Index: include/core/SkRRect.h |
diff --git a/include/core/SkRRect.h b/include/core/SkRRect.h |
index 32d62856bc90fddec1a33196f8f691ce8506de68..402e6c6c4b276ef0ad92850495b08bd2fcccec5b 100644 |
--- a/include/core/SkRRect.h |
+++ b/include/core/SkRRect.h |
@@ -199,30 +199,6 @@ public: |
} |
/** |
- * Returns true if (p.fX,p.fY) is inside the RR, and the RR |
- * is not empty. |
- * |
- * Contains treats the left and top differently from the right and bottom. |
- * The left and top coordinates of the RR are themselves considered |
- * to be inside, while the right and bottom are not. All the points on the |
- * edges of the corners are considered to be inside. |
- */ |
- bool contains(const SkPoint& p) const { |
- return contains(p.fX, p.fY); |
- } |
- |
- /** |
- * Returns true if (x,y) is inside the RR, and the RR |
- * is not empty. |
- * |
- * Contains treats the left and top differently from the right and bottom. |
- * The left and top coordinates of the RR are themselves considered |
- * to be inside, while the right and bottom are not. All the points on the |
- * edges of the corners are considered to be inside. |
- */ |
- bool contains(SkScalar x, SkScalar y) const; |
- |
- /** |
* Call inset on the bounds, and adjust the radii to reflect what happens |
* in stroking: If the corner is sharp (no curvature), leave it alone, |
* otherwise we grow/shrink the radii by the amount of the inset. If a |