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1 /* | 1 /* |
2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
147 SkAutoTUnref<GrTexture> dst(ast.detach()); | 147 SkAutoTUnref<GrTexture> dst(ast.detach()); |
148 | 148 |
149 GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); | 149 GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); |
150 | 150 |
151 if (!fMode || !fMode->asNewEffect(&xferEffect, backgroundTex)) { | 151 if (!fMode || !fMode->asNewEffect(&xferEffect, backgroundTex)) { |
152 // canFilterImageGPU() should've taken care of this | 152 // canFilterImageGPU() should've taken care of this |
153 SkASSERT(false); | 153 SkASSERT(false); |
154 return false; | 154 return false; |
155 } | 155 } |
156 | 156 |
157 SkMatrix foregroundMatrix = GrEffect::MakeDivByTextureWHMatrix(foregroundTex
); | 157 SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foreg
roundTex); |
158 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), | 158 foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOf
fset.fX), |
159 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); | 159 SkIntToScalar(backgroundOffset.fY-foregroundOf
fset.fY)); |
160 | 160 |
161 | 161 |
162 SkRect srcRect; | 162 SkRect srcRect; |
163 src.getBounds(&srcRect); | 163 src.getBounds(&srcRect); |
164 | 164 |
165 GrPaint paint; | 165 GrPaint paint; |
166 paint.addColorTextureEffect(foregroundTex, foregroundMatrix); | 166 paint.addColorTextureEffect(foregroundTex, foregroundMatrix); |
167 paint.addColorEffect(xferEffect)->unref(); | 167 paint.addColorEffect(xferEffect)->unref(); |
168 context->drawRect(paint, srcRect); | 168 context->drawRect(paint, srcRect); |
169 | 169 |
170 offset->fX = backgroundOffset.fX; | 170 offset->fX = backgroundOffset.fX; |
171 offset->fY = backgroundOffset.fY; | 171 offset->fY = backgroundOffset.fY; |
172 WrapTexture(dst, src.width(), src.height(), result); | 172 WrapTexture(dst, src.width(), src.height(), result); |
173 return true; | 173 return true; |
174 } | 174 } |
175 | 175 |
176 #endif | 176 #endif |
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