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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "athena/wm/split_view_controller.h" | 5 #include "athena/wm/split_view_controller.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 | 8 |
| 9 #include "athena/wm/public/window_list_provider.h" | 9 #include "athena/wm/public/window_list_provider.h" |
| 10 #include "athena/wm/public/window_manager.h" | 10 #include "athena/wm/public/window_manager.h" |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 105 CHECK(IsSplitViewModeActive()); | 105 CHECK(IsSplitViewModeActive()); |
| 106 CHECK(replace_with); | 106 CHECK(replace_with); |
| 107 CHECK(window == left_window_ || window == right_window_); | 107 CHECK(window == left_window_ || window == right_window_); |
| 108 CHECK(replace_with != left_window_ && replace_with != right_window_); | 108 CHECK(replace_with != left_window_ && replace_with != right_window_); |
| 109 #if !defined(NDEBUG) | 109 #if !defined(NDEBUG) |
| 110 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 110 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
| 111 DCHECK(std::find(windows.begin(), windows.end(), replace_with) != | 111 DCHECK(std::find(windows.begin(), windows.end(), replace_with) != |
| 112 windows.end()); | 112 windows.end()); |
| 113 #endif | 113 #endif |
| 114 | 114 |
| 115 replace_with->SetBounds(window->bounds()); | |
| 116 replace_with->SetTransform(gfx::Transform()); | |
| 117 if (window == left_window_) | 115 if (window == left_window_) |
| 118 left_window_ = replace_with; | 116 left_window_ = replace_with; |
| 119 else | 117 else |
| 120 right_window_ = replace_with; | 118 right_window_ = replace_with; |
| 121 wm::ActivateWindow(replace_with); | 119 wm::ActivateWindow(replace_with); |
| 120 UpdateLayout(false); | |
| 122 window->SetTransform(gfx::Transform()); | 121 window->SetTransform(gfx::Transform()); |
| 123 } | 122 } |
| 124 | 123 |
| 125 void SplitViewController::DeactivateSplitMode() { | 124 void SplitViewController::DeactivateSplitMode() { |
| 126 CHECK_NE(SCROLLING, state_); | 125 CHECK_NE(SCROLLING, state_); |
| 127 state_ = INACTIVE; | 126 state_ = INACTIVE; |
| 127 UpdateLayout(false); | |
| 128 left_window_ = right_window_ = NULL; | 128 left_window_ = right_window_ = NULL; |
| 129 } | 129 } |
| 130 | 130 |
| 131 gfx::Rect SplitViewController::GetLeftTargetBounds() { | 131 gfx::Rect SplitViewController::GetLeftTargetBounds() { |
| 132 gfx::Rect work_area = | 132 gfx::Rect work_area = |
| 133 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); | 133 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
| 134 return gfx::Rect(0, 0, container_->bounds().width() / 2, work_area.height()); | 134 return gfx::Rect(0, 0, container_->bounds().width() / 2, work_area.height()); |
| 135 } | 135 } |
| 136 | 136 |
| 137 gfx::Rect SplitViewController::GetRightTargetBounds() { | 137 gfx::Rect SplitViewController::GetRightTargetBounds() { |
| 138 gfx::Rect work_area = | 138 gfx::Rect work_area = |
| 139 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); | 139 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
| 140 int container_width = container_->bounds().width(); | 140 int container_width = container_->bounds().width(); |
| 141 return gfx::Rect( | 141 return gfx::Rect( |
| 142 container_width / 2, 0, container_width / 2, work_area.height()); | 142 container_width / 2, 0, container_width / 2, work_area.height()); |
| 143 } | 143 } |
| 144 | 144 |
| 145 void SplitViewController::UpdateLayout(bool animate) { | 145 void SplitViewController::UpdateLayout(bool animate) { |
| 146 if (!left_window_) | 146 if (!left_window_) |
| 147 return; | 147 return; |
| 148 CHECK(right_window_); | 148 CHECK(right_window_); |
| 149 gfx::Transform left_transform; | |
| 150 gfx::Transform right_transform; | |
| 151 int container_width = container_->GetBoundsInScreen().width(); | |
| 152 if (state_ == ACTIVE) { | 149 if (state_ == ACTIVE) { |
| 153 // Windows should be resized via an animation when entering the ACTIVE | 150 if (animate) { |
| 154 // state. | 151 gfx::Transform left_transform = GetTargetTransformForBoundsAnimation( |
| 155 CHECK(animate); | 152 left_window_->bounds(), GetLeftTargetBounds()); |
| 156 // We scale the windows here, but when the animation finishes, we reset | 153 gfx::Transform right_transform = GetTargetTransformForBoundsAnimation( |
| 157 // the scaling and update the window bounds to the proper size - see | 154 right_window_->bounds(), GetRightTargetBounds()); |
| 158 // OnAnimationCompleted(). | 155 SetWindowTransforms(left_transform, right_transform, true); |
| 159 left_transform = GetTargetTransformForBoundsAnimation( | 156 } else { |
| 160 left_window_->bounds(), GetLeftTargetBounds()); | 157 left_window_->SetBounds(GetLeftTargetBounds()); |
| 161 right_transform = GetTargetTransformForBoundsAnimation( | 158 right_window_->SetBounds(GetRightTargetBounds()); |
| 162 right_window_->bounds(), GetRightTargetBounds()); | 159 SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); |
| 160 } | |
| 161 } else if (state_ == INACTIVE && !animate) { | |
| 162 SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); | |
| 163 } else { | 163 } else { |
| 164 left_transform.Translate(separator_position_ - container_width, 0); | 164 gfx::Transform left_transform; |
| 165 left_transform.Translate(separator_position_ - container_->bounds().width(), | |
| 166 0); | |
| 167 gfx::Transform right_transform; | |
| 165 right_transform.Translate(separator_position_, 0); | 168 right_transform.Translate(separator_position_, 0); |
| 166 } | 169 SetWindowTransforms(left_transform, right_transform, animate); |
| 167 left_window_->Show(); | |
| 168 right_window_->Show(); | |
| 169 SetWindowTransform(left_window_, left_transform, animate); | |
| 170 SetWindowTransform(right_window_, right_transform, animate); | |
| 171 } | |
| 172 | |
| 173 void SplitViewController::SetWindowTransform(aura::Window* window, | |
| 174 const gfx::Transform& transform, | |
| 175 bool animate) { | |
| 176 if (animate) { | |
| 177 scoped_refptr<ui::LayerAnimator> animator = window->layer()->GetAnimator(); | |
| 178 ui::ScopedLayerAnimationSettings settings(animator); | |
| 179 settings.SetPreemptionStrategy( | |
| 180 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 181 settings.AddObserver(new ui::ClosureAnimationObserver( | |
| 182 base::Bind(&SplitViewController::OnAnimationCompleted, | |
| 183 weak_factory_.GetWeakPtr(), | |
| 184 window))); | |
| 185 window->SetTransform(transform); | |
| 186 } else { | |
| 187 window->SetTransform(transform); | |
| 188 } | 170 } |
| 189 } | 171 } |
| 190 | 172 |
| 191 void SplitViewController::OnAnimationCompleted(aura::Window* window) { | 173 void SplitViewController::SetWindowTransforms( |
| 174 const gfx::Transform& left_transform, | |
| 175 const gfx::Transform& right_transform, | |
| 176 bool animate) { | |
| 177 if (animate) { | |
| 178 ui::ScopedLayerAnimationSettings left_settings( | |
| 179 left_window_->layer()->GetAnimator()); | |
| 180 left_settings.SetPreemptionStrategy( | |
| 181 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 182 left_window_->SetTransform(left_transform); | |
| 183 | |
| 184 ui::ScopedLayerAnimationSettings right_settings( | |
| 185 right_window_->layer()->GetAnimator()); | |
| 186 right_settings.SetPreemptionStrategy( | |
| 187 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 188 right_settings.AddObserver(new ui::ClosureAnimationObserver( | |
| 189 base::Bind(&SplitViewController::OnAnimationCompleted, | |
| 190 weak_factory_.GetWeakPtr()))); | |
| 191 right_window_->SetTransform(right_transform); | |
| 192 } else { | |
| 193 left_window_->SetTransform(left_transform); | |
| 194 right_window_->SetTransform(right_transform); | |
| 195 } | |
| 196 } | |
| 197 | |
| 198 void SplitViewController::OnAnimationCompleted() { | |
| 192 // Animation can be cancelled when deactivated. | 199 // Animation can be cancelled when deactivated. |
| 193 if (left_window_ == NULL) | 200 if (left_window_ == NULL) |
| 194 return; | 201 return; |
| 195 DCHECK(window == left_window_ || window == right_window_); | 202 UpdateLayout(false); |
| 196 if (state_ == ACTIVE) { | 203 |
| 197 window->SetTransform(gfx::Transform()); | 204 if (state_ == INACTIVE) { |
| 198 if (window == left_window_) | 205 left_window_ = NULL; |
| 199 left_window_->SetBounds(GetLeftTargetBounds()); | 206 right_window_ = NULL; |
| 200 else | |
| 201 right_window_->SetBounds(GetRightTargetBounds()); | |
| 202 } else { | |
| 203 int container_width = container_->bounds().width(); | |
| 204 window->SetTransform(gfx::Transform()); | |
| 205 if (window == left_window_) { | |
| 206 if (separator_position_ == 0) | |
| 207 left_window_->Hide(); | |
|
pkotwicz
2014/08/28 22:03:45
I couldn't figure out why the window is hidden. Ac
sadrul
2014/08/29 13:31:30
I believe the idea here is to hide the window that
pkotwicz
2014/08/29 14:44:45
I have brought back the 'hide window' functionalit
sadrul
2014/08/29 15:06:02
We do hide non-visible windows in some cases (e.g.
pkotwicz
2014/08/29 18:07:42
I have modified the unit test as requested
| |
| 208 if (state_ == INACTIVE) | |
| 209 left_window_ = NULL; | |
| 210 } else { | |
| 211 if (separator_position_ == container_width) | |
| 212 right_window_->Hide(); | |
| 213 if (state_ == INACTIVE) | |
| 214 right_window_ = NULL; | |
| 215 } | |
| 216 } | 207 } |
| 217 } | 208 } |
| 218 | 209 |
| 219 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { | 210 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { |
| 220 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); | 211 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); |
| 221 const gfx::Rect& display_bounds = | 212 const gfx::Rect& display_bounds = |
| 222 screen->GetDisplayNearestWindow(container_).bounds(); | 213 screen->GetDisplayNearestWindow(container_).bounds(); |
| 223 gfx::Rect container_bounds = container_->GetBoundsInScreen(); | 214 gfx::Rect container_bounds = container_->GetBoundsInScreen(); |
| 224 separator_position_ = | 215 separator_position_ = |
| 225 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() | 216 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() |
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| 288 } | 279 } |
| 289 | 280 |
| 290 bool SplitViewController::CanScroll() { | 281 bool SplitViewController::CanScroll() { |
| 291 // TODO(mfomitchev): return false in vertical orientation, in full screen. | 282 // TODO(mfomitchev): return false in vertical orientation, in full screen. |
| 292 bool result = (!IsSplitViewModeActive() && | 283 bool result = (!IsSplitViewModeActive() && |
| 293 window_list_provider_->GetWindowList().size() >= 2); | 284 window_list_provider_->GetWindowList().size() >= 2); |
| 294 return result; | 285 return result; |
| 295 } | 286 } |
| 296 | 287 |
| 297 } // namespace athena | 288 } // namespace athena |
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