| Index: Source/core/fetch/ResourceFetcher.cpp
|
| diff --git a/Source/core/fetch/ResourceFetcher.cpp b/Source/core/fetch/ResourceFetcher.cpp
|
| index 4570574720574e4d0f0cd1bd2b1c0ea15a3159d9..d647c8d06b6d1c1a1c99a7d3dd93af511429500a 100644
|
| --- a/Source/core/fetch/ResourceFetcher.cpp
|
| +++ b/Source/core/fetch/ResourceFetcher.cpp
|
| @@ -42,7 +42,6 @@
|
| #include "core/fetch/ResourceLoaderSet.h"
|
| #include "core/fetch/ScriptResource.h"
|
| #include "core/fetch/ShaderResource.h"
|
| -#include "core/fetch/TextTrackResource.h"
|
| #include "core/fetch/XSLStyleSheetResource.h"
|
| #include "core/html/HTMLElement.h"
|
| #include "core/html/HTMLFrameOwnerElement.h"
|
| @@ -86,8 +85,9 @@ static Resource* createResource(Resource::Type type, const ResourceRequest& requ
|
| return new DocumentResource(request, Resource::SVGDocument);
|
| case Resource::Font:
|
| return new FontResource(request);
|
| - case Resource::Raw:
|
| case Resource::MainResource:
|
| + case Resource::Raw:
|
| + case Resource::TextTrack:
|
| return new RawResource(request, type);
|
| case Resource::XSLStyleSheet:
|
| return new XSLStyleSheetResource(request);
|
| @@ -95,8 +95,6 @@ static Resource* createResource(Resource::Type type, const ResourceRequest& requ
|
| return new Resource(request, Resource::LinkPrefetch);
|
| case Resource::LinkSubresource:
|
| return new Resource(request, Resource::LinkSubresource);
|
| - case Resource::TextTrack:
|
| - return new TextTrackResource(request);
|
| case Resource::Shader:
|
| return new ShaderResource(request);
|
| case Resource::ImportResource:
|
| @@ -310,11 +308,6 @@ ResourcePtr<FontResource> ResourceFetcher::fetchFont(FetchRequest& request)
|
| return static_cast<FontResource*>(requestResource(Resource::Font, request).get());
|
| }
|
|
|
| -ResourcePtr<TextTrackResource> ResourceFetcher::fetchTextTrack(FetchRequest& request)
|
| -{
|
| - return static_cast<TextTrackResource*>(requestResource(Resource::TextTrack, request).get());
|
| -}
|
| -
|
| ResourcePtr<ShaderResource> ResourceFetcher::fetchShader(FetchRequest& request)
|
| {
|
| return static_cast<ShaderResource*>(requestResource(Resource::Shader, request).get());
|
|
|