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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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21 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 21 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
22 #include "gpu/command_buffer/service/shader_manager.h" | 22 #include "gpu/command_buffer/service/shader_manager.h" |
23 #include "gpu/command_buffer/service/texture_manager.h" | 23 #include "gpu/command_buffer/service/texture_manager.h" |
24 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 24 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
25 #include "ui/gl/gl_implementation.h" | 25 #include "ui/gl/gl_implementation.h" |
26 | 26 |
27 namespace gpu { | 27 namespace gpu { |
28 namespace gles2 { | 28 namespace gles2 { |
29 | 29 |
30 ContextGroup::ContextGroup( | 30 ContextGroup::ContextGroup( |
31 MailboxManager* mailbox_manager, | 31 const scoped_refptr<MailboxManager>& mailbox_manager, |
32 MemoryTracker* memory_tracker, | 32 const scoped_refptr<MemoryTracker>& memory_tracker, |
33 ShaderTranslatorCache* shader_translator_cache, | 33 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
34 FeatureInfo* feature_info, | 34 const scoped_refptr<FeatureInfo>& feature_info, |
35 bool bind_generates_resource) | 35 bool bind_generates_resource) |
36 : mailbox_manager_(mailbox_manager ? mailbox_manager : new MailboxManager), | 36 : mailbox_manager_(mailbox_manager), |
37 memory_tracker_(memory_tracker), | 37 memory_tracker_(memory_tracker), |
38 shader_translator_cache_(shader_translator_cache), | 38 shader_translator_cache_(shader_translator_cache), |
39 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch( | 39 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch( |
40 switches::kEnforceGLMinimums)), | 40 switches::kEnforceGLMinimums)), |
41 bind_generates_resource_(bind_generates_resource), | 41 bind_generates_resource_(bind_generates_resource), |
42 max_vertex_attribs_(0u), | 42 max_vertex_attribs_(0u), |
43 max_texture_units_(0u), | 43 max_texture_units_(0u), |
44 max_texture_image_units_(0u), | 44 max_texture_image_units_(0u), |
45 max_vertex_texture_image_units_(0u), | 45 max_vertex_texture_image_units_(0u), |
46 max_fragment_uniform_vectors_(0u), | 46 max_fragment_uniform_vectors_(0u), |
47 max_varying_vectors_(0u), | 47 max_varying_vectors_(0u), |
48 max_vertex_uniform_vectors_(0u), | 48 max_vertex_uniform_vectors_(0u), |
49 max_color_attachments_(1u), | 49 max_color_attachments_(1u), |
50 max_draw_buffers_(1u), | 50 max_draw_buffers_(1u), |
51 program_cache_(NULL), | 51 program_cache_(NULL), |
52 feature_info_(feature_info ? feature_info : new FeatureInfo), | 52 feature_info_(feature_info), |
53 draw_buffer_(GL_BACK) { | 53 draw_buffer_(GL_BACK) { |
54 { | 54 { |
| 55 if (!mailbox_manager_.get()) |
| 56 mailbox_manager_ = new MailboxManager; |
| 57 if (!feature_info.get()) |
| 58 feature_info_ = new FeatureInfo; |
55 TransferBufferManager* manager = new TransferBufferManager(); | 59 TransferBufferManager* manager = new TransferBufferManager(); |
56 transfer_buffer_manager_.reset(manager); | 60 transfer_buffer_manager_.reset(manager); |
57 manager->Initialize(); | 61 manager->Initialize(); |
58 } | 62 } |
59 | 63 |
60 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); | 64 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); |
61 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); | 65 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); |
62 id_namespaces_[id_namespaces::kProgramsAndShaders].reset( | 66 id_namespaces_[id_namespaces::kProgramsAndShaders].reset( |
63 new NonReusedIdAllocator); | 67 new NonReusedIdAllocator); |
64 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator); | 68 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator); |
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384 GLenum pname, GLint min_required, uint32* v) { | 388 GLenum pname, GLint min_required, uint32* v) { |
385 uint32 value = 0; | 389 uint32 value = 0; |
386 GetIntegerv(pname, &value); | 390 GetIntegerv(pname, &value); |
387 bool result = CheckGLFeatureU(min_required, &value); | 391 bool result = CheckGLFeatureU(min_required, &value); |
388 *v = value; | 392 *v = value; |
389 return result; | 393 return result; |
390 } | 394 } |
391 | 395 |
392 } // namespace gles2 | 396 } // namespace gles2 |
393 } // namespace gpu | 397 } // namespace gpu |
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