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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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| 143 SkGpuDevice::SkGpuDevice(GrSurface* surface, unsigned flags) { | 143 SkGpuDevice::SkGpuDevice(GrSurface* surface, unsigned flags) { |
| 144 | 144 |
| 145 fDrawProcs = NULL; | 145 fDrawProcs = NULL; |
| 146 | 146 |
| 147 fContext = SkRef(surface->getContext()); | 147 fContext = SkRef(surface->getContext()); |
| 148 | 148 |
| 149 fNeedClear = flags & kNeedClear_Flag; | 149 fNeedClear = flags & kNeedClear_Flag; |
| 150 | 150 |
| 151 fRenderTarget = SkRef(surface->asRenderTarget()); | 151 fRenderTarget = SkRef(surface->asRenderTarget()); |
| 152 | 152 |
| 153 // Hold onto to the texture in the pixel ref (if there is one) because the t
exture holds a ref | |
| 154 // on the RT but not vice-versa. | |
| 155 // TODO: Remove this trickery once we figure out how to make SkGrPixelRef do
this without | |
| 156 // busting chrome (for a currently unknown reason). | |
| 157 surface = fRenderTarget->asTexture(); | |
| 158 if (NULL == surface) { | |
| 159 surface = fRenderTarget; | |
| 160 } | |
| 161 | |
| 162 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, | 153 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, |
| 163 (surface->info(), surface, SkToBool(flags & kCac
hed_Flag))); | 154 (surface->info(), surface, SkToBool(flags & kCac
hed_Flag))); |
| 164 fLegacyBitmap.setInfo(surface->info()); | 155 fLegacyBitmap.setInfo(surface->info()); |
| 165 fLegacyBitmap.setPixelRef(pr)->unref(); | 156 fLegacyBitmap.setPixelRef(pr)->unref(); |
| 166 | 157 |
| 167 bool useDFFonts = !!(flags & kDFFonts_Flag); | 158 bool useDFFonts = !!(flags & kDFFonts_Flag); |
| 168 fMainTextContext = fContext->createTextContext(fRenderTarget, fLeakyProperti
es, useDFFonts); | 159 fMainTextContext = fContext->createTextContext(fRenderTarget, fLeakyProperti
es, useDFFonts); |
| 169 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); | 160 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); |
| 170 } | 161 } |
| 171 | 162 |
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| 2149 | 2140 |
| 2150 fContext->getLayerCache()->purgeAll(); | 2141 fContext->getLayerCache()->purgeAll(); |
| 2151 #endif | 2142 #endif |
| 2152 } | 2143 } |
| 2153 | 2144 |
| 2154 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2145 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
| 2155 // We always return a transient cache, so it is freed after each | 2146 // We always return a transient cache, so it is freed after each |
| 2156 // filter traversal. | 2147 // filter traversal. |
| 2157 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2148 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
| 2158 } | 2149 } |
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