Index: Source/core/animation/CompositorAnimations.h |
diff --git a/Source/core/animation/CompositorAnimations.h b/Source/core/animation/CompositorAnimations.h |
index d95196d3a9acc5c26ba155f92282d22097cd5fc1..a21ac367d3c76aa591b6760ee0a0fd1b34ffc51b 100644 |
--- a/Source/core/animation/CompositorAnimations.h |
+++ b/Source/core/animation/CompositorAnimations.h |
@@ -39,6 +39,17 @@ namespace WebCore { |
class Element; |
class AnimationEffect; |
+// Reverse the timing function so that t=0 becomes t=1, t=1 becomes t=0 and |
+// t=0.5 stays the same. |
Steve Block
2013/11/06 06:06:23
This is a little vague. Given an input timing func
mithro-old
2013/11/07 01:02:37
Done.
|
+// FIXME: Remove once the Compositor natively understands reversing time. |
+class CompositorAnimationsTimingFunctionReverser { |
+public: |
+ static PassRefPtr<TimingFunction> reverse(const LinearTimingFunction* timefunc); |
+ static PassRefPtr<TimingFunction> reverse(const CubicBezierTimingFunction* timefunc); |
+ static PassRefPtr<TimingFunction> reverse(const ChainedTimingFunction* timefunc); |
Steve Block
2013/11/06 06:06:23
Do the type-specific reverse methods need to be in
mithro-old
2013/11/07 01:02:37
Done.
|
+ static PassRefPtr<TimingFunction> reverse(const TimingFunction* timefunc); |
+}; |
+ |
class CompositorAnimations { |
public: |