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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 25 matching lines...) Expand all Loading... | |
| 36 #include "core/rendering/RenderLayer.h" | 36 #include "core/rendering/RenderLayer.h" |
| 37 #include "core/rendering/RenderObject.h" | 37 #include "core/rendering/RenderObject.h" |
| 38 #include "public/platform/Platform.h" | 38 #include "public/platform/Platform.h" |
| 39 #include "public/platform/WebAnimation.h" | 39 #include "public/platform/WebAnimation.h" |
| 40 #include "public/platform/WebCompositorSupport.h" | 40 #include "public/platform/WebCompositorSupport.h" |
| 41 #include "public/platform/WebFloatAnimationCurve.h" | 41 #include "public/platform/WebFloatAnimationCurve.h" |
| 42 #include "public/platform/WebFloatKeyframe.h" | 42 #include "public/platform/WebFloatKeyframe.h" |
| 43 | 43 |
| 44 namespace WebCore { | 44 namespace WebCore { |
| 45 | 45 |
| 46 // ----------------------------------------------------------------------- | |
| 47 | |
| 48 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst LinearTimingFunction* timefunc) | |
| 49 { | |
| 50 return const_cast<LinearTimingFunction*>(timefunc); | |
| 51 } | |
| 52 | |
| 53 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst CubicBezierTimingFunction* timefunc) | |
| 54 { | |
| 55 switch (timefunc->subType()) { | |
| 56 case CubicBezierTimingFunction::EaseIn: | |
| 57 return CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease Out); | |
| 58 case CubicBezierTimingFunction::EaseOut: | |
| 59 return CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease In); | |
| 60 case CubicBezierTimingFunction::EaseInOut: | |
| 61 return const_cast<CubicBezierTimingFunction*>(timefunc); | |
| 62 case CubicBezierTimingFunction::Ease: // Ease is not symmetrical | |
| 63 case CubicBezierTimingFunction::Custom: | |
| 64 // Flip the timing function in x. We also have to flip it in y to | |
| 65 // maintain the invariant that it runs from (0, 0) to (1, 1). | |
|
Steve Block
2013/11/06 06:06:23
You can probably remove this, given the comment in
mithro-old
2013/11/07 00:56:59
Done.
| |
| 66 return CubicBezierTimingFunction::create(1 - timefunc->x2(), 1 - timefun c->y2(), 1 - timefunc->x1(), 1 - timefunc->y1()); | |
| 67 default: | |
| 68 ASSERT_NOT_REACHED(); | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst ChainedTimingFunction* timefunc) | |
| 73 { | |
| 74 RefPtr<ChainedTimingFunction> reversed = ChainedTimingFunction::create(); | |
| 75 for (size_t i = 0; i < timefunc->m_segments.size(); i++) { | |
| 76 size_t index = timefunc->m_segments.size() - i - 1; | |
| 77 | |
| 78 RefPtr<TimingFunction> rtf = reverse(timefunc->m_segments[index].m_timin gFunction.get()); | |
| 79 reversed->appendSegment(1 - timefunc->m_segments[index].m_min, rtf.get() ); | |
| 80 } | |
| 81 return reversed; | |
| 82 } | |
| 83 | |
| 84 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst TimingFunction* timefunc) | |
| 85 { | |
| 86 switch (timefunc->type()) { | |
| 87 case TimingFunction::LinearFunction: { | |
| 88 const LinearTimingFunction* linear = static_cast<const LinearTimingFunct ion*>(timefunc); | |
| 89 return reverse(linear); | |
| 90 } | |
| 91 case TimingFunction::CubicBezierFunction: { | |
| 92 const CubicBezierTimingFunction* cubic = static_cast<const CubicBezierTi mingFunction*>(timefunc); | |
| 93 return reverse(cubic); | |
| 94 } | |
| 95 case TimingFunction::ChainedFunction: { | |
| 96 const ChainedTimingFunction* chained = static_cast<const ChainedTimingFu nction*>(timefunc); | |
| 97 return reverse(chained); | |
| 98 } | |
| 99 | |
| 100 // Steps function can not be reversed. | |
| 101 case TimingFunction::StepsFunction: | |
| 102 default: | |
| 103 ASSERT_NOT_REACHED(); | |
| 104 } | |
| 105 } | |
| 106 | |
| 107 // ----------------------------------------------------------------------- | |
| 108 | |
| 109 | |
| 46 bool CompositorAnimations::isCandidateForCompositorAnimation(const Timing& timin g, const AnimationEffect* effect) | 110 bool CompositorAnimations::isCandidateForCompositorAnimation(const Timing& timin g, const AnimationEffect* effect) |
| 47 { | 111 { |
| 48 // FIXME: Implement. | 112 // FIXME: Implement. |
| 49 ASSERT_NOT_REACHED(); | 113 ASSERT_NOT_REACHED(); |
| 50 return false; | 114 return false; |
| 51 } | 115 } |
| 52 | 116 |
| 53 bool CompositorAnimations::canStartCompositorAnimation(const Element* element) | 117 bool CompositorAnimations::canStartCompositorAnimation(const Element* element) |
| 54 { | 118 { |
| 55 return element->renderer() && element->renderer()->compositingState() == Pai ntsIntoOwnBacking; | 119 return element->renderer() && element->renderer()->compositingState() == Pai ntsIntoOwnBacking; |
| 56 } | 120 } |
| 57 | 121 |
| 58 void CompositorAnimations::startCompositorAnimation(const Element* element, cons t Timing&, const AnimationEffect*, Vector<int>& startedAnimationIds) | 122 void CompositorAnimations::startCompositorAnimation(const Element* element, cons t Timing&, const AnimationEffect*, Vector<int>& startedAnimationIds) |
| 59 { | 123 { |
| 60 // FIXME: Implement. | 124 // FIXME: Implement. |
| 61 ASSERT_NOT_REACHED(); | 125 ASSERT_NOT_REACHED(); |
| 62 } | 126 } |
| 63 | 127 |
| 64 void CompositorAnimations::cancelCompositorAnimation(const Element* element, int id) | 128 void CompositorAnimations::cancelCompositorAnimation(const Element* element, int id) |
| 65 { | 129 { |
| 66 // FIXME: Implement. | 130 // FIXME: Implement. |
| 67 ASSERT_NOT_REACHED(); | 131 ASSERT_NOT_REACHED(); |
| 68 } | 132 } |
| 69 | 133 |
| 70 } | 134 } |
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