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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <signal.h> | 5 #include <signal.h> |
6 | 6 |
7 #include <iostream> // NOLINT | 7 #include <iostream> // NOLINT |
8 | 8 |
9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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131 44100, | 131 44100, |
132 16, | 132 16, |
133 512); | 133 512); |
134 media::AudioHardwareConfig hardware_config(out_params, out_params); | 134 media::AudioHardwareConfig hardware_config(out_params, out_params); |
135 | 135 |
136 scoped_ptr<media::AudioRenderer> audio_renderer( | 136 scoped_ptr<media::AudioRenderer> audio_renderer( |
137 new media::AudioRendererImpl(task_runner, | 137 new media::AudioRendererImpl(task_runner, |
138 new media::NullAudioSink(task_runner), | 138 new media::NullAudioSink(task_runner), |
139 audio_decoders.Pass(), | 139 audio_decoders.Pass(), |
140 media::SetDecryptorReadyCB(), | 140 media::SetDecryptorReadyCB(), |
141 &hardware_config)); | 141 hardware_config)); |
142 | 142 |
143 scoped_ptr<media::Renderer> renderer(new media::RendererImpl( | 143 scoped_ptr<media::Renderer> renderer(new media::RendererImpl( |
144 task_runner, demuxer, audio_renderer.Pass(), video_renderer.Pass())); | 144 task_runner, demuxer, audio_renderer.Pass(), video_renderer.Pass())); |
145 | 145 |
146 collection->SetRenderer(renderer.Pass()); | 146 collection->SetRenderer(renderer.Pass()); |
147 | 147 |
148 base::WaitableEvent event(true, false); | 148 base::WaitableEvent event(true, false); |
149 media::PipelineStatus status; | 149 media::PipelineStatus status; |
150 | 150 |
151 pipeline->Start(collection.Pass(), | 151 pipeline->Start(collection.Pass(), |
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306 // Release callback which releases video renderer. Do this before cleaning up | 306 // Release callback which releases video renderer. Do this before cleaning up |
307 // X below since the video renderer has some X cleanup duties as well. | 307 // X below since the video renderer has some X cleanup duties as well. |
308 paint_cb.Reset(); | 308 paint_cb.Reset(); |
309 | 309 |
310 XDestroyWindow(g_display, g_window); | 310 XDestroyWindow(g_display, g_window); |
311 XCloseDisplay(g_display); | 311 XCloseDisplay(g_display); |
312 g_audio_manager = NULL; | 312 g_audio_manager = NULL; |
313 | 313 |
314 return 0; | 314 return 0; |
315 } | 315 } |
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