Index: cc/layers/texture_layer.cc |
diff --git a/cc/layers/texture_layer.cc b/cc/layers/texture_layer.cc |
index 80bd4d4b59f39227974fcc6d599fb7b790ee5afe..1d21dba058ce4d17862a9f131cd1070a49954080 100644 |
--- a/cc/layers/texture_layer.cc |
+++ b/cc/layers/texture_layer.cc |
@@ -233,10 +233,6 @@ bool TextureLayer::Update(ResourceUpdateQueue* queue, |
} |
} else { |
texture_id_ = client_->PrepareTexture(); |
- DCHECK_EQ(!!texture_id_, !!client_->Context3d()); |
- if (client_->Context3d() && |
- client_->Context3d()->getGraphicsResetStatusARB() != GL_NO_ERROR) |
- texture_id_ = 0; |
updated = true; |
SetNeedsPushProperties(); |
// The texture id needs to be removed from the active tree before the |