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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/solid_color_layer_impl.h" | 5 #include "cc/layers/solid_color_layer_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/quads/solid_color_draw_quad.h" | 9 #include "cc/quads/solid_color_draw_quad.h" |
10 #include "cc/trees/occlusion_tracker.h" | 10 #include "cc/trees/occlusion_tracker.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 SolidColorLayerImpl::SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id) | 14 SolidColorLayerImpl::SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id) |
15 : LayerImpl(tree_impl, id), | 15 : LayerImpl(tree_impl, id), |
16 tile_size_(256) {} | 16 tile_size_(256) {} |
17 | 17 |
18 SolidColorLayerImpl::~SolidColorLayerImpl() {} | 18 SolidColorLayerImpl::~SolidColorLayerImpl() {} |
19 | 19 |
20 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( | 20 scoped_ptr<LayerImpl> SolidColorLayerImpl::CreateLayerImpl( |
21 LayerTreeImpl* tree_impl) { | 21 LayerTreeImpl* tree_impl) { |
22 return SolidColorLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); | 22 return SolidColorLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); |
23 } | 23 } |
24 | 24 |
25 void SolidColorLayerImpl::AppendQuads( | 25 void SolidColorLayerImpl::AppendQuads( |
26 RenderPass* render_pass, | 26 RenderPass* render_pass, |
27 const OcclusionTracker<LayerImpl>& occlusion_tracker, | 27 const OcclusionTracker<LayerImpl>& occlusion_tracker, |
28 AppendQuadsData* append_quads_data) { | 28 AppendQuadsData* append_quads_data) { |
29 SharedQuadState* shared_quad_state = | 29 AppendSolidQuads( |
30 render_pass->CreateAndAppendSharedQuadState(); | 30 render_pass, occlusion_tracker, append_quads_data, background_color()); |
31 PopulateSharedQuadState(shared_quad_state); | |
32 | |
33 AppendDebugBorderQuad( | |
34 render_pass, content_bounds(), shared_quad_state, append_quads_data); | |
35 | |
36 // We create a series of smaller quads instead of just one large one so that | |
37 // the culler can reduce the total pixels drawn. | |
38 int width = content_bounds().width(); | |
39 int height = content_bounds().height(); | |
40 for (int x = 0; x < width; x += tile_size_) { | |
41 for (int y = 0; y < height; y += tile_size_) { | |
42 gfx::Rect quad_rect(x, | |
43 y, | |
44 std::min(width - x, tile_size_), | |
45 std::min(height - y, tile_size_)); | |
46 gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect( | |
47 quad_rect, draw_properties().target_space_transform); | |
48 if (visible_quad_rect.IsEmpty()) | |
49 continue; | |
50 | |
51 SolidColorDrawQuad* quad = | |
52 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | |
53 quad->SetNew(shared_quad_state, | |
54 quad_rect, | |
55 visible_quad_rect, | |
56 background_color(), | |
57 false); | |
58 } | |
59 } | |
60 } | 31 } |
61 | 32 |
62 const char* SolidColorLayerImpl::LayerTypeAsString() const { | 33 const char* SolidColorLayerImpl::LayerTypeAsString() const { |
63 return "cc::SolidColorLayerImpl"; | 34 return "cc::SolidColorLayerImpl"; |
64 } | 35 } |
65 | 36 |
66 } // namespace cc | 37 } // namespace cc |
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