| Index: net/url_request/url_request_inet_job.h
|
| ===================================================================
|
| --- net/url_request/url_request_inet_job.h (revision 35423)
|
| +++ net/url_request/url_request_inet_job.h (working copy)
|
| @@ -1,159 +0,0 @@
|
| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef NET_URL_REQUEST_URL_REQUEST_INET_JOB_H__
|
| -#define NET_URL_REQUEST_URL_REQUEST_INET_JOB_H__
|
| -
|
| -#include <windows.h>
|
| -#include <wininet.h>
|
| -
|
| -#include "base/lock.h"
|
| -#include "net/url_request/url_request.h"
|
| -#include "net/url_request/url_request_job.h"
|
| -
|
| -namespace net {
|
| -class AuthData;
|
| -}
|
| -
|
| -class MessageLoop;
|
| -
|
| -// For all WinInet-based URL requests
|
| -class URLRequestInetJob : public URLRequestJob {
|
| - public:
|
| - URLRequestInetJob(URLRequest* request);
|
| -
|
| - virtual void SetExtraRequestHeaders(const std::string& headers) {
|
| - extra_request_headers_ = headers;
|
| - }
|
| -
|
| - virtual void Kill();
|
| - virtual bool ReadRawData(net::IOBuffer* buf, int buf_size, int *bytes_read);
|
| -
|
| - // URLRequestJob Authentication methods
|
| - virtual void SetAuth(const std::wstring& username,
|
| - const std::wstring& password);
|
| - virtual void CancelAuth();
|
| -
|
| - // A structure holding the result and error code of an asynchronous IO.
|
| - // This is a copy of INTERNET_ASYNC_RESULT.
|
| - struct AsyncResult {
|
| - DWORD_PTR dwResult;
|
| - DWORD dwError;
|
| - };
|
| -
|
| - // A virtual method to handle WinInet callbacks. If this class
|
| - // issues asynchronous IO, it will need to override this method
|
| - // to receive completions of those asynchronous IOs. The class
|
| - // must track whether it has an async IO outstanding, and if it
|
| - // does not it must call the base class' OnIOComplete.
|
| - virtual void OnIOComplete(const AsyncResult& result) = 0;
|
| -
|
| - // Used internally to setup the OnIOComplete call. Public because this
|
| - // is called from the Windows procedure, and we don't want to make it a
|
| - // friend so we can avoid the Windows headers for this header file.
|
| - void CallOnIOComplete(const AsyncResult& result);
|
| -
|
| - HINTERNET request_handle() const { return request_handle_; }
|
| -
|
| - protected:
|
| - virtual ~URLRequestInetJob();
|
| -
|
| - // Called by this class and subclasses to send or resend this request.
|
| - virtual void SendRequest() = 0;
|
| -
|
| - // Calls InternetReadFile(Ex) depending on the derived class.
|
| - // Returns ERROR_SUCCESS on success, or else a standard Windows error code
|
| - // on failure (from GetLastError()).
|
| - virtual int CallInternetRead(char* dest, int dest_size, int *bytes_read) = 0;
|
| -
|
| - // After the base class calls CallInternetRead and the result is available,
|
| - // it will call this method to get the number of received bytes.
|
| - virtual bool GetReadBytes(const AsyncResult& result, int* bytes_read) = 0;
|
| -
|
| - // Called by this class and subclasses whenever a WinInet call fails. This
|
| - // method returns true if the error just means that we have to wait for
|
| - // OnIOComplete to be called.
|
| - bool ProcessRequestError(int error);
|
| -
|
| - // Cleans up the connection, if necessary, and closes the connection and
|
| - // request handles. May be called multiple times, it will be a NOP if
|
| - // there is nothing to do.
|
| - void CleanupConnection();
|
| -
|
| - // Closes the given handle.
|
| - void CleanupHandle(HINTERNET handle);
|
| -
|
| - // Returns the global handle to the internet (NOT the same as the connection
|
| - // or request handle below)
|
| - static HINTERNET GetTheInternet();
|
| -
|
| - // Makes appropriate asynch call to re-send a request based on
|
| - // dynamic scheme type and user action at authentication prompt
|
| - //(OK or Cancel)
|
| - virtual void OnCancelAuth() = 0;
|
| - virtual void OnSetAuth() = 0;
|
| -
|
| - // Handle of the connection for this request. This handle is created
|
| - // by subclasses that create the connection according to their requirements.
|
| - // It will be automatically destroyed by this class when the connection is
|
| - // being closed. See also 'request_handle_'
|
| - HINTERNET connection_handle_;
|
| -
|
| - // Handle of the specific request created by subclasses to meet their own
|
| - // requirements. This handle has a more narrow scope than the connection
|
| - // handle. If non-null, it will be automatically destroyed by this class
|
| - // when the connection is being closed. It will be destroyed before the
|
| - // connection handle.
|
| - HINTERNET request_handle_;
|
| -
|
| - // The last error that occurred. Used by ContinueDespiteLastError to adjust
|
| - // the request's load_flags to ignore this error.
|
| - DWORD last_error_;
|
| -
|
| - // Any extra request headers (\n-delimited) that should be included in the
|
| - // request.
|
| - std::string extra_request_headers_;
|
| -
|
| - // Authentication information.
|
| - scoped_refptr<net::AuthData> proxy_auth_;
|
| - scoped_refptr<net::AuthData> server_auth_;
|
| -
|
| - private:
|
| -
|
| - // One-time global state setup
|
| - static void InitializeTheInternet(const std::string& user_agent);
|
| -
|
| - // Runs on some background thread (called by WinInet)
|
| - static void CALLBACK URLRequestStatusCallback(HINTERNET handle,
|
| - DWORD_PTR job_id,
|
| - DWORD status,
|
| - LPVOID status_info,
|
| - DWORD status_info_len);
|
| -
|
| - static HINTERNET the_internet_;
|
| -#ifndef NDEBUG
|
| - static MessageLoop* my_message_loop_; // Used to sanity-check that all
|
| - // requests are made on the same
|
| - // thread
|
| -#endif
|
| -
|
| - // true if waiting for OnIOComplete to be called
|
| - bool is_waiting_;
|
| -
|
| - // debugging state - is there a read already in progress
|
| - bool read_in_progress_;
|
| -
|
| - // The result and error code of asynchronous IO. It is modified by the
|
| - // status callback functions on asynchronous IO completion and passed to
|
| - // CallOnIOComplete. Since there is at most one pending IO, the object
|
| - // can reuse the async_result_ member for all its asynchronous IOs.
|
| - AsyncResult async_result_;
|
| -
|
| - Lock loop_lock_;
|
| - MessageLoop* loop_;
|
| -
|
| - DISALLOW_EVIL_CONSTRUCTORS(URLRequestInetJob);
|
| -};
|
| -
|
| -#endif // NET_URL_REQUEST_URL_REQUEST_INET_JOB_H__
|
|
|