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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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143 SkGpuDevice::SkGpuDevice(GrSurface* surface, unsigned flags) { | 143 SkGpuDevice::SkGpuDevice(GrSurface* surface, unsigned flags) { |
144 | 144 |
145 fDrawProcs = NULL; | 145 fDrawProcs = NULL; |
146 | 146 |
147 fContext = SkRef(surface->getContext()); | 147 fContext = SkRef(surface->getContext()); |
148 | 148 |
149 fNeedClear = flags & kNeedClear_Flag; | 149 fNeedClear = flags & kNeedClear_Flag; |
150 | 150 |
151 fRenderTarget = SkRef(surface->asRenderTarget()); | 151 fRenderTarget = SkRef(surface->asRenderTarget()); |
152 | 152 |
153 // Hold onto to the texture in the pixel ref (if there is one) because the t
exture holds a ref | |
154 // on the RT but not vice-versa. | |
155 // TODO: Remove this trickery once we figure out how to make SkGrPixelRef do
this without | |
156 // busting chrome (for a currently unknown reason). | |
157 surface = fRenderTarget->asTexture(); | |
158 if (NULL == surface) { | |
159 surface = fRenderTarget; | |
160 } | |
161 | |
162 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, | 153 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, |
163 (surface->info(), surface, SkToBool(flags & kCac
hed_Flag))); | 154 (surface->info(), surface, SkToBool(flags & kCac
hed_Flag))); |
164 fLegacyBitmap.setInfo(surface->info()); | 155 fLegacyBitmap.setInfo(surface->info()); |
165 fLegacyBitmap.setPixelRef(pr)->unref(); | 156 fLegacyBitmap.setPixelRef(pr)->unref(); |
166 | 157 |
167 bool useDFFonts = !!(flags & kDFFonts_Flag); | 158 bool useDFFonts = !!(flags & kDFFonts_Flag); |
168 fMainTextContext = fContext->createTextContext(fRenderTarget, fLeakyProperti
es, useDFFonts); | 159 fMainTextContext = fContext->createTextContext(fRenderTarget, fLeakyProperti
es, useDFFonts); |
169 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); | 160 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); |
170 } | 161 } |
171 | 162 |
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2149 | 2140 |
2150 fContext->getLayerCache()->purgeAll(); | 2141 fContext->getLayerCache()->purgeAll(); |
2151 #endif | 2142 #endif |
2152 } | 2143 } |
2153 | 2144 |
2154 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2145 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2155 // We always return a transient cache, so it is freed after each | 2146 // We always return a transient cache, so it is freed after each |
2156 // filter traversal. | 2147 // filter traversal. |
2157 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2148 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2158 } | 2149 } |
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