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Side by Side Diff: runtime/bin/socket_patch.dart

Issue 52263005: Add IOSink:flush(). (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 1 month ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 patch class RawServerSocket { 5 patch class RawServerSocket {
6 /* patch */ static Future<RawServerSocket> bind(address, 6 /* patch */ static Future<RawServerSocket> bind(address,
7 int port, 7 int port,
8 {int backlog: 0, 8 {int backlog: 0,
9 bool v6Only: false}) { 9 bool v6Only: false}) {
10 return _RawServerSocket.bind(address, port, backlog, v6Only); 10 return _RawServerSocket.bind(address, port, backlog, v6Only);
(...skipping 1073 matching lines...) Expand 10 before | Expand all | Expand 10 after
1084 void writeCharCode(int charCode) => _sink.writeCharCode(charCode); 1084 void writeCharCode(int charCode) => _sink.writeCharCode(charCode);
1085 1085
1086 void writeAll(Iterable objects, [sep = ""]) => _sink.writeAll(objects, sep); 1086 void writeAll(Iterable objects, [sep = ""]) => _sink.writeAll(objects, sep);
1087 1087
1088 void add(List<int> bytes) => _sink.add(bytes); 1088 void add(List<int> bytes) => _sink.add(bytes);
1089 1089
1090 Future<Socket> addStream(Stream<List<int>> stream) { 1090 Future<Socket> addStream(Stream<List<int>> stream) {
1091 return _sink.addStream(stream); 1091 return _sink.addStream(stream);
1092 } 1092 }
1093 1093
1094 Future<Socket> flush() => _sink.flush();
1095
1094 Future<Socket> close() => _sink.close(); 1096 Future<Socket> close() => _sink.close();
1095 1097
1096 Future<Socket> get done => _sink.done; 1098 Future<Socket> get done => _sink.done;
1097 1099
1098 void destroy() { 1100 void destroy() {
1099 // Destroy can always be called to get rid of a socket. 1101 // Destroy can always be called to get rid of a socket.
1100 if (_raw == null) return; 1102 if (_raw == null) return;
1101 _consumer.stop(); 1103 _consumer.stop();
1102 _closeRawSocket(); 1104 _closeRawSocket();
1103 _controllerClosed = true; 1105 _controllerClosed = true;
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after
1214 if (_detachReady != null) { 1216 if (_detachReady != null) {
1215 _detachReady.complete(null); 1217 _detachReady.complete(null);
1216 } else { 1218 } else {
1217 if (_raw != null) { 1219 if (_raw != null) {
1218 _raw.shutdown(SocketDirection.SEND); 1220 _raw.shutdown(SocketDirection.SEND);
1219 _disableWriteEvent(); 1221 _disableWriteEvent();
1220 } 1222 }
1221 } 1223 }
1222 } 1224 }
1223 } 1225 }
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