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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/test/test_gles2_interface.h" | 5 #include "cc/test/test_gles2_interface.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "cc/test/test_web_graphics_context_3d.h" | 8 #include "cc/test/test_web_graphics_context_3d.h" |
| 9 | 9 |
| 10 namespace cc { | 10 namespace cc { |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 buffers[i] = test_context_->createBuffer(); | 27 buffers[i] = test_context_->createBuffer(); |
| 28 } | 28 } |
| 29 } | 29 } |
| 30 | 30 |
| 31 void TestGLES2Interface::GenFramebuffers(GLsizei n, GLuint* framebuffers) { | 31 void TestGLES2Interface::GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
| 32 for (GLsizei i = 0; i < n; ++i) { | 32 for (GLsizei i = 0; i < n; ++i) { |
| 33 framebuffers[i] = test_context_->createFramebuffer(); | 33 framebuffers[i] = test_context_->createFramebuffer(); |
| 34 } | 34 } |
| 35 } | 35 } |
| 36 | 36 |
| 37 void TestGLES2Interface::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
| 38 for (GLsizei i = 0; i < n; ++i) { |
| 39 renderbuffers[i] = test_context_->createRenderbuffer(); |
| 40 } |
| 41 } |
| 42 |
| 37 void TestGLES2Interface::GenQueriesEXT(GLsizei n, GLuint* queries) { | 43 void TestGLES2Interface::GenQueriesEXT(GLsizei n, GLuint* queries) { |
| 38 for (GLsizei i = 0; i < n; ++i) { | 44 for (GLsizei i = 0; i < n; ++i) { |
| 39 queries[i] = test_context_->createQueryEXT(); | 45 queries[i] = test_context_->createQueryEXT(); |
| 40 } | 46 } |
| 41 } | 47 } |
| 42 | 48 |
| 43 void TestGLES2Interface::DeleteTextures(GLsizei n, const GLuint* textures) { | 49 void TestGLES2Interface::DeleteTextures(GLsizei n, const GLuint* textures) { |
| 44 for (GLsizei i = 0; i < n; ++i) { | 50 for (GLsizei i = 0; i < n; ++i) { |
| 45 test_context_->deleteTexture(textures[i]); | 51 test_context_->deleteTexture(textures[i]); |
| 46 } | 52 } |
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| 381 GLuint height, | 387 GLuint height, |
| 382 float device_scale) { | 388 float device_scale) { |
| 383 test_context_->reshapeWithScaleFactor(width, height, device_scale); | 389 test_context_->reshapeWithScaleFactor(width, height, device_scale); |
| 384 } | 390 } |
| 385 | 391 |
| 386 void TestGLES2Interface::LoseContextCHROMIUM(GLenum current, GLenum other) { | 392 void TestGLES2Interface::LoseContextCHROMIUM(GLenum current, GLenum other) { |
| 387 test_context_->loseContextCHROMIUM(current, other); | 393 test_context_->loseContextCHROMIUM(current, other); |
| 388 } | 394 } |
| 389 | 395 |
| 390 } // namespace cc | 396 } // namespace cc |
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