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Side by Side Diff: debugger/QT/SkGLWidget.cpp

Issue 513983002: Try out scalar picture sizes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Update to ToT again Created 6 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkGLWidget.h" 10 #include "SkGLWidget.h"
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61 fCurContext->resetContext(); 61 fCurContext->resetContext();
62 62
63 GrBackendRenderTargetDesc desc = this->getDesc(w, h); 63 GrBackendRenderTargetDesc desc = this->getDesc(w, h);
64 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; 64 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
65 GrRenderTarget* curRenderTarget = fCurContext->wrapBackendRenderTarget(d esc); 65 GrRenderTarget* curRenderTarget = fCurContext->wrapBackendRenderTarget(d esc);
66 SkSafeUnref(fGpuDevice); 66 SkSafeUnref(fGpuDevice);
67 SkSafeUnref(fCanvas); 67 SkSafeUnref(fCanvas);
68 fGpuDevice = SkGpuDevice::Create(curRenderTarget); 68 fGpuDevice = SkGpuDevice::Create(curRenderTarget);
69 fCanvas = new SkCanvas(fGpuDevice); 69 fCanvas = new SkCanvas(fGpuDevice);
70 } 70 }
71 fDebugger->resize(w, h); 71 fDebugger->setWindowSize(w, h);
72 draw(); 72 draw();
73 } 73 }
74 74
75 void SkGLWidget::paintGL() { 75 void SkGLWidget::paintGL() {
76 if (!this->isHidden() && fCanvas) { 76 if (!this->isHidden() && fCanvas) {
77 fDebugger->draw(fCanvas); 77 fDebugger->draw(fCanvas);
78 // TODO(chudy): Implement an optional flush button in Gui. 78 // TODO(chudy): Implement an optional flush button in Gui.
79 fCanvas->flush(); 79 fCanvas->flush();
80 emit drawComplete(); 80 emit drawComplete();
81 } 81 }
82 } 82 }
83 83
84 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) { 84 GrBackendRenderTargetDesc SkGLWidget::getDesc(int w, int h) {
85 GrBackendRenderTargetDesc desc; 85 GrBackendRenderTargetDesc desc;
86 desc.fWidth = SkScalarRoundToInt(this->width()); 86 desc.fWidth = SkScalarRoundToInt(this->width());
87 desc.fHeight = SkScalarRoundToInt(this->height()); 87 desc.fHeight = SkScalarRoundToInt(this->height());
88 desc.fConfig = kSkia8888_GrPixelConfig; 88 desc.fConfig = kSkia8888_GrPixelConfig;
89 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); 89 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt);
90 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); 90 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits);
91 GrGLint buffer; 91 GrGLint buffer;
92 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); 92 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer);
93 desc.fRenderTargetHandle = buffer; 93 desc.fRenderTargetHandle = buffer;
94 94
95 return desc; 95 return desc;
96 } 96 }
97 97
98 #endif 98 #endif
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