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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
Jun Mukai
2014/08/27 01:21:19
In athena, usually this file is named as resoure_m
Mr4D (OOO till 08-26)
2014/08/27 16:12:14
Done.
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2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "athena/resource_manager/public/resource_manager.h" | |
6 | |
7 #include <algorithm> | |
8 #include <vector> | |
9 | |
10 #include "athena/activity/public/activity.h" | |
11 #include "athena/activity/public/activity_manager.h" | |
12 #include "athena/activity/public/activity_manager_observer.h" | |
13 #include "athena/resource_manager/memory_pressure_notifier.h" | |
14 #include "athena/resource_manager/public/resource_manager_delegate.h" | |
15 #include "athena/wm/public/window_manager.h" | |
16 #include "athena/wm/public/window_manager_observer.h" | |
17 #include "base/logging.h" | |
18 #include "base/memory/scoped_ptr.h" | |
19 #include "ui/aura/window.h" | |
20 | |
21 namespace athena { | |
22 | |
23 class ResourceManagerImpl : public ResourceManager, | |
24 public WindowManagerObserver, | |
25 public ActivityManagerObserver, | |
26 public MemoryPressureObserver { | |
27 public: | |
28 ResourceManagerImpl(ResourceManagerDelegate* delegate); | |
29 virtual ~ResourceManagerImpl(); | |
30 | |
31 // ResourceManager: | |
32 virtual void SetMemoryPressureForTest( | |
33 MemoryPressureObserver::MemoryPressure pressure) OVERRIDE; | |
34 | |
35 // ActivityManagerObserver: | |
36 virtual void OnActivityStarted(Activity* activity) OVERRIDE; | |
37 virtual void OnActivityEnding(Activity* activity) OVERRIDE; | |
38 | |
39 // WindowManagerObserver: | |
40 virtual void OnOverviewModeEnter() OVERRIDE; | |
41 virtual void OnOverviewModeExit() OVERRIDE; | |
42 virtual void OnActivityOrderHasChanged() OVERRIDE; | |
43 | |
44 // MemoryPressureObserver: | |
45 virtual void OnMemoryPressure( | |
46 MemoryPressureObserver::MemoryPressure pressure) OVERRIDE; | |
47 virtual ResourceManagerDelegate* GetDelegate() OVERRIDE; | |
48 | |
49 private: | |
50 // Manage the resources for our activities. | |
51 void ManageResource(); | |
52 | |
53 // Order our activity list to the order of activities of the stream. | |
54 // TODO(skuhne): Once the ActivityManager is responsible to create this list | |
55 // for us, we can remove this code here. | |
56 void UpdateActivityOrder(); | |
57 | |
58 // The sorted (new(front) -> old(back)) activity list. | |
59 // TODO(skuhne): Once the ActivityManager is responsible to create this list | |
60 // for us, we can remove this code here. | |
Jun Mukai
2014/08/27 01:21:18
Also, it's better to be unified with WindowListPro
Mr4D (OOO till 08-26)
2014/08/27 16:12:13
I know. I have a CL queued (480293003) which adds
Jun Mukai
2014/08/27 16:57:47
Turns out I was still confused by the difference b
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61 std::vector<Activity*> activity_list_; | |
62 | |
63 // The resource manager delegate. | |
64 scoped_ptr<ResourceManagerDelegate> delegate_; | |
65 | |
66 // Keeping a reference to the current memory pressure. | |
67 MemoryPressureObserver::MemoryPressure current_memory_pressure_; | |
68 | |
69 // The memory pressure notifier. | |
70 scoped_ptr<MemoryPressureNotifier> memory_pressure_notifier_; | |
71 | |
72 DISALLOW_COPY_AND_ASSIGN(ResourceManagerImpl); | |
73 }; | |
74 | |
75 namespace { | |
76 ResourceManagerImpl* instance = NULL; | |
77 } // namespace | |
78 | |
79 ResourceManagerImpl::ResourceManagerImpl(ResourceManagerDelegate* delegate) | |
80 : delegate_(delegate), | |
81 current_memory_pressure_(MemoryPressureObserver::MEMORY_PRESSURE_UNKNOWN), | |
82 memory_pressure_notifier_(new MemoryPressureNotifier(this)) { | |
83 WindowManager::GetInstance()->AddObserver(this); | |
84 ActivityManager::Get()->AddObserver(this); | |
85 } | |
86 | |
87 ResourceManagerImpl::~ResourceManagerImpl() { | |
88 ActivityManager::Get()->RemoveObserver(this); | |
89 WindowManager::GetInstance()->RemoveObserver(this); | |
90 } | |
91 | |
92 void ResourceManagerImpl::SetMemoryPressureForTest( | |
Jun Mukai
2014/08/27 01:21:19
It might be great to cancel memory_pressure_notifi
Mr4D (OOO till 08-26)
2014/08/27 16:12:13
The TestResourceManagerDelegate will never report
Jun Mukai
2014/08/27 16:57:48
Acknowledged.
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93 MemoryPressureObserver::MemoryPressure pressure) { | |
94 OnMemoryPressure(pressure); | |
95 } | |
96 | |
97 void ResourceManagerImpl::OnActivityStarted(Activity* activity) { | |
98 // As long as we have to manage the list of activities ourselves, we need to | |
99 // order it here. | |
100 activity_list_.push_back(activity); | |
101 UpdateActivityOrder(); | |
102 // Update the activity states. | |
103 ManageResource(); | |
104 } | |
105 | |
106 void ResourceManagerImpl::OnActivityEnding(Activity* activity) { | |
107 // Remove the activity from the list again. | |
108 std::vector<Activity*>::iterator it = | |
109 std::find(activity_list_.begin(), activity_list_.end(), activity); | |
110 DCHECK(it != activity_list_.end()); | |
111 activity_list_.erase(it); | |
112 } | |
113 | |
114 void ResourceManagerImpl::OnOverviewModeEnter() { | |
115 // Nothing to do here. | |
116 } | |
117 | |
118 void ResourceManagerImpl::OnOverviewModeExit() { | |
119 // Nothing to do here. | |
120 } | |
121 | |
122 void ResourceManagerImpl::OnActivityOrderHasChanged() { | |
123 // As long as we have to manage the list of activities ourselves, we need to | |
124 // order it here. | |
125 UpdateActivityOrder(); | |
126 // Manage the resources of each activity. | |
127 ManageResource(); | |
128 } | |
129 | |
130 void ResourceManagerImpl::OnMemoryPressure( | |
131 MemoryPressureObserver::MemoryPressure pressure) { | |
132 current_memory_pressure_ = pressure; | |
133 ManageResource(); | |
134 } | |
135 | |
136 ResourceManagerDelegate* ResourceManagerImpl::GetDelegate() { | |
137 return delegate_.get(); | |
138 } | |
139 | |
140 void ResourceManagerImpl::ManageResource() { | |
141 // If there is none or only one app running we cannot do anything. | |
142 if (activity_list_.size() <= 1U) | |
143 return; | |
144 // TODO(skuhne): This algorithm needs to take all kinds of predictive analysis | |
145 // and running applications into account. For this first patch we only do a | |
146 // very simple "floating window" algorithm which is surely not good enough. | |
147 size_t max_running_activities = 5; | |
148 switch (current_memory_pressure_) { | |
149 case MEMORY_PRESSURE_UNKNOWN: | |
150 max_running_activities = 5; | |
151 break; | |
152 case MEMORY_PRESSURE_CRITICAL: | |
153 max_running_activities = 0; | |
154 break; | |
155 case MEMORY_PRESSURE_HIGH: | |
156 max_running_activities = 5; | |
157 break; | |
158 case MEMORY_PRESSURE_MODERATE: | |
159 max_running_activities = 7; | |
160 break; | |
161 case MEMORY_PRESSURE_LOW: | |
162 // No need to do anything yet. | |
Jun Mukai
2014/08/27 01:21:19
Not sure the difference between HIGH/UNKNOWN (sett
Mr4D (OOO till 08-26)
2014/08/27 16:12:13
I added another comment for unknown. You can find
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163 return; | |
164 } | |
165 Activity* oldest_media_activity = NULL; | |
166 std::vector<Activity*> unloadable_activities; | |
167 for (std::vector<Activity*>::iterator it = activity_list_.begin(); | |
168 it != activity_list_.end(); ++it) { | |
169 // The activity should not be unloaded or visible. | |
170 if ((*it)->GetCurrentState() != Activity::ACTIVITY_UNLOADED && | |
171 !(*it)->IsVisible()) { | |
172 if ((*it)->GetMediaState() == Activity::ACTIVITY_MEDIA_STATE_NONE) { | |
173 // Does not play media - so we can unload this immediately. | |
174 unloadable_activities.push_back(*it); | |
175 } else { | |
176 oldest_media_activity = *it; | |
177 } | |
178 } | |
179 } | |
180 if (unloadable_activities.size() > max_running_activities) { | |
181 unloadable_activities.back()->SetCurrentState(Activity::ACTIVITY_UNLOADED); | |
Jun Mukai
2014/08/27 01:21:18
Is it enough to set the state on only the oldest u
Mr4D (OOO till 08-26)
2014/08/27 16:12:13
The crux here is that any resource change takes ti
Jun Mukai
2014/08/27 16:57:47
Ah, I see.
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182 return; | |
183 } else if (current_memory_pressure_ == MEMORY_PRESSURE_CRITICAL) { | |
Jun Mukai
2014/08/27 01:21:18
Think that there are multiple media activities and
Mr4D (OOO till 08-26)
2014/08/27 16:12:13
That was the intent. If there is no memory left an
Jun Mukai
2014/08/27 16:57:47
Acknowledged.
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184 if (oldest_media_activity) { | |
185 oldest_media_activity->SetCurrentState(Activity::ACTIVITY_UNLOADED); | |
186 return; | |
187 } | |
188 LOG(ERROR) << "[ResourceManager]: Single activity uses too much memory."; | |
189 return; | |
190 } | |
191 LOG(WARNING) << "[ResourceManager]: No way to release memory pressure (" << | |
192 current_memory_pressure_ << | |
193 "), Activities (running, allowed, unloadable)=(" << | |
194 activity_list_.size() << ", " << | |
195 max_running_activities << ", " << | |
196 unloadable_activities.size() << ")"; | |
197 } | |
198 | |
199 void ResourceManagerImpl::UpdateActivityOrder() { | |
200 if (!activity_list_.size()) | |
Jun Mukai
2014/08/27 01:21:18
activity_list_.empty() is clearer to me
Mr4D (OOO till 08-26)
2014/08/27 16:12:13
Done.
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201 return; | |
202 std::vector<Activity*> new_activity_list; | |
203 const aura::Window::Windows children = | |
204 activity_list_[0]->GetWindow()->parent()->children();; | |
Jun Mukai
2014/08/27 01:21:18
double semicolon at end
Mr4D (OOO till 08-26)
2014/08/27 16:12:14
Done.
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205 // Find the first window in the container which is part of the application. | |
206 for (aura::Window::Windows::const_iterator child_iterator = children.begin(); | |
207 child_iterator != children.end(); ++child_iterator) { | |
208 for (std::vector<Activity*>::iterator activity_iterator = | |
209 activity_list_.begin(); | |
210 activity_iterator != activity_list_.end(); ++activity_iterator) { | |
211 if (*child_iterator == (*activity_iterator)->GetWindow()) { | |
212 new_activity_list.push_back(*activity_iterator); | |
213 activity_list_.erase(activity_iterator); | |
214 break; | |
215 } | |
216 } | |
217 } | |
218 // At this point the old list should be empty and we can swap the lists. | |
219 DCHECK(!activity_list_.size()); | |
220 activity_list_ = new_activity_list; | |
221 } | |
222 | |
223 // static | |
224 void ResourceManager::Create() { | |
225 DCHECK(!instance); | |
226 instance = new ResourceManagerImpl( | |
227 ResourceManagerDelegate::CreateResourceManagerDelegate()); | |
228 } | |
229 | |
230 // static | |
231 ResourceManager* ResourceManager::Get() { | |
232 return instance; | |
233 } | |
234 | |
235 // static | |
236 void ResourceManager::Shutdown() { | |
237 DCHECK(instance); | |
238 delete instance; | |
239 instance = NULL; | |
240 } | |
241 | |
242 ResourceManager::ResourceManager() {} | |
243 | |
244 ResourceManager::~ResourceManager() { | |
245 DCHECK(instance); | |
246 instance = NULL; | |
247 } | |
248 | |
249 } // namespace athena | |
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