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Unified Diff: content/browser/compositor/gpu_browser_compositor_output_surface.cc

Issue 516663003: Surfaceless OutputSurface implementation. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: implement GenRenderbuffers Created 6 years, 4 months ago
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Index: content/browser/compositor/gpu_browser_compositor_output_surface.cc
diff --git a/content/browser/compositor/gpu_browser_compositor_output_surface.cc b/content/browser/compositor/gpu_browser_compositor_output_surface.cc
index 3b79d546d4272f4c8608f441e81879faf3d86ed8..054d1a63e00bd12099fcce0622042e1f4a54fe89 100644
--- a/content/browser/compositor/gpu_browser_compositor_output_surface.cc
+++ b/content/browser/compositor/gpu_browser_compositor_output_surface.cc
@@ -6,7 +6,9 @@
#include "cc/output/compositor_frame.h"
#include "content/browser/compositor/reflector_impl.h"
+#include "content/browser/gpu/gpu_surface_tracker.h"
#include "content/common/gpu/client/context_provider_command_buffer.h"
+#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_interface.h"
namespace content {
@@ -49,4 +51,194 @@ void GpuBrowserCompositorOutputSurface::SwapBuffers(
OutputSurface::SwapBuffers(frame);
}
+GpuSurfacelessBrowserCompositorOutputSurface::
+ GpuSurfacelessBrowserCompositorOutputSurface(
+ const scoped_refptr<ContextProviderCommandBuffer>& context,
+ int surface_id,
+ IDMap<BrowserCompositorOutputSurface>* output_surface_map,
+ const scoped_refptr<ui::CompositorVSyncManager>& vsync_manager,
+ scoped_ptr<cc::OverlayCandidateValidator> overlay_candidate_validator,
+ unsigned internalformat,
+ int z_order)
alexst (slow to review) 2014/09/02 13:15:59 I see primary surface as always being 0, others ca
achaulk 2014/09/02 17:48:44 I just made this configurable so that if someone d
+ : GpuBrowserCompositorOutputSurface(context,
+ surface_id,
+ output_surface_map,
+ vsync_manager,
+ overlay_candidate_validator.Pass()),
+ z_order_(z_order),
+ expects_pageflip_messages_(false),
alexst (slow to review) 2014/09/02 13:15:59 Please provide a way to change this.
achaulk 2014/09/02 17:48:44 That will be when the IPC gets integrated
+ internalformat_(internalformat) {
+}
+
+GpuSurfacelessBrowserCompositorOutputSurface::
+ ~GpuSurfacelessBrowserCompositorOutputSurface() {
+}
+
+void GpuSurfacelessBrowserCompositorOutputSurface::SwapBuffers(
+ cc::CompositorFrame* frame) {
+ DCHECK(output_surface_);
+ output_surface_->SwapBuffers();
+
+ const gfx::Rect& rect = frame->gl_frame_data->sub_buffer_rect;
alexst (slow to review) 2014/09/02 13:15:59 sub_buffer_rect provides a dirty region, if I am n
achaulk 2014/09/02 17:48:44 Sure. I'm not sure how we can really do partial up
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
+ gl->Finish();
+ gl->ScheduleOverlayPlaneCHROMIUM(z_order_,
+ GL_OVERLAY_TRANSFORM_NONE_CHROMIUM,
+ output_surface_->tex_id(),
+ rect.x(),
+ rect.y(),
+ rect.width(),
+ rect.height(),
+ 0,
+ 0,
+ 1.0f,
+ 1.0f);
+ GpuBrowserCompositorOutputSurface::SwapBuffers(frame);
+}
+
+void GpuSurfacelessBrowserCompositorOutputSurface::OnSwapBuffersComplete() {
+ DCHECK(output_surface_);
+ // PageFlipComplete must be called to properly drive the buffering. If we
+ // don't expect to receive these calls from IPCs, we should call it here.
+ if (!expects_pageflip_messages_)
+ output_surface_->PageFlipComplete();
+ GpuBrowserCompositorOutputSurface::OnSwapBuffersComplete();
+}
+
+void GpuSurfacelessBrowserCompositorOutputSurface::BindFramebuffer() {
+ DCHECK(output_surface_);
+ output_surface_->BindFramebuffer();
+}
+
+void GpuSurfacelessBrowserCompositorOutputSurface::Reshape(
+ const gfx::Size& size,
+ float scale_factor) {
+ gfx::Size current = SurfaceSize();
+ GpuBrowserCompositorOutputSurface::Reshape(size, scale_factor);
+ DCHECK(output_surface_);
+ output_surface_->Reshape(SurfaceSize(), scale_factor);
+}
+
+bool GpuSurfacelessBrowserCompositorOutputSurface::BindToClient(
+ cc::OutputSurfaceClient* client) {
+ DCHECK(output_surface_);
+ if (!GpuBrowserCompositorOutputSurface::BindToClient(client))
+ return false;
+ if (!output_surface_) {
+ output_surface_.reset(
+ new BufferedOutputSurface(context_provider_, internalformat_));
+ }
+ return true;
+}
+
+BufferedOutputSurface::BufferedOutputSurface(
+ scoped_refptr<cc::ContextProvider> context_provider,
+ unsigned int internalformat)
+ : context_provider_(context_provider),
+ fbo_(0),
+ depth_rb_(0),
+ tex_id_(0),
+ internalformat_(internalformat),
+ current_surface_(0),
+ last_surface_(0),
+ available_surface_(0),
+ in_flight_surface_(0) {
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
alexst (slow to review) 2014/09/02 13:15:59 Please split all the GL code from the constructor
achaulk 2014/09/02 17:48:44 Done.
+ gl->GenFramebuffers(1, &fbo_);
+ gl->GenRenderbuffers(1, &depth_rb_);
+ gl->GenTextures(1, &tex_id_);
+ DCHECK(fbo_);
+ DCHECK(depth_rb_);
+ DCHECK(tex_id_);
+}
+
+BufferedOutputSurface::~BufferedOutputSurface() {
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
+ if (fbo_)
+ gl->DeleteFramebuffers(1, &fbo_);
+ if (depth_rb_)
+ gl->DeleteRenderbuffers(1, &depth_rb_);
+ if (tex_id_)
+ gl->DeleteTextures(1, &tex_id_);
+ FreeAllSurfaces();
+}
+
+void BufferedOutputSurface::BindFramebuffer() {
+ if (!current_surface_)
+ current_surface_ = GetNextSurface();
+
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
+ gl->BindFramebuffer(GL_FRAMEBUFFER, fbo_);
+ gl->BindTexture(GL_TEXTURE_2D, tex_id_);
+ gl->BindTexImage2DCHROMIUM(GL_TEXTURE_2D, current_surface_);
+ gl->FramebufferTexture2D(
+ GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex_id_, 0);
+}
+
+void BufferedOutputSurface::SwapBuffers() {
+ if (last_surface_) {
+ if (in_flight_surface_)
+ context_provider_->ContextGL()->DestroyImageCHROMIUM(in_flight_surface_);
+ else
+ in_flight_surface_ = last_surface_;
+ }
+ last_surface_ = current_surface_;
+ current_surface_ = 0;
+}
+
+void BufferedOutputSurface::Reshape(const gfx::Size& size, float scale_factor) {
+ if (size == size_)
+ return;
+ size_ = size;
+ FreeAllSurfaces();
+
+ if (size_.width() == 0 || size_.height() == 0)
+ return; // Nothing to do.
+ gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
+ gl->BindFramebuffer(GL_FRAMEBUFFER, fbo_);
+ gl->BindRenderbuffer(GL_RENDERBUFFER, depth_rb_);
+ gl->RenderbufferStorage(
+ GL_RENDERBUFFER, GL_DEPTH_COMPONENT24_OES, size_.width(), size_.height());
+ gl->FramebufferRenderbuffer(
+ GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depth_rb_);
+}
+
+void BufferedOutputSurface::PageFlipComplete() {
+ if (!available_surface_)
+ available_surface_ = in_flight_surface_;
+ else
+ context_provider_->ContextGL()->DestroyImageCHROMIUM(in_flight_surface_);
+ in_flight_surface_ = 0;
+}
+
+void BufferedOutputSurface::FreeAllSurfaces() {
+ FreeSurface(&in_flight_surface_);
+ FreeSurface(&available_surface_);
+ FreeSurface(&last_surface_);
+ FreeSurface(&current_surface_);
+}
+
+void BufferedOutputSurface::FreeSurface(unsigned int* surface) {
+ if (*surface) {
+ context_provider_->ContextGL()->DestroyImageCHROMIUM(*surface);
+ *surface = 0;
+ }
+}
+
+unsigned int BufferedOutputSurface::GetNextSurface() {
+ if (available_surface_) {
+ unsigned int id = available_surface_;
+ available_surface_ = 0;
+ return id;
+ }
+
+ unsigned int id = context_provider_->ContextGL()->CreateImageCHROMIUM(
alexst (slow to review) 2014/09/02 13:15:59 Allocating these involves a sync IPC, and I would
achaulk 2014/09/02 17:48:44 I can make it keep the third buffer around instead
+ size_.width(),
+ size_.height(),
+ internalformat_,
+ GL_IMAGE_SCANOUT_CHROMIUM);
+ DCHECK(id);
+ return id;
+}
+
} // namespace content

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