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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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36 #include "core/rendering/RenderLayer.h" | 36 #include "core/rendering/RenderLayer.h" |
37 #include "core/rendering/RenderObject.h" | 37 #include "core/rendering/RenderObject.h" |
38 #include "public/platform/Platform.h" | 38 #include "public/platform/Platform.h" |
39 #include "public/platform/WebAnimation.h" | 39 #include "public/platform/WebAnimation.h" |
40 #include "public/platform/WebCompositorSupport.h" | 40 #include "public/platform/WebCompositorSupport.h" |
41 #include "public/platform/WebFloatAnimationCurve.h" | 41 #include "public/platform/WebFloatAnimationCurve.h" |
42 #include "public/platform/WebFloatKeyframe.h" | 42 #include "public/platform/WebFloatKeyframe.h" |
43 | 43 |
44 namespace WebCore { | 44 namespace WebCore { |
45 | 45 |
46 // ----------------------------------------------------------------------- | |
47 | |
48 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst LinearTimingFunction* timefunc) | |
49 { | |
50 return const_cast<LinearTimingFunction*>(timefunc); | |
51 } | |
52 | |
53 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst CubicBezierTimingFunction* timefunc) | |
54 { | |
55 switch (timefunc->subType()) { | |
56 case CubicBezierTimingFunction::EaseIn: | |
57 return CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease Out); | |
58 case CubicBezierTimingFunction::EaseOut: | |
59 return CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease In); | |
60 case CubicBezierTimingFunction::EaseInOut: | |
61 return const_cast<CubicBezierTimingFunction*>(timefunc); | |
62 case CubicBezierTimingFunction::Ease: // Ease is not symmetrical | |
63 case CubicBezierTimingFunction::Custom: | |
64 // Flip the timing function in x. We also have to flip it in y to | |
65 // maintain the invariant that it runs from (0, 0) to (1, 1). | |
Steve Block
2013/11/06 06:06:23
You can probably remove this, given the comment in
mithro-old
2013/11/07 00:56:59
Done.
| |
66 return CubicBezierTimingFunction::create(1 - timefunc->x2(), 1 - timefun c->y2(), 1 - timefunc->x1(), 1 - timefunc->y1()); | |
67 default: | |
68 ASSERT_NOT_REACHED(); | |
69 } | |
70 } | |
71 | |
72 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst ChainedTimingFunction* timefunc) | |
73 { | |
74 RefPtr<ChainedTimingFunction> reversed = ChainedTimingFunction::create(); | |
75 for (size_t i = 0; i < timefunc->m_segments.size(); i++) { | |
76 size_t index = timefunc->m_segments.size() - i - 1; | |
77 | |
78 RefPtr<TimingFunction> rtf = reverse(timefunc->m_segments[index].m_timin gFunction.get()); | |
79 reversed->appendSegment(1 - timefunc->m_segments[index].m_min, rtf.get() ); | |
80 } | |
81 return reversed; | |
82 } | |
83 | |
84 PassRefPtr<TimingFunction> CompositorAnimationsTimingFunctionReverser::reverse(c onst TimingFunction* timefunc) | |
85 { | |
86 switch (timefunc->type()) { | |
87 case TimingFunction::LinearFunction: { | |
88 const LinearTimingFunction* linear = static_cast<const LinearTimingFunct ion*>(timefunc); | |
89 return reverse(linear); | |
90 } | |
91 case TimingFunction::CubicBezierFunction: { | |
92 const CubicBezierTimingFunction* cubic = static_cast<const CubicBezierTi mingFunction*>(timefunc); | |
93 return reverse(cubic); | |
94 } | |
95 case TimingFunction::ChainedFunction: { | |
96 const ChainedTimingFunction* chained = static_cast<const ChainedTimingFu nction*>(timefunc); | |
97 return reverse(chained); | |
98 } | |
99 | |
100 // Steps function can not be reversed. | |
101 case TimingFunction::StepsFunction: | |
102 default: | |
103 ASSERT_NOT_REACHED(); | |
104 } | |
105 } | |
106 | |
107 // ----------------------------------------------------------------------- | |
108 | |
109 | |
46 bool CompositorAnimations::isCandidateForCompositorAnimation(const Timing& timin g, const AnimationEffect* effect) | 110 bool CompositorAnimations::isCandidateForCompositorAnimation(const Timing& timin g, const AnimationEffect* effect) |
47 { | 111 { |
48 // FIXME: Implement. | 112 // FIXME: Implement. |
49 ASSERT_NOT_REACHED(); | 113 ASSERT_NOT_REACHED(); |
50 return false; | 114 return false; |
51 } | 115 } |
52 | 116 |
53 bool CompositorAnimations::canStartCompositorAnimation(const Element* element) | 117 bool CompositorAnimations::canStartCompositorAnimation(const Element* element) |
54 { | 118 { |
55 return element->renderer() && element->renderer()->compositingState() == Pai ntsIntoOwnBacking; | 119 return element->renderer() && element->renderer()->compositingState() == Pai ntsIntoOwnBacking; |
56 } | 120 } |
57 | 121 |
58 void CompositorAnimations::startCompositorAnimation(const Element* element, cons t Timing&, const AnimationEffect*, Vector<int>& startedAnimationIds) | 122 void CompositorAnimations::startCompositorAnimation(const Element* element, cons t Timing&, const AnimationEffect*, Vector<int>& startedAnimationIds) |
59 { | 123 { |
60 // FIXME: Implement. | 124 // FIXME: Implement. |
61 ASSERT_NOT_REACHED(); | 125 ASSERT_NOT_REACHED(); |
62 } | 126 } |
63 | 127 |
64 void CompositorAnimations::cancelCompositorAnimation(const Element* element, int id) | 128 void CompositorAnimations::cancelCompositorAnimation(const Element* element, int id) |
65 { | 129 { |
66 // FIXME: Implement. | 130 // FIXME: Implement. |
67 ASSERT_NOT_REACHED(); | 131 ASSERT_NOT_REACHED(); |
68 } | 132 } |
69 | 133 |
70 } | 134 } |
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