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1 /* | 1 /* |
2 * Copyright 2008 The Android Open Source Project | 2 * Copyright 2008 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkCanvasPriv.h" | 10 #include "SkCanvasPriv.h" |
11 #include "SkBitmapDevice.h" | 11 #include "SkBitmapDevice.h" |
12 #include "SkDeviceImageFilterProxy.h" | 12 #include "SkDeviceImageFilterProxy.h" |
13 #include "SkDraw.h" | 13 #include "SkDraw.h" |
14 #include "SkDrawFilter.h" | 14 #include "SkDrawFilter.h" |
15 #include "SkDrawLooper.h" | 15 #include "SkDrawLooper.h" |
16 #include "SkMetaData.h" | 16 #include "SkMetaData.h" |
17 #include "SkPathOps.h" | 17 #include "SkPathOps.h" |
18 #include "SkPatchUtils.h" | 18 #include "SkPatchUtils.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "SkRasterClip.h" | 20 #include "SkRasterClip.h" |
21 #include "SkRRect.h" | 21 #include "SkRRect.h" |
22 #include "SkSmallAllocator.h" | 22 #include "SkSmallAllocator.h" |
23 #include "SkSurface_Base.h" | 23 #include "SkSurface_Base.h" |
24 #include "SkTemplates.h" | 24 #include "SkTemplates.h" |
25 #include "SkTextBlob.h" | |
26 #include "SkTextFormatParams.h" | 25 #include "SkTextFormatParams.h" |
27 #include "SkTLazy.h" | 26 #include "SkTLazy.h" |
28 #include "SkUtils.h" | 27 #include "SkUtils.h" |
29 | 28 |
30 #if SK_SUPPORT_GPU | 29 #if SK_SUPPORT_GPU |
31 #include "GrRenderTarget.h" | 30 #include "GrRenderTarget.h" |
32 #endif | 31 #endif |
33 | 32 |
34 // experimental for faster tiled drawing... | 33 // experimental for faster tiled drawing... |
35 //#define SK_ENABLE_CLIP_QUICKREJECT | 34 //#define SK_ENABLE_CLIP_QUICKREJECT |
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2211 while (iter.next()) { | 2210 while (iter.next()) { |
2212 iter.fDevice->drawTextOnPath(iter, text, byteLength, path, | 2211 iter.fDevice->drawTextOnPath(iter, text, byteLength, path, |
2213 matrix, looper.paint()); | 2212 matrix, looper.paint()); |
2214 } | 2213 } |
2215 | 2214 |
2216 LOOPER_END | 2215 LOOPER_END |
2217 } | 2216 } |
2218 | 2217 |
2219 void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | 2218 void SkCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, |
2220 const SkPaint& paint) { | 2219 const SkPaint& paint) { |
2221 SkASSERT(blob); | 2220 LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL) |
2222 | 2221 |
2223 // FIXME: dispatch to the device instead | 2222 while (iter.next()) { |
2224 | 2223 SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint()); |
2225 if (x || y) { | 2224 iter.fDevice->drawTextBlob(iter, blob, x, y, dfp.paint()); |
2226 this->translate(x, y); | |
2227 } | 2225 } |
2228 | 2226 |
2229 SkPaint runPaint = paint; | 2227 LOOPER_END |
2230 SkTextBlob::RunIterator it(blob); | |
2231 while (!it.done()) { | |
2232 size_t textLen = it.glyphCount() * sizeof(uint16_t); | |
2233 const SkPoint& offset = it.offset(); | |
2234 // applyFontToPaint() always overwrites the exact same attributes, | |
2235 // so it is safe to not re-seed the paint. | |
2236 it.applyFontToPaint(&runPaint); | |
2237 | |
2238 switch (it.positioning()) { | |
2239 case SkTextBlob::kDefault_Positioning: | |
2240 this->drawText(it.glyphs(), textLen, offset.x(), offset.y(), runPain
t); | |
2241 break; | |
2242 case SkTextBlob::kHorizontal_Positioning: | |
2243 this->drawPosTextH(it.glyphs(), textLen, it.pos(), offset.y(), runPa
int); | |
2244 break; | |
2245 case SkTextBlob::kFull_Positioning: | |
2246 this->drawPosText(it.glyphs(), textLen, (const SkPoint*)it.pos(), ru
nPaint); | |
2247 break; | |
2248 default: | |
2249 SkFAIL("unhandled positioning mode"); | |
2250 } | |
2251 | |
2252 it.next(); | |
2253 } | |
2254 | |
2255 if (x || y) { | |
2256 this->translate(-x, -y); | |
2257 } | |
2258 } | 2228 } |
2259 | 2229 |
2260 // These will become non-virtual, so they always call the (virtual) onDraw... me
thod | 2230 // These will become non-virtual, so they always call the (virtual) onDraw... me
thod |
2261 void SkCanvas::drawText(const void* text, size_t byteLength, SkScalar x, SkScala
r y, | 2231 void SkCanvas::drawText(const void* text, size_t byteLength, SkScalar x, SkScala
r y, |
2262 const SkPaint& paint) { | 2232 const SkPaint& paint) { |
2263 this->onDrawText(text, byteLength, x, y, paint); | 2233 this->onDrawText(text, byteLength, x, y, paint); |
2264 } | 2234 } |
2265 void SkCanvas::drawPosText(const void* text, size_t byteLength, const SkPoint po
s[], | 2235 void SkCanvas::drawPosText(const void* text, size_t byteLength, const SkPoint po
s[], |
2266 const SkPaint& paint) { | 2236 const SkPaint& paint) { |
2267 this->onDrawPosText(text, byteLength, pos, paint); | 2237 this->onDrawPosText(text, byteLength, pos, paint); |
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2594 } | 2564 } |
2595 | 2565 |
2596 if (NULL != matrix) { | 2566 if (NULL != matrix) { |
2597 canvas->concat(*matrix); | 2567 canvas->concat(*matrix); |
2598 } | 2568 } |
2599 } | 2569 } |
2600 | 2570 |
2601 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { | 2571 SkAutoCanvasMatrixPaint::~SkAutoCanvasMatrixPaint() { |
2602 fCanvas->restoreToCount(fSaveCount); | 2572 fCanvas->restoreToCount(fSaveCount); |
2603 } | 2573 } |
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