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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef TOOLS_GN_ITEM_H_ | 5 #ifndef TOOLS_GN_ITEM_H_ |
6 #define TOOLS_GN_ITEM_H_ | 6 #define TOOLS_GN_ITEM_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "tools/gn/label.h" | 10 #include "tools/gn/label.h" |
11 | 11 |
12 class Config; | 12 class Config; |
13 class ItemNode; | 13 class ItemNode; |
| 14 class Settings; |
14 class Target; | 15 class Target; |
15 class Toolchain; | 16 class Toolchain; |
16 | 17 |
17 // A named item (target, config, etc.) that participates in the dependency | 18 // A named item (target, config, etc.) that participates in the dependency |
18 // graph. | 19 // graph. |
19 class Item { | 20 class Item { |
20 public: | 21 public: |
21 Item(const Label& label); | 22 Item(const Settings* settings, const Label& label); |
22 virtual ~Item(); | 23 virtual ~Item(); |
23 | 24 |
| 25 const Settings* settings() const { return settings_; } |
| 26 |
24 // This is guaranteed to never change after construction so this can be | 27 // This is guaranteed to never change after construction so this can be |
25 // accessed from any thread with no locking once the item is constructed. | 28 // accessed from any thread with no locking once the item is constructed. |
26 const Label& label() const { return label_; } | 29 const Label& label() const { return label_; } |
27 | 30 |
28 // The Item and the ItemNode make a pair. This will be set when the ItemNode | 31 // The Item and the ItemNode make a pair. This will be set when the ItemNode |
29 // is constructed that owns this Item. The ItemNode should only be | 32 // is constructed that owns this Item. The ItemNode should only be |
30 // dereferenced with the ItemTree lock held. | 33 // dereferenced with the ItemTree lock held. |
31 ItemNode* item_node() { return item_node_; } | 34 ItemNode* item_node() { return item_node_; } |
32 const ItemNode* item_node() const { return item_node_; } | 35 const ItemNode* item_node() const { return item_node_; } |
33 void set_item_node(ItemNode* in) { item_node_ = in; } | 36 void set_item_node(ItemNode* in) { item_node_ = in; } |
34 | 37 |
35 // Manual RTTI. | 38 // Manual RTTI. |
36 virtual Config* AsConfig(); | 39 virtual Config* AsConfig(); |
37 virtual const Config* AsConfig() const; | 40 virtual const Config* AsConfig() const; |
38 virtual Target* AsTarget(); | 41 virtual Target* AsTarget(); |
39 virtual const Target* AsTarget() const; | 42 virtual const Target* AsTarget() const; |
40 virtual Toolchain* AsToolchain(); | 43 virtual Toolchain* AsToolchain(); |
41 virtual const Toolchain* AsToolchain() const; | 44 virtual const Toolchain* AsToolchain() const; |
42 | 45 |
43 // Returns a name like "target" or "config" for the type of item this is, to | 46 // Returns a name like "target" or "config" for the type of item this is, to |
44 // be used in logging and error messages. | 47 // be used in logging and error messages. |
45 std::string GetItemTypeName() const; | 48 std::string GetItemTypeName() const; |
46 | 49 |
47 // Called when this item is resolved, meaning it and all of its dependents | 50 // Called when this item is resolved, meaning it and all of its dependents |
48 // have no unresolved deps. | 51 // have no unresolved deps. |
49 virtual void OnResolved() {} | 52 virtual void OnResolved() {} |
50 | 53 |
51 private: | 54 private: |
| 55 const Settings* settings_; |
52 Label label_; | 56 Label label_; |
53 | 57 |
54 ItemNode* item_node_; | 58 ItemNode* item_node_; |
55 }; | 59 }; |
56 | 60 |
57 #endif // TOOLS_GN_ITEM_H_ | 61 #endif // TOOLS_GN_ITEM_H_ |
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