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Side by Side Diff: dm/DMReplayTask.cpp

Issue 51243003: DM: add --rtree. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: same order Created 7 years, 1 month ago
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1 #include "DMReplayTask.h" 1 #include "DMReplayTask.h"
2 #include "DMWriteTask.h" 2 #include "DMWriteTask.h"
3 #include "DMUtil.h" 3 #include "DMUtil.h"
4 4
5 #include "SkCommandLineFlags.h" 5 #include "SkCommandLineFlags.h"
6 #include "SkPicture.h" 6 #include "SkPicture.h"
7 7
8 DEFINE_bool(replay, false, "If true, run picture replay tests."); 8 DEFINE_bool(replay, false, "If true, run picture replay tests.");
9 DEFINE_bool(rtree, false, "If true, run picture replay tests with an rtree.");
9 10
10 namespace DM { 11 namespace DM {
11 12
13 static const char* kReplay = "replay";
14 static const char* kRTree = "rtree";
15
16 static const char* flags_name(uint32_t flags) {
17 switch (flags) {
18 case 0: return kRepla y;
19 case SkPicture::kOptimizeForClippedPlayback_RecordingFlag: return kRTree ;
20 default: return "hey-g ive-me-a-name";
epoger 2013/10/30 19:37:01 maybe SkASSERT failure in this case?
21 }
22 }
23
12 ReplayTask::ReplayTask(const Task& parent, 24 ReplayTask::ReplayTask(const Task& parent,
13 skiagm::GM* gm, 25 skiagm::GM* gm,
14 SkBitmap reference) 26 SkBitmap reference,
27 uint32_t recordFlags)
15 : Task(parent) 28 : Task(parent)
16 , fName(UnderJoin(parent.name().c_str(), "replay")) 29 , fName(UnderJoin(parent.name().c_str(), flags_name(recordFlags)))
17 , fGM(gm) 30 , fGM(gm)
18 , fReference(reference) 31 , fReference(reference)
32 , fRecordFlags(recordFlags)
19 {} 33 {}
20 34
21 void ReplayTask::draw() { 35 void ReplayTask::draw() {
22 SkPicture recorded; 36 SkPicture recorded;
23 RecordPicture(fGM.get(), &recorded); 37 RecordPicture(fGM.get(), &recorded, fRecordFlags);
24 38
25 SkBitmap bitmap; 39 SkBitmap bitmap;
26 SetupBitmap(fReference.config(), fGM.get(), &bitmap); 40 SetupBitmap(fReference.config(), fGM.get(), &bitmap);
27 DrawPicture(&recorded, &bitmap); 41 DrawPicture(&recorded, &bitmap);
28 if (!BitmapsEqual(bitmap, fReference)) { 42 if (!BitmapsEqual(bitmap, fReference)) {
29 this->fail(); 43 this->fail();
30 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); 44 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
31 } 45 }
32 } 46 }
33 47
34 bool ReplayTask::shouldSkip() const { 48 bool ReplayTask::shouldSkip() const {
35 return !FLAGS_replay || fGM->getFlags() & skiagm::GM::kSkipPicture_Flag; 49 if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) {
50 return true;
51 }
52
53 if (FLAGS_rtree && flags_name(fRecordFlags) == kRTree) {
epoger 2013/10/30 19:37:01 It seems very strange to me that we change code pa
54 return false;
epoger 2013/10/30 19:37:01 Maybe it's just me, but I would find it easier to
55 }
56 if (FLAGS_replay && flags_name(fRecordFlags) == kReplay) {
epoger 2013/10/30 19:37:01 Here and above, please put in more parentheses. N
57 return false;
58 }
59 return true;
36 } 60 }
37 61
38 } // namespace DM 62 } // namespace DM
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