Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index e293a5aa9ad34723305fe31def6293258d0cad95..f819ae837771ce7ebff8d0a359639f5c9c7e0a49 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -89,7 +89,8 @@ void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) { |
TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id); |
} |
-size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) { |
+size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider, |
+ double refresh_rate) { |
// Software compositing should not use this value in production. Just use a |
// default value when testing uploads with the software compositor. |
if (!context_provider) |
@@ -100,13 +101,20 @@ size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) { |
// the pipeline. |
// For reference Chromebook Pixel can upload 1MB in about 0.5ms. |
const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2; |
- // Assuming a two frame deep pipeline between CPU and GPU and we are |
- // drawing 60 frames per second which would require us to draw one |
- // frame in 16 milliseconds. |
- const size_t kMaxTransferBufferUsageBytes = 16 * 2 * kMaxBytesUploadedPerMs; |
+ |
+ // We need to upload at least enough work to keep the GPU process busy until |
+ // the next time it can handle a request to start more uploads from the |
+ // compositor. We assume that it will pick up any sent upload requests within |
+ // the time of a vsync, since the browser will want to swap a frame within |
+ // that time interval, and then uploads should have a chance to be processed. |
+ size_t ms_per_frame = std::floor(1000.0 / refresh_rate); |
+ size_t max_transfer_buffer_usage_bytes = |
+ ms_per_frame * kMaxBytesUploadedPerMs; |
+ |
+ // The context may request a lower limit based on the device capabilities. |
return std::min( |
context_provider->ContextCapabilities().max_transfer_buffer_usage_bytes, |
- kMaxTransferBufferUsageBytes); |
+ max_transfer_buffer_usage_bytes); |
} |
unsigned GetMapImageTextureTarget(cc::ContextProvider* context_provider) { |
@@ -1939,7 +1947,7 @@ void LayerTreeHostImpl::CreateAndSetTileManager() { |
ContextProvider* context_provider = output_surface_->context_provider(); |
transfer_buffer_memory_limit_ = |
- GetMaxTransferBufferUsageBytes(context_provider); |
+ GetMaxTransferBufferUsageBytes(context_provider, settings_.refresh_rate); |
if (use_gpu_rasterization_ && context_provider) { |
resource_pool_ = |
@@ -2066,9 +2074,6 @@ bool LayerTreeHostImpl::InitializeRenderer( |
CreateAndSetRenderer(); |
- transfer_buffer_memory_limit_ = |
- GetMaxTransferBufferUsageBytes(output_surface_->context_provider()); |
- |
if (settings_.impl_side_painting) |
CreateAndSetTileManager(); |