GetSystemTicks()), initial_time_(GetSystemTime()) {}
|
|
|
| @@ -393,7 +393,7 @@ class TickClock {
|
| // (3) System time. The system time provides a low-resolution (typically 10ms
|
| // to 55 milliseconds) time stamp but is comparatively less expensive to
|
| // retrieve and more reliable.
|
| -class HighResolutionTickClock V8_FINAL : public TickClock {
|
| +class HighResolutionTickClock FINAL : public TickClock {
|
| public:
|
| explicit HighResolutionTickClock(int64_t ticks_per_second)
|
| : ticks_per_second_(ticks_per_second) {
|
| @@ -401,7 +401,7 @@ class HighResolutionTickClock V8_FINAL : public TickClock {
|
| }
|
| virtual ~HighResolutionTickClock() {}
|
|
|
| - virtual int64_t Now() V8_OVERRIDE {
|
| + virtual int64_t Now() OVERRIDE {
|
| LARGE_INTEGER now;
|
| BOOL result = QueryPerformanceCounter(&now);
|
| DCHECK(result);
|
| @@ -419,7 +419,7 @@ class HighResolutionTickClock V8_FINAL : public TickClock {
|
| return ticks + 1;
|
| }
|
|
|
| - virtual bool IsHighResolution() V8_OVERRIDE {
|
| + virtual bool IsHighResolution() OVERRIDE {
|
| return true;
|
| }
|
|
|
| @@ -428,14 +428,14 @@ class HighResolutionTickClock V8_FINAL : public TickClock {
|
| };
|
|
|
|
|
| -class RolloverProtectedTickClock V8_FINAL : public TickClock {
|
| +class RolloverProtectedTickClock FINAL : public TickClock {
|
| public:
|
| // We initialize rollover_ms_ to 1 to ensure that we will never
|
| // return 0 from TimeTicks::HighResolutionNow() and TimeTicks::Now() below.
|
| RolloverProtectedTickClock() : last_seen_now_(0), rollover_ms_(1) {}
|
| virtual ~RolloverProtectedTickClock() {}
|
|
|
| - virtual int64_t Now() V8_OVERRIDE {
|
| + virtual int64_t Now() OVERRIDE {
|
| LockGuard<Mutex> lock_guard(&mutex_);
|
| // We use timeGetTime() to implement TimeTicks::Now(), which rolls over
|
| // every ~49.7 days. We try to track rollover ourselves, which works if
|
| @@ -454,7 +454,7 @@ class RolloverProtectedTickClock V8_FINAL : public TickClock {
|
| return (now + rollover_ms_) * Time::kMicrosecondsPerMillisecond;
|
| }
|
|
|
| - virtual bool IsHighResolution() V8_OVERRIDE {
|
| + virtual bool IsHighResolution() OVERRIDE {
|
| return false;
|
| }
|
|
|
|
|