| Index: sdch/open_vcdiff/depot/opensource/open-vcdiff/src/google/gflags.h
|
| ===================================================================
|
| --- sdch/open_vcdiff/depot/opensource/open-vcdiff/src/google/gflags.h (revision 2678)
|
| +++ sdch/open_vcdiff/depot/opensource/open-vcdiff/src/google/gflags.h (working copy)
|
| @@ -1,519 +0,0 @@
|
| -// Copyright (c) 2006, Google Inc.
|
| -// All rights reserved.
|
| -//
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following disclaimer
|
| -// in the documentation and/or other materials provided with the
|
| -// distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived from
|
| -// this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -// ---
|
| -// Author: Ray Sidney
|
| -// Revamped and reorganized by Craig Silverstein
|
| -//
|
| -// This is the file that should be included by any file which declares
|
| -// or defines a command line flag or wants to parse command line flags
|
| -// or print a program usage message (which will include information about
|
| -// flags). Executive summary, in the form of an example foo.cc file:
|
| -//
|
| -// #include "foo.h" // foo.h has a line "DECLARE_int32(start);"
|
| -//
|
| -// DEFINE_int32(end, 1000, "The last record to read");
|
| -// DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
|
| -//
|
| -// void MyFunc() {
|
| -// if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
|
| -// }
|
| -//
|
| -// Then, at the command-line:
|
| -// ./foo --noverbose --start=5 --end=100
|
| -//
|
| -// For more details, see
|
| -// doc/gflags.html
|
| -//
|
| -// --- A note about thread-safety:
|
| -//
|
| -// We describe many functions in this routine as being thread-hostile,
|
| -// thread-compatible, or thread-safe. Here are the meanings we use:
|
| -//
|
| -// thread-safe: it is safe for multiple threads to call this routine
|
| -// (or, when referring to a class, methods of this class)
|
| -// concurrently.
|
| -// thread-hostile: it is not safe for multiple threads to call this
|
| -// routine (or methods of this class) concurrently. In gflags,
|
| -// most thread-hostile routines are intended to be called early in,
|
| -// or even before, main() -- that is, before threads are spawned.
|
| -// thread-compatible: it is safe for multiple threads to read from
|
| -// this variable (when applied to variables), or to call const
|
| -// methods of this class (when applied to classes), as long as no
|
| -// other thread is writing to the variable or calling non-const
|
| -// methods of this class.
|
| -
|
| -#ifndef GOOGLE_GFLAGS_H_
|
| -#define GOOGLE_GFLAGS_H_
|
| -
|
| -#include "config.h"
|
| -#include <string>
|
| -#include <vector>
|
| -
|
| -// We care a lot about number of bits things take up. Unfortunately,
|
| -// systems define their bit-specific ints in a lot of different ways.
|
| -// We use our own way, and have a typedef to get there.
|
| -#if defined(HAVE_STDINT_H)
|
| -#include <stdint.h> // the normal place uint16_t is defined
|
| -#elif defined(HAVE_SYSTYPES_H)
|
| -#include <sys/types.h> // the normal place u_int16_t is defined
|
| -#elif defined(HAVE_INTTYPES_H)
|
| -#include <inttypes.h> // a third place for uint16_t or u_int16_t
|
| -#endif
|
| -
|
| -namespace google {
|
| -
|
| -#if defined(HAVE_UINT16_T) // the C99 format
|
| -typedef int32_t int32;
|
| -typedef uint32_t uint32;
|
| -typedef int64_t int64;
|
| -typedef uint64_t uint64;
|
| -#elif defined(HAVE_U_INT16_T) // the BSD format
|
| -typedef int32_t int32;
|
| -typedef u_int32_t uint32;
|
| -typedef int64_t int64;
|
| -typedef u_int64_t uint64;
|
| -#elif defined(HAVE___INT16) // the windows (vc++) format
|
| -typedef __int32 int32;
|
| -typedef unsigned __int32 uint32;
|
| -typedef __int64 int64;
|
| -typedef unsigned __int64 uint64;
|
| -#else
|
| -#error Do not know how to define a 32-bit integer quantity on your system
|
| -#endif
|
| -
|
| -// --------------------------------------------------------------------
|
| -// To actually define a flag in a file, use DEFINE_bool,
|
| -// DEFINE_string, etc. at the bottom of this file. You may also find
|
| -// it useful to register a validator with the flag. This ensures that
|
| -// when the flag is parsed from the commandline, or is later set via
|
| -// SetCommandLineOption, we call the validation function. The
|
| -// validation function should return true if the flag value is valid,
|
| -// and false otherwise.
|
| -//
|
| -// This function is safe to call at global construct time (as in the
|
| -// example below).
|
| -//
|
| -// Example use:
|
| -// static bool ValidatePort(const char* flagname, int32 value) {
|
| -// if (value > 0 && value < 32768) // value is ok
|
| -// return true;
|
| -// printf("Invalid value for --%s: %d\n", flagname, (int)value);
|
| -// return false;
|
| -// }
|
| -// DEFINE_int32(port, 0, "What port to listen on");
|
| -// static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
|
| -
|
| -// Returns true if successfully registered, false if not (because the
|
| -// first argument doesn't point to a command-line flag, or because a
|
| -// validator is already registered for this flag).
|
| -bool RegisterFlagValidator(const bool* flag,
|
| - bool (*validate_fn)(const char*, bool));
|
| -bool RegisterFlagValidator(const int32* flag,
|
| - bool (*validate_fn)(const char*, int32));
|
| -bool RegisterFlagValidator(const int64* flag,
|
| - bool (*validate_fn)(const char*, int64));
|
| -bool RegisterFlagValidator(const uint64* flag,
|
| - bool (*validate_fn)(const char*, uint64));
|
| -bool RegisterFlagValidator(const double* flag,
|
| - bool (*validate_fn)(const char*, double));
|
| -bool RegisterFlagValidator(const std::string* flag,
|
| - bool (*validate_fn)(const char*, const std::string&));
|
| -
|
| -
|
| -// --------------------------------------------------------------------
|
| -// These methods are the best way to get access to info about the
|
| -// list of commandline flags. Note that these routines are pretty slow.
|
| -// GetAllFlags: mostly-complete info about the list, sorted by file.
|
| -// ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
|
| -// ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
|
| -//
|
| -// In addition to accessing flags, you can also access argv[0] (the program
|
| -// name) and argv (the entire commandline), which we sock away a copy of.
|
| -// These variables are static, so you should only set them once.
|
| -
|
| -struct CommandLineFlagInfo {
|
| - std::string name; // the name of the flag
|
| - std::string type; // the type of the flag: int32, etc
|
| - std::string description; // the "help text" associated with the flag
|
| - std::string current_value; // the current value, as a string
|
| - std::string default_value; // the default value, as a string
|
| - std::string filename; // 'cleaned' version of filename holding the flag
|
| - bool has_validator_fn; // true if RegisterFlagValidator called on flag
|
| - bool is_default; // true if the flag has default value
|
| -};
|
| -
|
| -extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
|
| -// These two are actually defined in commandlineflags_reporting.cc.
|
| -extern void ShowUsageWithFlags(const char *argv0); // what --help does
|
| -extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
|
| -
|
| -// Create a descriptive string for a flag.
|
| -// Goes to some trouble to make pretty line breaks.
|
| -extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
|
| -
|
| -// Thread-hostile; meant to be called before any threads are spawned.
|
| -extern void SetArgv(int argc, const char** argv);
|
| -// The following functions are thread-safe as long as SetArgv() is
|
| -// only called before any threads start.
|
| -extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector
|
| -extern const char* GetArgv(); // all of argv as a string
|
| -extern const char* GetArgv0(); // only argv0
|
| -extern uint32 GetArgvSum(); // simple checksum of argv
|
| -extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set
|
| -extern const char* ProgramInvocationShortName(); // basename(argv0)
|
| -// ProgramUsage() is thread-safe as long as SetUsageMessage() is only
|
| -// called before any threads start.
|
| -extern const char* ProgramUsage(); // string set by SetUsageMessage()
|
| -
|
| -
|
| -// --------------------------------------------------------------------
|
| -// Normally you access commandline flags by just saying "if (FLAGS_foo)"
|
| -// or whatever, and set them by calling "FLAGS_foo = bar" (or, more
|
| -// commonly, via the DEFINE_foo macro). But if you need a bit more
|
| -// control, we have programmatic ways to get/set the flags as well.
|
| -// These programmatic ways to access flags are thread-safe, but direct
|
| -// access is only thread-compatible.
|
| -
|
| -// Return true iff the flagname was found.
|
| -// OUTPUT is set to the flag's value, or unchanged if we return false.
|
| -extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
|
| -
|
| -// Return true iff the flagname was found. OUTPUT is set to the flag's
|
| -// CommandLineFlagInfo or unchanged if we return false.
|
| -extern bool GetCommandLineFlagInfo(const char* name,
|
| - CommandLineFlagInfo* OUTPUT);
|
| -
|
| -// Return the CommandLineFlagInfo of the flagname. exit() if name not found.
|
| -// Example usage, to check if a flag's value is currently the default value:
|
| -// if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
|
| -extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
|
| -
|
| -enum FlagSettingMode {
|
| - // update the flag's value (can call this multiple times).
|
| - SET_FLAGS_VALUE,
|
| - // update the flag's value, but *only if* it has not yet been updated
|
| - // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
|
| - SET_FLAG_IF_DEFAULT,
|
| - // set the flag's default value to this. If the flag has not yet updated
|
| - // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
|
| - // change the flag's current value to the new default value as well.
|
| - SET_FLAGS_DEFAULT
|
| -};
|
| -
|
| -// Set a particular flag ("command line option"). Returns a string
|
| -// describing the new value that the option has been set to. The
|
| -// return value API is not well-specified, so basically just depend on
|
| -// it to be empty if the setting failed for some reason -- the name is
|
| -// not a valid flag name, or the value is not a valid value -- and
|
| -// non-empty else.
|
| -
|
| -// SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
|
| -extern std::string SetCommandLineOption(const char* name, const char* value);
|
| -extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
|
| - FlagSettingMode set_mode);
|
| -
|
| -
|
| -// --------------------------------------------------------------------
|
| -// Saves the states (value, default value, whether the user has set
|
| -// the flag, registered validators, etc) of all flags, and restores
|
| -// them when the FlagSaver is destroyed. This is very useful in
|
| -// tests, say, when you want to let your tests change the flags, but
|
| -// make sure that they get reverted to the original states when your
|
| -// test is complete.
|
| -//
|
| -// Example usage:
|
| -// void TestFoo() {
|
| -// FlagSaver s1;
|
| -// FLAG_foo = false;
|
| -// FLAG_bar = "some value";
|
| -//
|
| -// // test happens here. You can return at any time
|
| -// // without worrying about restoring the FLAG values.
|
| -// }
|
| -//
|
| -// Note: This class is marked with __attribute__((unused)) because all the
|
| -// work is done in the constructor and destructor, so in the standard
|
| -// usage example above, the compiler would complain that it's an
|
| -// unused variable.
|
| -//
|
| -// This class is thread-safe.
|
| -
|
| -class FlagSaver {
|
| - public:
|
| - FlagSaver();
|
| - ~FlagSaver();
|
| -
|
| - private:
|
| - class FlagSaverImpl* impl_; // we use pimpl here to keep API steady
|
| -
|
| - FlagSaver(const FlagSaver&); // no copying!
|
| - void operator=(const FlagSaver&);
|
| -#if HAVE___ATTRIBUTE__
|
| -} __attribute__ ((unused));
|
| -#else // !HAVE___ATTRIBUTE__
|
| -};
|
| -#endif // HAVE___ATTRIBUTE__
|
| -
|
| -// --------------------------------------------------------------------
|
| -// Some deprecated or hopefully-soon-to-be-deprecated functions.
|
| -
|
| -// This is often used for logging. TODO(csilvers): figure out a better way
|
| -extern std::string CommandlineFlagsIntoString();
|
| -// Usually where this is used, a FlagSaver should be used instead.
|
| -extern bool ReadFlagsFromString(const std::string& flagfilecontents,
|
| - const char* prog_name,
|
| - bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
| -
|
| -// These let you manually implement --flagfile functionality.
|
| -// DEPRECATED.
|
| -extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
|
| -extern bool SaveCommandFlags(); // actually defined in google.cc !
|
| -extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
|
| - bool errors_are_fatal); // uses SET_FLAGS_VALUE
|
| -
|
| -
|
| -// --------------------------------------------------------------------
|
| -// Useful routines for initializing flags from the environment.
|
| -// In each case, if 'varname' does not exist in the environment
|
| -// return defval. If 'varname' does exist but is not valid
|
| -// (e.g., not a number for an int32 flag), abort with an error.
|
| -// Otherwise, return the value. NOTE: for booleans, for true use
|
| -// 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
|
| -
|
| -extern bool BoolFromEnv(const char *varname, bool defval);
|
| -extern int32 Int32FromEnv(const char *varname, int32 defval);
|
| -extern int64 Int64FromEnv(const char *varname, int64 defval);
|
| -extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
|
| -extern double DoubleFromEnv(const char *varname, double defval);
|
| -extern const char *StringFromEnv(const char *varname, const char *defval);
|
| -
|
| -
|
| -// --------------------------------------------------------------------
|
| -// The next two functions parse commandlineflags from main():
|
| -
|
| -// Set the "usage" message for this program. For example:
|
| -// string usage("This program does nothing. Sample usage:\n");
|
| -// usage += argv[0] + " <uselessarg1> <uselessarg2>";
|
| -// SetUsageMessage(usage);
|
| -// Do not include commandline flags in the usage: we do that for you!
|
| -// Thread-hostile; meant to be called before any threads are spawned.
|
| -extern void SetUsageMessage(const std::string& usage);
|
| -
|
| -// Looks for flags in argv and parses them. Rearranges argv to put
|
| -// flags first, or removes them entirely if remove_flags is true.
|
| -// If a flag is defined more than once in the command line or flag
|
| -// file, the last definition is used.
|
| -// See top-of-file for more details on this function.
|
| -#ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead.
|
| -extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
|
| - bool remove_flags);
|
| -#endif
|
| -
|
| -
|
| -// Calls to ParseCommandLineNonHelpFlags and then to
|
| -// HandleCommandLineHelpFlags can be used instead of a call to
|
| -// ParseCommandLineFlags during initialization, in order to allow for
|
| -// changing default values for some FLAGS (via
|
| -// e.g. SetCommandLineOptionWithMode calls) between the time of
|
| -// command line parsing and the time of dumping help information for
|
| -// the flags as a result of command line parsing.
|
| -// If a flag is defined more than once in the command line or flag
|
| -// file, the last definition is used.
|
| -extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
|
| - bool remove_flags);
|
| -// This is actually defined in commandlineflags_reporting.cc.
|
| -// This function is misnamed (it also handles --version, etc.), but
|
| -// it's too late to change that now. :-(
|
| -extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc
|
| -
|
| -// Allow command line reparsing. Disables the error normally
|
| -// generated when an unknown flag is found, since it may be found in a
|
| -// later parse. Thread-hostile; meant to be called before any threads
|
| -// are spawned.
|
| -extern void AllowCommandLineReparsing();
|
| -
|
| -// Reparse the flags that have not yet been recognized.
|
| -// Only flags registered since the last parse will be recognized.
|
| -// Any flag value must be provided as part of the argument using "=",
|
| -// not as a separate command line argument that follows the flag argument.
|
| -// Intended for handling flags from dynamically loaded libraries,
|
| -// since their flags are not registered until they are loaded.
|
| -extern uint32 ReparseCommandLineNonHelpFlags();
|
| -
|
| -
|
| -// --------------------------------------------------------------------
|
| -// Now come the command line flag declaration/definition macros that
|
| -// will actually be used. They're kind of hairy. A major reason
|
| -// for this is initialization: we want people to be able to access
|
| -// variables in global constructors and have that not crash, even if
|
| -// their global constructor runs before the global constructor here.
|
| -// (Obviously, we can't guarantee the flags will have the correct
|
| -// default value in that case, but at least accessing them is safe.)
|
| -// The only way to do that is have flags point to a static buffer.
|
| -// So we make one, using a union to ensure proper alignment, and
|
| -// then use placement-new to actually set up the flag with the
|
| -// correct default value. In the same vein, we have to worry about
|
| -// flag access in global destructors, so FlagRegisterer has to be
|
| -// careful never to destroy the flag-values it constructs.
|
| -//
|
| -// Note that when we define a flag variable FLAGS_<name>, we also
|
| -// preemptively define a junk variable, FLAGS_no<name>. This is to
|
| -// cause a link-time error if someone tries to define 2 flags with
|
| -// names like "logging" and "nologging". We do this because a bool
|
| -// flag FLAG can be set from the command line to true with a "-FLAG"
|
| -// argument, and to false with a "-noFLAG" argument, and so this can
|
| -// potentially avert confusion.
|
| -//
|
| -// We also put flags into their own namespace. It is purposefully
|
| -// named in an opaque way that people should have trouble typing
|
| -// directly. The idea is that DEFINE puts the flag in the weird
|
| -// namespace, and DECLARE imports the flag from there into the current
|
| -// namespace. The net result is to force people to use DECLARE to get
|
| -// access to a flag, rather than saying "extern bool FLAGS_whatever;"
|
| -// or some such instead. We want this so we can put extra
|
| -// functionality (like sanity-checking) in DECLARE if we want, and
|
| -// make sure it is picked up everywhere.
|
| -//
|
| -// We also put the type of the variable in the namespace, so that
|
| -// people can't DECLARE_int32 something that they DEFINE_bool'd
|
| -// elsewhere.
|
| -
|
| -class FlagRegisterer {
|
| - public:
|
| - FlagRegisterer(const char* name, const char* type,
|
| - const char* help, const char* filename,
|
| - void* current_storage, void* defvalue_storage);
|
| -};
|
| -
|
| -#ifndef SWIG // In swig, ignore the main flag declarations
|
| -
|
| -// If your application #defines STRIP_FLAG_HELP to a non-zero value
|
| -// before #including this file, we remove the help message from the
|
| -// binary file. This can reduce the size of the resulting binary
|
| -// somewhat, and may also be useful for security reasons.
|
| -
|
| -extern const char kStrippedFlagHelp[];
|
| -
|
| -#if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
|
| -// Need this construct to avoid the 'defined but not used' warning.
|
| -#define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp)
|
| -#else
|
| -#define MAYBE_STRIPPED_HELP(txt) txt
|
| -#endif
|
| -
|
| -// Each command-line flag has two variables associated with it: one
|
| -// with the current value, and one with the default value. However,
|
| -// we have a third variable, which is where value is assigned; it's a
|
| -// constant. This guarantees that FLAG_##value is initialized at
|
| -// static initialization time (e.g. before program-start) rather than
|
| -// than global construction time (which is after program-start but
|
| -// before main), at least when 'value' is a compile-time constant. We
|
| -// use a small trick for the "default value" variable, and call it
|
| -// FLAGS_no<name>. This serves the second purpose of assuring a
|
| -// compile error if someone tries to define a flag named no<name>
|
| -// which is illegal (--foo and --nofoo both affect the "foo" flag).
|
| -#define DEFINE_VARIABLE(type, shorttype, name, value, help) \
|
| - namespace fL##shorttype { \
|
| - static const type FLAGS_nono##name = value; \
|
| - type FLAGS_##name = FLAGS_nono##name; \
|
| - type FLAGS_no##name = FLAGS_nono##name; \
|
| - static ::google::FlagRegisterer o_##name( \
|
| - #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \
|
| - &FLAGS_##name, &FLAGS_no##name); \
|
| - } \
|
| - using fL##shorttype::FLAGS_##name
|
| -
|
| -#define DECLARE_VARIABLE(type, shorttype, name) \
|
| - namespace fL##shorttype { \
|
| - extern type FLAGS_##name; \
|
| - } \
|
| - using fL##shorttype::FLAGS_##name
|
| -
|
| -// For boolean flags, we want to do the extra check that the passed-in
|
| -// value is actually a bool, and not a string or something that can be
|
| -// coerced to a bool. These declarations (no definition needed!) will
|
| -// help us do that, and never evaluate from, which is important.
|
| -// We'll use 'sizeof(IsBool(val))' to distinguish.
|
| -namespace fLB {
|
| -template<typename From> double IsBoolFlag(const From& from);
|
| -bool IsBoolFlag(bool from);
|
| -}
|
| -extern bool FlagsTypeWarn(const char *name);
|
| -
|
| -#define DECLARE_bool(name) DECLARE_VARIABLE(bool,B, name)
|
| -// We have extra code here to make sure 'val' is actually a boolean.
|
| -#define DEFINE_bool(name,val,txt) namespace fLB { \
|
| - const bool FLAGS_nonono##name = \
|
| - (sizeof(::google::fLB::IsBoolFlag(val)) \
|
| - == sizeof(double)) \
|
| - ? ::google::FlagsTypeWarn(#name) : true; \
|
| - } \
|
| - DEFINE_VARIABLE(bool,B, name, val, txt)
|
| -#define DECLARE_int32(name) DECLARE_VARIABLE(::google::int32,I, name)
|
| -#define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(::google::int32,I, name, val, txt)
|
| -
|
| -#define DECLARE_int64(name) DECLARE_VARIABLE(::google::int64,I64, name)
|
| -#define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(::google::int64,I64, name, val, txt)
|
| -
|
| -#define DECLARE_uint64(name) DECLARE_VARIABLE(::google::uint64,U64, name)
|
| -#define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(::google::uint64,U64, name, val, txt)
|
| -
|
| -#define DECLARE_double(name) DECLARE_VARIABLE(double,D, name)
|
| -#define DEFINE_double(name,val,txt) DEFINE_VARIABLE(double,D, name, val, txt)
|
| -
|
| -// Strings are trickier, because they're not a POD, so we can't
|
| -// construct them at static-initialization time (instead they get
|
| -// constructed at global-constructor time, which is much later). To
|
| -// try to avoid crashes in that case, we use a char buffer to store
|
| -// the string, which we can static-initialize, and then placement-new
|
| -// into it later. It's not perfect, but the best we can do.
|
| -#define DECLARE_string(name) namespace fLS { extern string& FLAGS_##name; } \
|
| - using fLS::FLAGS_##name
|
| -
|
| -// We need to define a var named FLAGS_no##name so people don't define
|
| -// --string and --nostring. And we need a temporary place to put val
|
| -// so we don't have to evaluate it twice. Two great needs that go
|
| -// great together!
|
| -#define DEFINE_string(name, val, txt) \
|
| - namespace fLS { \
|
| - static union { void* align; char s[sizeof(std::string)]; } s_##name[2]; \
|
| - const string* const FLAGS_no##name = new (s_##name[0].s) std::string(val); \
|
| - static ::google::FlagRegisterer o_##name( \
|
| - #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \
|
| - s_##name[0].s, new (s_##name[1].s) std::string(*FLAGS_no##name)); \
|
| - std::string& FLAGS_##name = *(reinterpret_cast<std::string*>(s_##name[0].s)); \
|
| - } \
|
| - using fLS::FLAGS_##name
|
| -
|
| -#endif // SWIG
|
| -
|
| -} // namespace google
|
| -
|
| -#endif // GOOGLE_GFLAGS_H_
|
|
|