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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/compositing_iosurface_layer_mac.h" | 5 #include "content/browser/compositor/io_surface_layer_mac.h" |
| 6 | 6 |
| 7 #include <CoreFoundation/CoreFoundation.h> | 7 #include <CoreFoundation/CoreFoundation.h> |
| 8 #include <OpenGL/gl.h> | 8 #include <OpenGL/gl.h> |
| 9 | 9 |
| 10 #include "base/mac/mac_util.h" | 10 #include "base/mac/mac_util.h" |
| 11 #include "base/mac/sdk_forward_declarations.h" | 11 #include "base/mac/sdk_forward_declarations.h" |
| 12 #include "content/browser/renderer_host/render_widget_host_impl.h" | 12 #include "content/browser/renderer_host/render_widget_host_impl.h" |
| 13 #include "content/browser/renderer_host/render_widget_host_view_mac.h" | 13 #include "content/browser/renderer_host/render_widget_host_view_mac.h" |
| 14 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" | 14 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" |
| 15 #include "content/browser/renderer_host/compositing_iosurface_mac.h" | 15 #include "content/browser/renderer_host/compositing_iosurface_mac.h" |
| 16 #include "ui/base/cocoa/animation_utils.h" | 16 #include "ui/base/cocoa/animation_utils.h" |
| 17 #include "ui/gfx/size_conversions.h" | 17 #include "ui/gfx/size_conversions.h" |
| 18 #include "ui/gl/gpu_switching_manager.h" | 18 #include "ui/gl/gpu_switching_manager.h" |
| 19 | 19 |
| 20 //////////////////////////////////////////////////////////////////////////////// | 20 //////////////////////////////////////////////////////////////////////////////// |
| 21 // CompositingIOSurfaceLayerHelper | 21 // IOSurfaceLayerHelper |
| 22 | 22 |
| 23 namespace content { | 23 namespace content { |
| 24 | 24 |
| 25 CompositingIOSurfaceLayerHelper::CompositingIOSurfaceLayerHelper( | 25 IOSurfaceLayerHelper::IOSurfaceLayerHelper( |
| 26 CompositingIOSurfaceLayerClient* client, | 26 IOSurfaceLayerClient* client, |
| 27 CompositingIOSurfaceLayer* layer) | 27 IOSurfaceLayer* layer) |
| 28 : client_(client), | 28 : client_(client), |
| 29 layer_(layer), | 29 layer_(layer), |
| 30 needs_display_(false), | 30 needs_display_(false), |
| 31 has_pending_frame_(false), | 31 has_pending_frame_(false), |
| 32 did_not_draw_counter_(0), | 32 did_not_draw_counter_(0), |
| 33 is_pumping_frames_(false), | 33 is_pumping_frames_(false), |
| 34 timer_( | 34 timer_( |
| 35 FROM_HERE, | 35 FROM_HERE, |
| 36 base::TimeDelta::FromSeconds(1) / 6, | 36 base::TimeDelta::FromSeconds(1) / 6, |
| 37 this, | 37 this, |
| 38 &CompositingIOSurfaceLayerHelper::TimerFired) {} | 38 &IOSurfaceLayerHelper::TimerFired) {} |
| 39 | 39 |
| 40 CompositingIOSurfaceLayerHelper::~CompositingIOSurfaceLayerHelper() { | 40 IOSurfaceLayerHelper::~IOSurfaceLayerHelper() { |
| 41 // Any acks that were waiting on this layer to draw will not occur, so ack | 41 // Any acks that were waiting on this layer to draw will not occur, so ack |
| 42 // them now to prevent blocking the renderer. | 42 // them now to prevent blocking the renderer. |
| 43 AckPendingFrame(true); | 43 AckPendingFrame(true); |
| 44 } | 44 } |
| 45 | 45 |
| 46 void CompositingIOSurfaceLayerHelper::GotNewFrame() { | 46 void IOSurfaceLayerHelper::GotNewFrame() { |
| 47 // A trace value of 2 indicates that there is a pending swap ack. See | 47 // A trace value of 2 indicates that there is a pending swap ack. See |
| 48 // canDrawInCGLContext for other value meanings. | 48 // canDrawInCGLContext for other value meanings. |
| 49 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); | 49 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); |
| 50 | 50 |
| 51 has_pending_frame_ = true; | 51 has_pending_frame_ = true; |
| 52 needs_display_ = true; | 52 needs_display_ = true; |
| 53 timer_.Reset(); | 53 timer_.Reset(); |
| 54 | 54 |
| 55 // If reqested, draw immediately and don't bother trying to use the | 55 // If reqested, draw immediately and don't bother trying to use the |
| 56 // isAsynchronous property to ensure smooth animation. If this is while | 56 // isAsynchronous property to ensure smooth animation. If this is while |
| 57 // frames are being pumped then ack and display immediately to get a | 57 // frames are being pumped then ack and display immediately to get a |
| 58 // correct-sized frame displayed as soon as possible. | 58 // correct-sized frame displayed as soon as possible. |
| 59 if (is_pumping_frames_ || client_->AcceleratedLayerShouldAckImmediately()) { | 59 if (is_pumping_frames_ || client_->IOSurfaceLayerShouldAckImmediately()) { |
| 60 SetNeedsDisplayAndDisplayAndAck(); | 60 SetNeedsDisplayAndDisplayAndAck(); |
| 61 } else { | 61 } else { |
| 62 if (![layer_ isAsynchronous]) | 62 if (![layer_ isAsynchronous]) |
| 63 [layer_ setAsynchronous:YES]; | 63 [layer_ setAsynchronous:YES]; |
| 64 } | 64 } |
| 65 } | 65 } |
| 66 | 66 |
| 67 void CompositingIOSurfaceLayerHelper::SetNeedsDisplay() { | 67 void IOSurfaceLayerHelper::SetNeedsDisplay() { |
| 68 needs_display_ = true; | 68 needs_display_ = true; |
| 69 } | 69 } |
| 70 | 70 |
| 71 bool CompositingIOSurfaceLayerHelper::CanDraw() { | 71 bool IOSurfaceLayerHelper::CanDraw() { |
| 72 // If we return NO 30 times in a row, switch to being synchronous to avoid | 72 // If we return NO 30 times in a row, switch to being synchronous to avoid |
| 73 // burning CPU cycles on this callback. | 73 // burning CPU cycles on this callback. |
| 74 if (needs_display_) { | 74 if (needs_display_) { |
| 75 did_not_draw_counter_ = 0; | 75 did_not_draw_counter_ = 0; |
| 76 } else { | 76 } else { |
| 77 did_not_draw_counter_ += 1; | 77 did_not_draw_counter_ += 1; |
| 78 if (did_not_draw_counter_ == 30) | 78 if (did_not_draw_counter_ == 30) |
| 79 [layer_ setAsynchronous:NO]; | 79 [layer_ setAsynchronous:NO]; |
| 80 } | 80 } |
| 81 | 81 |
| 82 // Add an instantaneous blip to the PendingSwapAck state to indicate | 82 // Add an instantaneous blip to the PendingSwapAck state to indicate |
| 83 // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually | 83 // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually |
| 84 // from 2, indicating that a swap ack is pending) indicates that we | 84 // from 2, indicating that a swap ack is pending) indicates that we |
| 85 // requested a draw. A blip up to 1 (usually from 0, indicating there is no | 85 // requested a draw. A blip up to 1 (usually from 0, indicating there is no |
| 86 // pending swap ack) indicates that we did not request a draw. This would | 86 // pending swap ack) indicates that we did not request a draw. This would |
| 87 // be more natural to do with a tracing pseudo-thread | 87 // be more natural to do with a tracing pseudo-thread |
| 88 // http://crbug.com/366300 | 88 // http://crbug.com/366300 |
| 89 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, needs_display_ ? 3 : 1); | 89 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, needs_display_ ? 3 : 1); |
| 90 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, | 90 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, |
| 91 has_pending_frame_ ? 2 : 0); | 91 has_pending_frame_ ? 2 : 0); |
| 92 | 92 |
| 93 return needs_display_; | 93 return needs_display_; |
| 94 } | 94 } |
| 95 | 95 |
| 96 void CompositingIOSurfaceLayerHelper::DidDraw(bool success) { | 96 void IOSurfaceLayerHelper::DidDraw(bool success) { |
| 97 needs_display_ = false; | 97 needs_display_ = false; |
| 98 AckPendingFrame(success); | 98 AckPendingFrame(success); |
| 99 } | 99 } |
| 100 | 100 |
| 101 void CompositingIOSurfaceLayerHelper::AckPendingFrame(bool success) { | 101 void IOSurfaceLayerHelper::AckPendingFrame(bool success) { |
| 102 if (!has_pending_frame_) | 102 if (!has_pending_frame_) |
| 103 return; | 103 return; |
| 104 has_pending_frame_ = false; | 104 has_pending_frame_ = false; |
| 105 if (success) | 105 if (success) |
| 106 client_->AcceleratedLayerDidDrawFrame(); | 106 client_->IOSurfaceLayerDidDrawFrame(); |
| 107 else | 107 else |
| 108 client_->AcceleratedLayerHitError(); | 108 client_->IOSurfaceLayerHitError(); |
| 109 // A trace value of 0 indicates that there is no longer a pending swap ack. | 109 // A trace value of 0 indicates that there is no longer a pending swap ack. |
| 110 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); | 110 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); |
| 111 } | 111 } |
| 112 | 112 |
| 113 void CompositingIOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { | 113 void IOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { |
| 114 // Drawing using setNeedsDisplay and displayIfNeeded will result in | 114 // Drawing using setNeedsDisplay and displayIfNeeded will result in |
| 115 // subsequent canDrawInCGLContext callbacks getting dropped, and jerky | 115 // subsequent canDrawInCGLContext callbacks getting dropped, and jerky |
| 116 // animation. Disable asynchronous drawing before issuing these calls as a | 116 // animation. Disable asynchronous drawing before issuing these calls as a |
| 117 // workaround. | 117 // workaround. |
| 118 // http://crbug.com/395827 | 118 // http://crbug.com/395827 |
| 119 if ([layer_ isAsynchronous]) | 119 if ([layer_ isAsynchronous]) |
| 120 [layer_ setAsynchronous:NO]; | 120 [layer_ setAsynchronous:NO]; |
| 121 | 121 |
| 122 [layer_ setNeedsDisplay]; | 122 [layer_ setNeedsDisplay]; |
| 123 DisplayIfNeededAndAck(); | 123 DisplayIfNeededAndAck(); |
| 124 } | 124 } |
| 125 | 125 |
| 126 void CompositingIOSurfaceLayerHelper::DisplayIfNeededAndAck() { | 126 void IOSurfaceLayerHelper::DisplayIfNeededAndAck() { |
| 127 if (!needs_display_) | 127 if (!needs_display_) |
| 128 return; | 128 return; |
| 129 | 129 |
| 130 // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before | 130 // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before |
| 131 // issuing displayIfNeeded. | 131 // issuing displayIfNeeded. |
| 132 // http://crbug.com/395827 | 132 // http://crbug.com/395827 |
| 133 if ([layer_ isAsynchronous]) | 133 if ([layer_ isAsynchronous]) |
| 134 [layer_ setAsynchronous:NO]; | 134 [layer_ setAsynchronous:NO]; |
| 135 | 135 |
| 136 // Do not bother drawing while pumping new frames -- wait until the waiting | 136 // Do not bother drawing while pumping new frames -- wait until the waiting |
| 137 // block ends to draw any of the new frames. | 137 // block ends to draw any of the new frames. |
| 138 if (!is_pumping_frames_) | 138 if (!is_pumping_frames_) |
| 139 [layer_ displayIfNeeded]; | 139 [layer_ displayIfNeeded]; |
| 140 | 140 |
| 141 // Calls to setNeedsDisplay can sometimes be ignored, especially if issued | 141 // Calls to setNeedsDisplay can sometimes be ignored, especially if issued |
| 142 // rapidly (e.g, with vsync off). This is unacceptable because the failure | 142 // rapidly (e.g, with vsync off). This is unacceptable because the failure |
| 143 // to ack a single frame will hang the renderer. Ensure that the renderer | 143 // to ack a single frame will hang the renderer. Ensure that the renderer |
| 144 // not be blocked by lying and claiming that we drew the frame. | 144 // not be blocked by lying and claiming that we drew the frame. |
| 145 AckPendingFrame(true); | 145 AckPendingFrame(true); |
| 146 } | 146 } |
| 147 | 147 |
| 148 void CompositingIOSurfaceLayerHelper::TimerFired() { | 148 void IOSurfaceLayerHelper::TimerFired() { |
| 149 SetNeedsDisplayAndDisplayAndAck(); | 149 SetNeedsDisplayAndDisplayAndAck(); |
| 150 } | 150 } |
| 151 | 151 |
| 152 void CompositingIOSurfaceLayerHelper::BeginPumpingFrames() { | 152 void IOSurfaceLayerHelper::BeginPumpingFrames() { |
| 153 is_pumping_frames_ = true; | 153 is_pumping_frames_ = true; |
| 154 } | 154 } |
| 155 | 155 |
| 156 void CompositingIOSurfaceLayerHelper::EndPumpingFrames() { | 156 void IOSurfaceLayerHelper::EndPumpingFrames() { |
| 157 is_pumping_frames_ = false; | 157 is_pumping_frames_ = false; |
| 158 DisplayIfNeededAndAck(); | 158 DisplayIfNeededAndAck(); |
| 159 } | 159 } |
| 160 | 160 |
| 161 } // namespace content | 161 } // namespace content |
| 162 | 162 |
| 163 //////////////////////////////////////////////////////////////////////////////// | 163 //////////////////////////////////////////////////////////////////////////////// |
| 164 // CompositingIOSurfaceLayer | 164 // IOSurfaceLayer |
| 165 | 165 |
| 166 @implementation CompositingIOSurfaceLayer | 166 @implementation IOSurfaceLayer |
| 167 | 167 |
| 168 - (content::CompositingIOSurfaceMac*)iosurface { | 168 - (content::CompositingIOSurfaceMac*)iosurface { |
| 169 return iosurface_.get(); | 169 return iosurface_.get(); |
| 170 } | 170 } |
| 171 | 171 |
| 172 - (content::CompositingIOSurfaceContext*)context { | 172 - (content::CompositingIOSurfaceContext*)context { |
| 173 return context_.get(); | 173 return context_.get(); |
| 174 } | 174 } |
| 175 | 175 |
| 176 - (id)initWithIOSurface:(scoped_refptr<content::CompositingIOSurfaceMac>) | 176 - (id)initWithClient:(content::IOSurfaceLayerClient*)client |
| 177 iosurface | 177 withScaleFactor:(float)scale_factor { |
| 178 withScaleFactor:(float)scale_factor | |
| 179 withClient:(content::CompositingIOSurfaceLayerClient*)client { | |
| 180 DCHECK(iosurface); | |
| 181 if (self = [super init]) { | 178 if (self = [super init]) { |
| 182 helper_.reset(new content::CompositingIOSurfaceLayerHelper(client, self)); | 179 helper_.reset(new content::IOSurfaceLayerHelper(client, self)); |
| 183 | 180 |
| 184 iosurface_ = iosurface; | 181 iosurface_ = content::CompositingIOSurfaceMac::Create(); |
| 185 context_ = content::CompositingIOSurfaceContext::Get( | 182 context_ = content::CompositingIOSurfaceContext::Get( |
| 186 content::CompositingIOSurfaceContext::kCALayerContextWindowNumber); | 183 content::CompositingIOSurfaceContext::kCALayerContextWindowNumber); |
| 187 if (!context_) { | 184 if (!iosurface_ || !context_) { |
| 188 LOG(ERROR) << "Failed create CompositingIOSurfaceContext"; | 185 LOG(ERROR) << "Failed create CompositingIOSurface or context"; |
| 189 [self resetClient]; | 186 [self resetClient]; |
| 190 [self release]; | 187 [self release]; |
| 191 return nil; | 188 return nil; |
| 192 } | 189 } |
| 193 | 190 |
| 194 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; | 191 [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; |
| 195 [self setAnchorPoint:CGPointMake(0, 0)]; | 192 [self setAnchorPoint:CGPointMake(0, 0)]; |
| 196 // Setting contents gravity is necessary to prevent the layer from being | 193 // Setting contents gravity is necessary to prevent the layer from being |
| 197 // scaled during dyanmic resizes (especially with devtools open). | 194 // scaled during dyanmic resizes (especially with devtools open). |
| 198 [self setContentsGravity:kCAGravityTopLeft]; | 195 [self setContentsGravity:kCAGravityTopLeft]; |
| 199 if ([self respondsToSelector:(@selector(setContentsScale:))]) { | 196 if ([self respondsToSelector:(@selector(setContentsScale:))]) { |
| 200 [self setContentsScale:scale_factor]; | 197 [self setContentsScale:scale_factor]; |
| 201 } | 198 } |
| 202 } | 199 } |
| 203 return self; | 200 return self; |
| 204 } | 201 } |
| 205 | 202 |
| 206 - (void)dealloc { | 203 - (void)dealloc { |
| 207 DCHECK(!helper_); | 204 DCHECK(!helper_); |
| 208 [super dealloc]; | 205 [super dealloc]; |
| 209 } | 206 } |
| 210 | 207 |
| 208 - (bool)gotFrameWithIOSurface:(IOSurfaceID)io_surface_id |
| 209 withPixelSize:(gfx::Size)pixel_size |
| 210 withScaleFactor:(float)scale_factor { |
| 211 bool result = true; |
| 212 gfx::ScopedCGLSetCurrentContext scoped_set_current_context( |
| 213 context_->cgl_context()); |
| 214 result = iosurface_->SetIOSurfaceWithContextCurrent( |
| 215 context_, io_surface_id, pixel_size, scale_factor); |
| 216 return result; |
| 217 } |
| 218 |
| 219 - (void)poisonContextAndSharegroup { |
| 220 context_->PoisonContextAndSharegroup(); |
| 221 } |
| 222 |
| 223 - (bool)hasBeenPoisoned { |
| 224 return context_->HasBeenPoisoned(); |
| 225 } |
| 226 |
| 227 - (float)scaleFactor { |
| 228 return iosurface_->scale_factor(); |
| 229 } |
| 230 |
| 231 - (int)rendererID { |
| 232 return iosurface_->GetRendererID(); |
| 233 } |
| 234 |
| 211 - (void)resetClient { | 235 - (void)resetClient { |
| 212 helper_.reset(); | 236 helper_.reset(); |
| 213 } | 237 } |
| 214 | 238 |
| 215 - (void)gotNewFrame { | 239 - (void)gotNewFrame { |
| 216 helper_->GotNewFrame(); | 240 helper_->GotNewFrame(); |
| 217 } | 241 } |
| 218 | 242 |
| 219 - (void)setNeedsDisplayAndDisplayAndAck { | 243 - (void)setNeedsDisplayAndDisplayAndAck { |
| 220 helper_->SetNeedsDisplayAndDisplayAndAck(); | 244 helper_->SetNeedsDisplayAndDisplayAndAck(); |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 258 displayTime:(const CVTimeStamp*)timeStamp { | 282 displayTime:(const CVTimeStamp*)timeStamp { |
| 259 if (helper_) | 283 if (helper_) |
| 260 return helper_->CanDraw(); | 284 return helper_->CanDraw(); |
| 261 return NO; | 285 return NO; |
| 262 } | 286 } |
| 263 | 287 |
| 264 - (void)drawInCGLContext:(CGLContextObj)glContext | 288 - (void)drawInCGLContext:(CGLContextObj)glContext |
| 265 pixelFormat:(CGLPixelFormatObj)pixelFormat | 289 pixelFormat:(CGLPixelFormatObj)pixelFormat |
| 266 forLayerTime:(CFTimeInterval)timeInterval | 290 forLayerTime:(CFTimeInterval)timeInterval |
| 267 displayTime:(const CVTimeStamp*)timeStamp { | 291 displayTime:(const CVTimeStamp*)timeStamp { |
| 268 TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext"); | 292 TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); |
| 269 | 293 |
| 270 if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) { | 294 if (!iosurface_->HasIOSurface() || context_->cgl_context() != glContext) { |
| 271 glClearColor(1, 1, 1, 1); | 295 glClearColor(1, 1, 1, 1); |
| 272 glClear(GL_COLOR_BUFFER_BIT); | 296 glClear(GL_COLOR_BUFFER_BIT); |
| 273 return; | 297 return; |
| 274 } | 298 } |
| 275 | 299 |
| 276 // The correct viewport to cover the layer will be set up by the caller. | 300 // The correct viewport to cover the layer will be set up by the caller. |
| 277 // Transform this into a window size for DrawIOSurface, where it will be | 301 // Transform this into a window size for DrawIOSurface, where it will be |
| 278 // transformed back into this viewport. | 302 // transformed back into this viewport. |
| (...skipping 12 matching lines...) Expand all Loading... |
| 291 if (helper_) | 315 if (helper_) |
| 292 helper_->DidDraw(draw_succeeded); | 316 helper_->DidDraw(draw_succeeded); |
| 293 | 317 |
| 294 [super drawInCGLContext:glContext | 318 [super drawInCGLContext:glContext |
| 295 pixelFormat:pixelFormat | 319 pixelFormat:pixelFormat |
| 296 forLayerTime:timeInterval | 320 forLayerTime:timeInterval |
| 297 displayTime:timeStamp]; | 321 displayTime:timeStamp]; |
| 298 } | 322 } |
| 299 | 323 |
| 300 @end | 324 @end |
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