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Side by Side Diff: athena/wm/split_view_controller.h

Issue 513313003: Fix crash when using title drag on a window opened while split view is active (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ 5 #ifndef ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_
6 #define ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ 6 #define ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_
7 7
8 #include "athena/athena_export.h" 8 #include "athena/athena_export.h"
9 #include "athena/wm/bezel_controller.h" 9 #include "athena/wm/bezel_controller.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 17 matching lines...) Expand all
28 28
29 virtual ~SplitViewController(); 29 virtual ~SplitViewController();
30 30
31 bool IsSplitViewModeActive() const; 31 bool IsSplitViewModeActive() const;
32 32
33 // Activates split-view mode with |left| and |right| windows. If |left| and/or 33 // Activates split-view mode with |left| and |right| windows. If |left| and/or
34 // |right| is NULL, then the first window in the window-list (which is neither 34 // |right| is NULL, then the first window in the window-list (which is neither
35 // |left| nor |right|) is selected instead. 35 // |left| nor |right|) is selected instead.
36 void ActivateSplitMode(aura::Window* left, aura::Window* right); 36 void ActivateSplitMode(aura::Window* left, aura::Window* right);
37 37
38 // Resets the internal state to an inactive state. Calling this does not 38 // Resets the internal state to an inactive state.
mfomitchev 2014/09/02 16:23:28 It looks like we call UpdateLayout(false), which d
pkotwicz 2014/09/02 17:54:35 Yup Aside: It turns out that there are two caller
39 // change the window bounds/transforms etc. The caller must take care of
40 // making any necessary changes.
41 void DeactivateSplitMode(); 39 void DeactivateSplitMode();
42 40
43 void ReplaceWindow(aura::Window* window, 41 void ReplaceWindow(aura::Window* window,
mfomitchev 2014/09/02 16:23:28 Would be good to document that this does a layout
pkotwicz 2014/09/02 17:54:35 Done. Perhaps this method should also update |win
44 aura::Window* replace_with); 42 aura::Window* replace_with);
45 43
46 // Returns the bounds that the left and right windows will have once split 44 // Returns the bounds that the left and right windows will have once split
47 // view is active and they are done animating. If |left_window_| and 45 // view is active and they are done animating. If |left_window_| and
48 // |right_window_| are still animating this may be different than their 46 // |right_window_| are still animating this may be different than their
49 // current bounds. 47 // current bounds.
50 gfx::Rect GetLeftTargetBounds(); 48 gfx::Rect GetLeftTargetBounds();
51 gfx::Rect GetRightTargetBounds(); 49 gfx::Rect GetRightTargetBounds();
52 50
53 aura::Window* left_window() { return left_window_; } 51 aura::Window* left_window() { return left_window_; }
54 aura::Window* right_window() { return right_window_; } 52 aura::Window* right_window() { return right_window_; }
55 53
56 private: 54 private:
57 enum State { 55 enum State {
58 // Split View mode is not active. |left_window_| and |right_window| are 56 // Split View mode is not active. |left_window_| and |right_window| are
59 // NULL. 57 // NULL.
60 INACTIVE, 58 INACTIVE,
61 // Two windows |left_window_| and |right_window| are shown side by side and 59 // Two windows |left_window_| and |right_window| are shown side by side and
62 // there is a horizontal scroll in progress which is dragging the separator 60 // there is a horizontal scroll in progress which is dragging the separator
63 // between the two windows. 61 // between the two windows.
64 SCROLLING, 62 SCROLLING,
65 // Split View mode is active with |left_window_| and |right_window| showing 63 // Split View mode is active with |left_window_| and |right_window| showing
66 // side by side each occupying half the screen. No scroll in progress. 64 // side by side each occupying half the screen. No scroll in progress.
67 ACTIVE 65 ACTIVE
68 }; 66 };
69 67
70 void UpdateLayout(bool animate); 68 void UpdateLayout(bool animate);
71 69
72 void SetWindowTransform(aura::Window* left_window, 70 void SetWindowTransforms(const gfx::Transform& left_transform,
73 const gfx::Transform& transform, 71 const gfx::Transform& right_transform,
74 bool animate); 72 bool animate);
75 73
76 void OnAnimationCompleted(aura::Window* window); 74 // Called when the animation initiated by SetWindowTransforms() completes.
75 void OnAnimationCompleted();
77 76
78 void UpdateSeparatorPositionFromScrollDelta(float delta); 77 void UpdateSeparatorPositionFromScrollDelta(float delta);
79 78
80 // BezelController::ScrollDelegate: 79 // BezelController::ScrollDelegate:
81 virtual void ScrollBegin(BezelController::Bezel bezel, float delta) OVERRIDE; 80 virtual void ScrollBegin(BezelController::Bezel bezel, float delta) OVERRIDE;
82 virtual void ScrollEnd() OVERRIDE; 81 virtual void ScrollEnd() OVERRIDE;
83 virtual void ScrollUpdate(float delta) OVERRIDE; 82 virtual void ScrollUpdate(float delta) OVERRIDE;
84 virtual bool CanScroll() OVERRIDE; 83 virtual bool CanScroll() OVERRIDE;
85 84
86 State state_; 85 State state_;
(...skipping 13 matching lines...) Expand all
100 int separator_position_; 99 int separator_position_;
101 100
102 base::WeakPtrFactory<SplitViewController> weak_factory_; 101 base::WeakPtrFactory<SplitViewController> weak_factory_;
103 102
104 DISALLOW_COPY_AND_ASSIGN(SplitViewController); 103 DISALLOW_COPY_AND_ASSIGN(SplitViewController);
105 }; 104 };
106 105
107 } // namespace athena 106 } // namespace athena
108 107
109 #endif // ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ 108 #endif // ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_
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