Index: cc/output/shader.h |
diff --git a/cc/output/shader.h b/cc/output/shader.h |
index 7135befd3899f913c319d70544f8bb1640b32a2c..615fcb8178b7181406cc7d16d2041ef42c3fdac2 100644 |
--- a/cc/output/shader.h |
+++ b/cc/output/shader.h |
@@ -48,7 +48,6 @@ class VertexShaderPosTex { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -66,7 +65,6 @@ class VertexShaderPosTexYUVStretch { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -86,7 +84,6 @@ class VertexShaderPos { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -102,7 +99,6 @@ class VertexShaderPosTexIdentity { |
public: |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index) {} |
std::string GetShaderString() const; |
}; |
@@ -113,7 +109,6 @@ class VertexShaderPosTexTransform { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -135,7 +130,6 @@ class VertexShaderQuad { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -157,7 +151,6 @@ class VertexShaderQuadAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -182,7 +175,6 @@ class VertexShaderQuadTexTransformAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -208,7 +200,6 @@ class VertexShaderTile { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -234,7 +225,6 @@ class VertexShaderTileAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -262,7 +252,6 @@ class VertexShaderVideoTransform { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString() const; |
@@ -282,7 +271,6 @@ class FragmentTexAlphaBinding { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int fragment_tex_transform_location() const { return -1; } |
@@ -301,8 +289,7 @@ class FragmentTexColorMatrixAlphaBinding { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool usingBindUniform, |
- int* baseUniformIndex); |
+ int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int color_matrix_location() const { return color_matrix_location_; } |
int color_offset_location() const { return color_offset_location_; } |
@@ -322,7 +309,6 @@ class FragmentTexOpaqueBinding { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return -1; } |
int fragment_tex_transform_location() const { return -1; } |
@@ -341,7 +327,6 @@ class FragmentTexBackgroundBinding { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int background_color_location() const { return background_color_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -421,7 +406,6 @@ class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { |
std::string GetShaderString(TexCoordPrecision precision) const; |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
private: |
int sampler_location_; |
@@ -435,7 +419,6 @@ class FragmentShaderRGBATexAlphaAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
std::string GetShaderString(TexCoordPrecision precision) const; |
@@ -455,7 +438,6 @@ class FragmentTexClampAlphaAABinding { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -491,7 +473,6 @@ class FragmentShaderRGBATexAlphaMask { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -520,7 +501,6 @@ class FragmentShaderRGBATexAlphaMaskAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -549,7 +529,6 @@ class FragmentShaderRGBATexAlphaMaskColorMatrixAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -580,7 +559,6 @@ class FragmentShaderRGBATexAlphaColorMatrixAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -601,7 +579,6 @@ class FragmentShaderRGBATexAlphaMaskColorMatrix { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int sampler_location() const { return sampler_location_; } |
@@ -632,7 +609,6 @@ class FragmentShaderYUVVideo { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int y_texture_location() const { return y_texture_location_; } |
int u_texture_location() const { return u_texture_location_; } |
@@ -660,7 +636,6 @@ class FragmentShaderYUVAVideo { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int y_texture_location() const { return y_texture_location_; } |
@@ -690,7 +665,6 @@ class FragmentShaderColor { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int color_location() const { return color_location_; } |
@@ -707,7 +681,6 @@ class FragmentShaderColorAA { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int color_location() const { return color_location_; } |
@@ -724,7 +697,6 @@ class FragmentShaderCheckerboard { |
void Init(WebKit::WebGraphicsContext3D* context, |
unsigned program, |
- bool using_bind_uniform, |
int* base_uniform_index); |
int alpha_location() const { return alpha_location_; } |
int tex_transform_location() const { return tex_transform_location_; } |