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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_ANDROID_WINDOW_ANDROID_H_ | |
6 #define UI_ANDROID_WINDOW_ANDROID_H_ | |
7 | |
8 #include <jni.h> | |
9 #include <vector> | |
10 #include "base/android/jni_helper.h" | |
11 #include "base/android/scoped_java_ref.h" | |
12 #include "ui/base/ui_export.h" | |
13 #include "ui/gfx/vector2d_f.h" | |
14 | |
15 namespace ui { | |
16 | |
17 // Android implementation of the activity window. | |
18 class UI_EXPORT WindowAndroid { | |
19 public: | |
20 WindowAndroid(JNIEnv* env, jobject obj); | |
21 | |
22 void Destroy(JNIEnv* env, jobject obj); | |
23 | |
24 base::android::ScopedJavaLocalRef<jobject> GetJavaObject(); | |
25 | |
26 static bool RegisterWindowAndroid(JNIEnv* env); | |
27 | |
28 // The content offset is used to translate snapshots to the correct part of | |
29 // the window. | |
30 void set_content_offset(const gfx::Vector2dF& content_offset) { | |
31 content_offset_ = content_offset; | |
32 } | |
33 | |
34 bool GrabSnapshot(int content_x, int content_y, int width, int height, | |
35 std::vector<unsigned char>* png_representation); | |
36 | |
37 private: | |
38 ~WindowAndroid(); | |
39 | |
40 JavaObjectWeakGlobalRef weak_java_window_; | |
41 gfx::Vector2dF content_offset_; | |
42 | |
43 DISALLOW_COPY_AND_ASSIGN(WindowAndroid); | |
44 }; | |
45 | |
46 } // namespace ui | |
47 | |
48 #endif // UI_ANDROID_WINDOW_ANDROID_H_ | |
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