Index: include/gpu/SkGpuDevice.h |
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h |
index aebdf8ffe34ff1dd6506530e027fede4ea99c756..96f3d84dec443a44b84117b73989d2bd3d8da4df 100644 |
--- a/include/gpu/SkGpuDevice.h |
+++ b/include/gpu/SkGpuDevice.h |
@@ -53,20 +53,6 @@ public: |
*/ |
static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount); |
- /** |
- * DEPRECATED -- need to make this private, call Create(surface) |
- * New device that will render to the specified renderTarget. |
- */ |
- SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0); |
- |
- /** |
- * DEPRECATED -- need to make this private, call Create(surface) |
- * New device that will render to the texture (as a rendertarget). |
- * The GrTexture's asRenderTarget() must be non-NULL or device will not |
- * function. |
- */ |
- SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0); |
- |
virtual ~SkGpuDevice(); |
GrContext* context() const { return fContext; } |
@@ -174,6 +160,10 @@ private: |
// remove when our clients don't rely on accessBitmap() |
SkBitmap fLegacyBitmap; |
+ SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0); |
+ |
+ SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0); |
+ |
// called from rt and tex cons |
void initFromRenderTarget(GrContext*, GrRenderTarget*, unsigned flags); |