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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_PEPPER_V8OBJECT_VAR_H_ | 5 #ifndef CONTENT_RENDERER_PEPPER_V8OBJECT_VAR_H_ |
6 #define CONTENT_RENDERER_PEPPER_V8OBJECT_VAR_H_ | 6 #define CONTENT_RENDERER_PEPPER_V8OBJECT_VAR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "content/common/content_export.h" | 11 #include "content/common/content_export.h" |
12 #include "ppapi/c/pp_instance.h" | 12 #include "ppapi/c/pp_instance.h" |
13 #include "ppapi/shared_impl/var.h" | 13 #include "ppapi/shared_impl/var.h" |
14 #include "v8/include/v8.h" | 14 #include "v8/include/v8.h" |
15 | 15 |
16 namespace content { | 16 namespace content { |
17 class PepperPluginInstanceImpl; | 17 class PepperPluginInstanceImpl; |
18 } // namespace content | 18 } // namespace content |
19 | 19 |
20 namespace ppapi { | 20 namespace ppapi { |
21 | 21 |
22 // V8ObjectVar ----------------------------------------------------------------- | 22 // V8ObjectVar ----------------------------------------------------------------- |
23 | 23 |
24 // Represents a JavaScript object Var. By itself, this represents random | 24 // Represents a JavaScript object Var. By itself, this represents random |
25 // v8 objects that a given plugin (identified by the resource's module) wants to | 25 // v8 objects that a given plugin (identified by the resource's module) wants to |
26 // reference. If two different modules reference the same NPObject (like the | 26 // reference. If two different modules reference the same v8 object (like the |
27 // "window" object), then there will be different V8ObjectVar's (and hence | 27 // "window" object), then there will be different V8ObjectVar's (and hence |
28 // PP_Var IDs) for each module. This allows us to track all references owned by | 28 // PP_Var IDs) for each module. This allows us to track all references owned by |
29 // a given module and free them when the plugin exits independently of other | 29 // a given module and free them when the plugin exits independently of other |
30 // plugins that may be running at the same time. | 30 // plugins that may be running at the same time. |
31 class CONTENT_EXPORT V8ObjectVar : public Var { | 31 class CONTENT_EXPORT V8ObjectVar : public Var { |
32 public: | 32 public: |
33 V8ObjectVar(PP_Instance instance, v8::Handle<v8::Object> v8_object); | 33 V8ObjectVar(PP_Instance instance, v8::Handle<v8::Object> v8_object); |
34 | 34 |
35 // Var overrides. | 35 // Var overrides. |
36 virtual V8ObjectVar* AsV8ObjectVar() OVERRIDE; | 36 virtual V8ObjectVar* AsV8ObjectVar() OVERRIDE; |
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57 content::PepperPluginInstanceImpl* instance_; | 57 content::PepperPluginInstanceImpl* instance_; |
58 | 58 |
59 v8::Persistent<v8::Object> v8_object_; | 59 v8::Persistent<v8::Object> v8_object_; |
60 | 60 |
61 DISALLOW_COPY_AND_ASSIGN(V8ObjectVar); | 61 DISALLOW_COPY_AND_ASSIGN(V8ObjectVar); |
62 }; | 62 }; |
63 | 63 |
64 } // ppapi | 64 } // ppapi |
65 | 65 |
66 #endif // CONTENT_RENDERER_PEPPER_V8OBJECT_VAR_H_ | 66 #endif // CONTENT_RENDERER_PEPPER_V8OBJECT_VAR_H_ |
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