| Index: Source/core/rendering/RenderView.cpp
|
| diff --git a/Source/core/rendering/RenderView.cpp b/Source/core/rendering/RenderView.cpp
|
| index 6f2ee39eb12e6c96b822a4226e6982519d25bde2..de8d07d1456ce345bfe93fa1cd4eddafd00e8485 100644
|
| --- a/Source/core/rendering/RenderView.cpp
|
| +++ b/Source/core/rendering/RenderView.cpp
|
| @@ -589,10 +589,6 @@
|
| {
|
| HashSet<RenderBlock*> processedBlocks;
|
|
|
| - // For querying RenderLayer::compositingState()
|
| - // FIXME: this may be wrong. crbug.com/407416
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| RenderObject* end = rendererAfterPosition(m_selectionEnd, m_selectionEndPos);
|
| for (RenderObject* o = m_selectionStart; o && o != end; o = o->nextInPreOrder()) {
|
| if (!o->canBeSelectionLeaf() && o != m_selectionStart && o != m_selectionEnd)
|
| @@ -746,10 +742,6 @@
|
| if (!m_frameView || blockPaintInvalidationMode == PaintInvalidationNothing)
|
| return;
|
|
|
| - // For querying RenderLayer::compositingState()
|
| - // FIXME: this is wrong, selection should not cause eager invalidation. crbug.com/407416
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| // Have any of the old selected objects changed compared to the new selection?
|
| for (SelectedObjectMap::iterator i = oldSelectedObjects.begin(); i != oldObjectsEnd; ++i) {
|
| RenderObject* obj = i->key;
|
| @@ -802,10 +794,6 @@
|
|
|
| void RenderView::clearSelection()
|
| {
|
| - // For querying RenderLayer::compositingState()
|
| - // This is correct, since destroying render objects needs to cause eager paint invalidations.
|
| - DisableCompositingQueryAsserts disabler;
|
| -
|
| layer()->invalidatePaintForBlockSelectionGaps();
|
| setSelection(0, -1, 0, -1, PaintInvalidationNewMinusOld);
|
| }
|
|
|