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1 // Copyright 2013 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 #include "src/v8.h" | |
29 | |
30 #include "src/libplatform/task-queue.h" | |
31 #include "src/libplatform/worker-thread.h" | |
32 #include "test/cctest/cctest.h" | |
33 #include "test/cctest/test-libplatform.h" | |
34 | |
35 using namespace v8::internal; | |
36 using namespace v8::platform; | |
37 | |
38 | |
39 TEST(WorkerThread) { | |
40 TaskQueue queue; | |
41 TaskCounter task_counter; | |
42 | |
43 TestTask* task1 = new TestTask(&task_counter, true); | |
44 TestTask* task2 = new TestTask(&task_counter, true); | |
45 TestTask* task3 = new TestTask(&task_counter, true); | |
46 TestTask* task4 = new TestTask(&task_counter, true); | |
47 | |
48 WorkerThread* thread1 = new WorkerThread(&queue); | |
49 WorkerThread* thread2 = new WorkerThread(&queue); | |
50 | |
51 CHECK_EQ(4, task_counter.GetCount()); | |
52 | |
53 queue.Append(task1); | |
54 queue.Append(task2); | |
55 queue.Append(task3); | |
56 queue.Append(task4); | |
57 | |
58 // TaskQueue DCHECKs that it is empty in its destructor. | |
59 queue.Terminate(); | |
60 | |
61 delete thread1; | |
62 delete thread2; | |
63 | |
64 CHECK_EQ(0, task_counter.GetCount()); | |
65 } | |
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