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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/compositing_iosurface_layer_mac.h" | 5 #include "content/browser/compositor/io_surface_layer_mac.h" |
6 | 6 |
7 #include <CoreFoundation/CoreFoundation.h> | 7 #include <CoreFoundation/CoreFoundation.h> |
8 #include <OpenGL/gl.h> | 8 #include <OpenGL/gl.h> |
9 | 9 |
10 #include "base/mac/mac_util.h" | 10 #include "base/mac/mac_util.h" |
11 #include "base/mac/sdk_forward_declarations.h" | 11 #include "base/mac/sdk_forward_declarations.h" |
12 #include "content/browser/renderer_host/render_widget_host_impl.h" | 12 #include "content/browser/renderer_host/render_widget_host_impl.h" |
13 #include "content/browser/renderer_host/render_widget_host_view_mac.h" | 13 #include "content/browser/renderer_host/render_widget_host_view_mac.h" |
14 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" | 14 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" |
15 #include "content/browser/renderer_host/compositing_iosurface_mac.h" | 15 #include "content/browser/renderer_host/compositing_iosurface_mac.h" |
16 #include "ui/base/cocoa/animation_utils.h" | 16 #include "ui/base/cocoa/animation_utils.h" |
17 #include "ui/gfx/size_conversions.h" | 17 #include "ui/gfx/size_conversions.h" |
18 #include "ui/gl/gpu_switching_manager.h" | 18 #include "ui/gl/gpu_switching_manager.h" |
19 | 19 |
20 //////////////////////////////////////////////////////////////////////////////// | 20 //////////////////////////////////////////////////////////////////////////////// |
21 // CompositingIOSurfaceLayerHelper | 21 // IOSurfaceLayerHelper |
22 | 22 |
23 namespace content { | 23 namespace content { |
24 | 24 |
25 CompositingIOSurfaceLayerHelper::CompositingIOSurfaceLayerHelper( | 25 IOSurfaceLayerHelper::IOSurfaceLayerHelper( |
26 CompositingIOSurfaceLayerClient* client, | 26 IOSurfaceLayerClient* client, |
27 CompositingIOSurfaceLayer* layer) | 27 IOSurfaceLayer* layer) |
28 : client_(client), | 28 : client_(client), |
29 layer_(layer), | 29 layer_(layer), |
30 needs_display_(false), | 30 needs_display_(false), |
31 has_pending_frame_(false), | 31 has_pending_frame_(false), |
32 did_not_draw_counter_(0), | 32 did_not_draw_counter_(0), |
33 is_pumping_frames_(false), | 33 is_pumping_frames_(false), |
34 timer_( | 34 timer_( |
35 FROM_HERE, | 35 FROM_HERE, |
36 base::TimeDelta::FromSeconds(1) / 6, | 36 base::TimeDelta::FromSeconds(1) / 6, |
37 this, | 37 this, |
38 &CompositingIOSurfaceLayerHelper::TimerFired) {} | 38 &IOSurfaceLayerHelper::TimerFired) {} |
39 | 39 |
40 CompositingIOSurfaceLayerHelper::~CompositingIOSurfaceLayerHelper() { | 40 IOSurfaceLayerHelper::~IOSurfaceLayerHelper() { |
41 // Any acks that were waiting on this layer to draw will not occur, so ack | 41 // Any acks that were waiting on this layer to draw will not occur, so ack |
42 // them now to prevent blocking the renderer. | 42 // them now to prevent blocking the renderer. |
43 AckPendingFrame(true); | 43 AckPendingFrame(true); |
44 } | 44 } |
45 | 45 |
46 void CompositingIOSurfaceLayerHelper::GotNewFrame() { | 46 void IOSurfaceLayerHelper::GotNewFrame() { |
47 // A trace value of 2 indicates that there is a pending swap ack. See | 47 // A trace value of 2 indicates that there is a pending swap ack. See |
48 // canDrawInCGLContext for other value meanings. | 48 // canDrawInCGLContext for other value meanings. |
49 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); | 49 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); |
50 | 50 |
51 has_pending_frame_ = true; | 51 has_pending_frame_ = true; |
52 needs_display_ = true; | 52 needs_display_ = true; |
53 timer_.Reset(); | 53 timer_.Reset(); |
54 | 54 |
55 // If reqested, draw immediately and don't bother trying to use the | 55 // If reqested, draw immediately and don't bother trying to use the |
56 // isAsynchronous property to ensure smooth animation. If this is while | 56 // isAsynchronous property to ensure smooth animation. If this is while |
57 // frames are being pumped then ack and display immediately to get a | 57 // frames are being pumped then ack and display immediately to get a |
58 // correct-sized frame displayed as soon as possible. | 58 // correct-sized frame displayed as soon as possible. |
59 if (is_pumping_frames_ || client_->AcceleratedLayerShouldAckImmediately()) { | 59 if (is_pumping_frames_ || client_->IOSurfaceLayerShouldAckImmediately()) { |
60 SetNeedsDisplayAndDisplayAndAck(); | 60 SetNeedsDisplayAndDisplayAndAck(); |
61 } else { | 61 } else { |
62 if (![layer_ isAsynchronous]) | 62 if (![layer_ isAsynchronous]) |
63 [layer_ setAsynchronous:YES]; | 63 [layer_ setAsynchronous:YES]; |
64 } | 64 } |
65 } | 65 } |
66 | 66 |
67 void CompositingIOSurfaceLayerHelper::SetNeedsDisplay() { | 67 void IOSurfaceLayerHelper::SetNeedsDisplay() { |
68 needs_display_ = true; | 68 needs_display_ = true; |
69 } | 69 } |
70 | 70 |
71 bool CompositingIOSurfaceLayerHelper::CanDraw() { | 71 bool IOSurfaceLayerHelper::CanDraw() { |
72 // If we return NO 30 times in a row, switch to being synchronous to avoid | 72 // If we return NO 30 times in a row, switch to being synchronous to avoid |
73 // burning CPU cycles on this callback. | 73 // burning CPU cycles on this callback. |
74 if (needs_display_) { | 74 if (needs_display_) { |
75 did_not_draw_counter_ = 0; | 75 did_not_draw_counter_ = 0; |
76 } else { | 76 } else { |
77 did_not_draw_counter_ += 1; | 77 did_not_draw_counter_ += 1; |
78 if (did_not_draw_counter_ == 30) | 78 if (did_not_draw_counter_ == 30) |
79 [layer_ setAsynchronous:NO]; | 79 [layer_ setAsynchronous:NO]; |
80 } | 80 } |
81 | 81 |
82 // Add an instantaneous blip to the PendingSwapAck state to indicate | 82 // Add an instantaneous blip to the PendingSwapAck state to indicate |
83 // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually | 83 // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually |
84 // from 2, indicating that a swap ack is pending) indicates that we | 84 // from 2, indicating that a swap ack is pending) indicates that we |
85 // requested a draw. A blip up to 1 (usually from 0, indicating there is no | 85 // requested a draw. A blip up to 1 (usually from 0, indicating there is no |
86 // pending swap ack) indicates that we did not request a draw. This would | 86 // pending swap ack) indicates that we did not request a draw. This would |
87 // be more natural to do with a tracing pseudo-thread | 87 // be more natural to do with a tracing pseudo-thread |
88 // http://crbug.com/366300 | 88 // http://crbug.com/366300 |
89 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, needs_display_ ? 3 : 1); | 89 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, needs_display_ ? 3 : 1); |
90 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, | 90 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, |
91 has_pending_frame_ ? 2 : 0); | 91 has_pending_frame_ ? 2 : 0); |
92 | 92 |
93 return needs_display_; | 93 return needs_display_; |
94 } | 94 } |
95 | 95 |
96 void CompositingIOSurfaceLayerHelper::DidDraw(bool success) { | 96 void IOSurfaceLayerHelper::DidDraw(bool success) { |
97 needs_display_ = false; | 97 needs_display_ = false; |
98 AckPendingFrame(success); | 98 AckPendingFrame(success); |
99 } | 99 } |
100 | 100 |
101 void CompositingIOSurfaceLayerHelper::AckPendingFrame(bool success) { | 101 void IOSurfaceLayerHelper::AckPendingFrame(bool success) { |
102 if (!has_pending_frame_) | 102 if (!has_pending_frame_) |
103 return; | 103 return; |
104 has_pending_frame_ = false; | 104 has_pending_frame_ = false; |
105 if (success) | 105 if (success) |
106 client_->AcceleratedLayerDidDrawFrame(); | 106 client_->IOSurfaceLayerDidDrawFrame(); |
107 else | 107 else |
108 client_->AcceleratedLayerHitError(); | 108 client_->IOSurfaceLayerHitError(); |
109 // A trace value of 0 indicates that there is no longer a pending swap ack. | 109 // A trace value of 0 indicates that there is no longer a pending swap ack. |
110 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); | 110 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); |
111 } | 111 } |
112 | 112 |
113 void CompositingIOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { | 113 void IOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { |
114 // Drawing using setNeedsDisplay and displayIfNeeded will result in | 114 // Drawing using setNeedsDisplay and displayIfNeeded will result in |
115 // subsequent canDrawInCGLContext callbacks getting dropped, and jerky | 115 // subsequent canDrawInCGLContext callbacks getting dropped, and jerky |
116 // animation. Disable asynchronous drawing before issuing these calls as a | 116 // animation. Disable asynchronous drawing before issuing these calls as a |
117 // workaround. | 117 // workaround. |
118 // http://crbug.com/395827 | 118 // http://crbug.com/395827 |
119 if ([layer_ isAsynchronous]) | 119 if ([layer_ isAsynchronous]) |
120 [layer_ setAsynchronous:NO]; | 120 [layer_ setAsynchronous:NO]; |
121 | 121 |
122 [layer_ setNeedsDisplay]; | 122 [layer_ setNeedsDisplay]; |
123 DisplayIfNeededAndAck(); | 123 DisplayIfNeededAndAck(); |
124 } | 124 } |
125 | 125 |
126 void CompositingIOSurfaceLayerHelper::DisplayIfNeededAndAck() { | 126 void IOSurfaceLayerHelper::DisplayIfNeededAndAck() { |
127 if (!needs_display_) | 127 if (!needs_display_) |
128 return; | 128 return; |
129 | 129 |
130 // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before | 130 // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before |
131 // issuing displayIfNeeded. | 131 // issuing displayIfNeeded. |
132 // http://crbug.com/395827 | 132 // http://crbug.com/395827 |
133 if ([layer_ isAsynchronous]) | 133 if ([layer_ isAsynchronous]) |
134 [layer_ setAsynchronous:NO]; | 134 [layer_ setAsynchronous:NO]; |
135 | 135 |
136 // Do not bother drawing while pumping new frames -- wait until the waiting | 136 // Do not bother drawing while pumping new frames -- wait until the waiting |
137 // block ends to draw any of the new frames. | 137 // block ends to draw any of the new frames. |
138 if (!is_pumping_frames_) | 138 if (!is_pumping_frames_) |
139 [layer_ displayIfNeeded]; | 139 [layer_ displayIfNeeded]; |
140 | 140 |
141 // Calls to setNeedsDisplay can sometimes be ignored, especially if issued | 141 // Calls to setNeedsDisplay can sometimes be ignored, especially if issued |
142 // rapidly (e.g, with vsync off). This is unacceptable because the failure | 142 // rapidly (e.g, with vsync off). This is unacceptable because the failure |
143 // to ack a single frame will hang the renderer. Ensure that the renderer | 143 // to ack a single frame will hang the renderer. Ensure that the renderer |
144 // not be blocked by lying and claiming that we drew the frame. | 144 // not be blocked by lying and claiming that we drew the frame. |
145 AckPendingFrame(true); | 145 AckPendingFrame(true); |
146 } | 146 } |
147 | 147 |
148 void CompositingIOSurfaceLayerHelper::TimerFired() { | 148 void IOSurfaceLayerHelper::TimerFired() { |
149 SetNeedsDisplayAndDisplayAndAck(); | 149 SetNeedsDisplayAndDisplayAndAck(); |
150 } | 150 } |
151 | 151 |
152 void CompositingIOSurfaceLayerHelper::BeginPumpingFrames() { | 152 void IOSurfaceLayerHelper::BeginPumpingFrames() { |
153 is_pumping_frames_ = true; | 153 is_pumping_frames_ = true; |
154 } | 154 } |
155 | 155 |
156 void CompositingIOSurfaceLayerHelper::EndPumpingFrames() { | 156 void IOSurfaceLayerHelper::EndPumpingFrames() { |
157 is_pumping_frames_ = false; | 157 is_pumping_frames_ = false; |
158 DisplayIfNeededAndAck(); | 158 DisplayIfNeededAndAck(); |
159 } | 159 } |
160 | 160 |
161 } // namespace content | 161 } // namespace content |
162 | 162 |
163 //////////////////////////////////////////////////////////////////////////////// | 163 //////////////////////////////////////////////////////////////////////////////// |
164 // CompositingIOSurfaceLayer | 164 // IOSurfaceLayer |
165 | 165 |
166 @implementation CompositingIOSurfaceLayer | 166 @implementation IOSurfaceLayer |
167 | 167 |
168 - (content::CompositingIOSurfaceMac*)iosurface { | 168 - (content::CompositingIOSurfaceMac*)iosurface { |
169 return iosurface_.get(); | 169 return iosurface_.get(); |
170 } | 170 } |
171 | 171 |
172 - (content::CompositingIOSurfaceContext*)context { | 172 - (content::CompositingIOSurfaceContext*)context { |
173 return context_.get(); | 173 return context_.get(); |
174 } | 174 } |
175 | 175 |
176 - (id)initWithIOSurface:(scoped_refptr<content::CompositingIOSurfaceMac>) | 176 - (id)initWithClient:(content::IOSurfaceLayerClient*)client |
177 iosurface | 177 withScaleFactor:(float)scale_factor { |
178 withScaleFactor:(float)scale_factor | |
179 withClient:(content::CompositingIOSurfaceLayerClient*)client { | |
180 DCHECK(iosurface); | |
181 if (self = [super init]) { | 178 if (self = [super init]) { |
182 helper_.reset(new content::CompositingIOSurfaceLayerHelper(client, self)); | 179 helper_.reset(new content::IOSurfaceLayerHelper(client, self)); |
183 | 180 |
184 iosurface_ = iosurface; | 181 iosurface_ = content::CompositingIOSurfaceMac::Create(); |
185 context_ = content::CompositingIOSurfaceContext::Get( | 182 context_ = content::CompositingIOSurfaceContext::Get( |
186 content::CompositingIOSurfaceContext::kCALayerContextWindowNumber); | 183 content::CompositingIOSurfaceContext::kCALayerContextWindowNumber); |
187 if (!context_) { | 184 if (!iosurface_ || !context_) { |
188 LOG(ERROR) << "Failed create CompositingIOSurfaceContext"; | 185 LOG(ERROR) << "Failed create CompositingIOSurface or context"; |
189 [self resetClient]; | 186 [self resetClient]; |
190 [self release]; | 187 [self release]; |
191 return nil; | 188 return nil; |
192 } | 189 } |
193 | 190 |
194 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; | 191 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; |
195 [self setAnchorPoint:CGPointMake(0, 0)]; | 192 [self setAnchorPoint:CGPointMake(0, 0)]; |
196 // Setting contents gravity is necessary to prevent the layer from being | 193 // Setting contents gravity is necessary to prevent the layer from being |
197 // scaled during dyanmic resizes (especially with devtools open). | 194 // scaled during dyanmic resizes (especially with devtools open). |
198 [self setContentsGravity:kCAGravityTopLeft]; | 195 [self setContentsGravity:kCAGravityTopLeft]; |
199 if ([self respondsToSelector:(@selector(setContentsScale:))]) { | 196 if ([self respondsToSelector:(@selector(setContentsScale:))]) { |
200 [self setContentsScale:scale_factor]; | 197 [self setContentsScale:scale_factor]; |
201 } | 198 } |
202 } | 199 } |
203 return self; | 200 return self; |
204 } | 201 } |
205 | 202 |
206 - (void)dealloc { | 203 - (void)dealloc { |
207 DCHECK(!helper_); | 204 DCHECK(!helper_); |
208 [super dealloc]; | 205 [super dealloc]; |
209 } | 206 } |
210 | 207 |
| 208 - (bool)gotFrameWithIOSurface:(IOSurfaceID)io_surface_id |
| 209 withPixelSize:(gfx::Size)pixel_size |
| 210 withScaleFactor:(float)scale_factor { |
| 211 bool result = true; |
| 212 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( |
| 213 context_->cgl_context()); |
| 214 result = iosurface_->SetIOSurfaceWithContextCurrent( |
| 215 context_, io_surface_id, pixel_size, scale_factor); |
| 216 return result; |
| 217 } |
| 218 |
| 219 - (void)poisonContextAndSharegroup { |
| 220 context_->PoisonContextAndSharegroup(); |
| 221 } |
| 222 |
| 223 - (bool)hasBeenPoisoned { |
| 224 return context_->HasBeenPoisoned(); |
| 225 } |
| 226 |
| 227 - (float)scaleFactor { |
| 228 return iosurface_->scale_factor(); |
| 229 } |
| 230 |
| 231 - (int)rendererID { |
| 232 return iosurface_->GetRendererID(); |
| 233 } |
| 234 |
211 - (void)resetClient { | 235 - (void)resetClient { |
212 helper_.reset(); | 236 helper_.reset(); |
213 } | 237 } |
214 | 238 |
215 - (void)gotNewFrame { | 239 - (void)gotNewFrame { |
216 helper_->GotNewFrame(); | 240 helper_->GotNewFrame(); |
217 } | 241 } |
218 | 242 |
219 - (void)setNeedsDisplayAndDisplayAndAck { | 243 - (void)setNeedsDisplayAndDisplayAndAck { |
220 helper_->SetNeedsDisplayAndDisplayAndAck(); | 244 helper_->SetNeedsDisplayAndDisplayAndAck(); |
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258 displayTime:(const CVTimeStamp*)timeStamp { | 282 displayTime:(const CVTimeStamp*)timeStamp { |
259 if (helper_) | 283 if (helper_) |
260 return helper_->CanDraw(); | 284 return helper_->CanDraw(); |
261 return NO; | 285 return NO; |
262 } | 286 } |
263 | 287 |
264 - (void)drawInCGLContext:(CGLContextObj)glContext | 288 - (void)drawInCGLContext:(CGLContextObj)glContext |
265 pixelFormat:(CGLPixelFormatObj)pixelFormat | 289 pixelFormat:(CGLPixelFormatObj)pixelFormat |
266 forLayerTime:(CFTimeInterval)timeInterval | 290 forLayerTime:(CFTimeInterval)timeInterval |
267 displayTime:(const CVTimeStamp*)timeStamp { | 291 displayTime:(const CVTimeStamp*)timeStamp { |
268 TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext"); | 292 TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); |
269 | 293 |
270 if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) { | 294 if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) { |
271 glClearColor(1, 1, 1, 1); | 295 glClearColor(1, 1, 1, 1); |
272 glClear(GL_COLOR_BUFFER_BIT); | 296 glClear(GL_COLOR_BUFFER_BIT); |
273 return; | 297 return; |
274 } | 298 } |
275 | 299 |
276 // The correct viewport to cover the layer will be set up by the caller. | 300 // The correct viewport to cover the layer will be set up by the caller. |
277 // Transform this into a window size for DrawIOSurface, where it will be | 301 // Transform this into a window size for DrawIOSurface, where it will be |
278 // transformed back into this viewport. | 302 // transformed back into this viewport. |
(...skipping 12 matching lines...) Expand all Loading... |
291 if (helper_) | 315 if (helper_) |
292 helper_->DidDraw(draw_succeeded); | 316 helper_->DidDraw(draw_succeeded); |
293 | 317 |
294 [super drawInCGLContext:glContext | 318 [super drawInCGLContext:glContext |
295 pixelFormat:pixelFormat | 319 pixelFormat:pixelFormat |
296 forLayerTime:timeInterval | 320 forLayerTime:timeInterval |
297 displayTime:timeStamp]; | 321 displayTime:timeStamp]; |
298 } | 322 } |
299 | 323 |
300 @end | 324 @end |
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