Index: Source/core/fetch/ResourceFetcher.cpp |
diff --git a/Source/core/fetch/ResourceFetcher.cpp b/Source/core/fetch/ResourceFetcher.cpp |
index 4570574720574e4d0f0cd1bd2b1c0ea15a3159d9..d647c8d06b6d1c1a1c99a7d3dd93af511429500a 100644 |
--- a/Source/core/fetch/ResourceFetcher.cpp |
+++ b/Source/core/fetch/ResourceFetcher.cpp |
@@ -42,7 +42,6 @@ |
#include "core/fetch/ResourceLoaderSet.h" |
#include "core/fetch/ScriptResource.h" |
#include "core/fetch/ShaderResource.h" |
-#include "core/fetch/TextTrackResource.h" |
#include "core/fetch/XSLStyleSheetResource.h" |
#include "core/html/HTMLElement.h" |
#include "core/html/HTMLFrameOwnerElement.h" |
@@ -86,8 +85,9 @@ static Resource* createResource(Resource::Type type, const ResourceRequest& requ |
return new DocumentResource(request, Resource::SVGDocument); |
case Resource::Font: |
return new FontResource(request); |
- case Resource::Raw: |
case Resource::MainResource: |
+ case Resource::Raw: |
+ case Resource::TextTrack: |
return new RawResource(request, type); |
case Resource::XSLStyleSheet: |
return new XSLStyleSheetResource(request); |
@@ -95,8 +95,6 @@ static Resource* createResource(Resource::Type type, const ResourceRequest& requ |
return new Resource(request, Resource::LinkPrefetch); |
case Resource::LinkSubresource: |
return new Resource(request, Resource::LinkSubresource); |
- case Resource::TextTrack: |
- return new TextTrackResource(request); |
case Resource::Shader: |
return new ShaderResource(request); |
case Resource::ImportResource: |
@@ -310,11 +308,6 @@ ResourcePtr<FontResource> ResourceFetcher::fetchFont(FetchRequest& request) |
return static_cast<FontResource*>(requestResource(Resource::Font, request).get()); |
} |
-ResourcePtr<TextTrackResource> ResourceFetcher::fetchTextTrack(FetchRequest& request) |
-{ |
- return static_cast<TextTrackResource*>(requestResource(Resource::TextTrack, request).get()); |
-} |
- |
ResourcePtr<ShaderResource> ResourceFetcher::fetchShader(FetchRequest& request) |
{ |
return static_cast<ShaderResource*>(requestResource(Resource::Shader, request).get()); |