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Side by Side Diff: src/core/SkRecordDraw.cpp

Issue 511613002: Convert BBH APIs to use SkRect. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: another in BBH test Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkRecordDraw.h" 8 #include "SkRecordDraw.h"
9 #include "SkPatchUtils.h" 9 #include "SkPatchUtils.h"
10 10
11 void SkRecordDraw(const SkRecord& record, 11 void SkRecordDraw(const SkRecord& record,
12 SkCanvas* canvas, 12 SkCanvas* canvas,
13 const SkBBoxHierarchy* bbh, 13 const SkBBoxHierarchy* bbh,
14 SkDrawPictureCallback* callback) { 14 SkDrawPictureCallback* callback) {
15 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); 15 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
16 16
17 if (NULL != bbh) { 17 if (NULL != bbh) {
18 // Draw only ops that affect pixels in the canvas's current clip. 18 // Draw only ops that affect pixels in the canvas's current clip.
19 SkIRect query;
20
21 // The SkRecord and BBH were recorded in identity space. This canvas 19 // The SkRecord and BBH were recorded in identity space. This canvas
22 // is not necessarily in that same space. getClipBounds() returns us 20 // is not necessarily in that same space. getClipBounds() returns us
23 // this canvas' clip bounds transformed back into identity space, which 21 // this canvas' clip bounds transformed back into identity space, which
24 // lets us query the BBH. 22 // lets us query the BBH.
25 SkRect clipBounds = { 0, 0, 0, 0 }; 23 SkRect query = { 0, 0, 0, 0 };
26 (void)canvas->getClipBounds(&clipBounds); 24 (void)canvas->getClipBounds(&query);
27 clipBounds.roundOut(&query);
28 25
29 SkTDArray<void*> ops; 26 SkTDArray<void*> ops;
30 bbh->search(query, &ops); 27 bbh->search(query, &ops);
31 28
32 SkRecords::Draw draw(canvas); 29 SkRecords::Draw draw(canvas);
33 for (int i = 0; i < ops.count(); i++) { 30 for (int i = 0; i < ops.count(); i++) {
34 if (NULL != callback && callback->abortDrawing()) { 31 if (NULL != callback && callback->abortDrawing()) {
35 return; 32 return;
36 } 33 }
37 record.visit<void>((uintptr_t)ops[i], draw); // See FillBounds belo w. 34 record.visit<void>((uintptr_t)ops[i], draw); // See FillBounds belo w.
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 // To implement this, we keep a stack of active Save blocks. As we consume ops 113 // To implement this, we keep a stack of active Save blocks. As we consume ops
117 // inside the Save/Restore block, drawing ops are unioned with the bounds of 114 // inside the Save/Restore block, drawing ops are unioned with the bounds of
118 // the block, and control ops are stashed away for later. When we finish the 115 // the block, and control ops are stashed away for later. When we finish the
119 // block with a Restore, our bounds are complete, and we go back and fill them 116 // block with a Restore, our bounds are complete, and we go back and fill them
120 // in for all the control ops we stashed away. 117 // in for all the control ops we stashed away.
121 class FillBounds : SkNoncopyable { 118 class FillBounds : SkNoncopyable {
122 public: 119 public:
123 FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(record.co unt()) { 120 FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(record.co unt()) {
124 // Calculate bounds for all ops. This won't go quite in order, so we'll need 121 // Calculate bounds for all ops. This won't go quite in order, so we'll need
125 // to store the bounds separately then feed them in to the BBH later in order. 122 // to store the bounds separately then feed them in to the BBH later in order.
126 const SkIRect largest = SkIRect::MakeLargest(); 123 const Bounds largest = Bounds::MakeLargest();
127 fCTM = &SkMatrix::I(); 124 fCTM = &SkMatrix::I();
128 fCurrentClipBounds = largest; 125 fCurrentClipBounds = largest;
129 for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { 126 for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) {
130 record.visit<void>(fCurrentOp, *this); 127 record.visit<void>(fCurrentOp, *this);
131 } 128 }
132 129
133 // If we have any lingering unpaired Saves, simulate restores to make 130 // If we have any lingering unpaired Saves, simulate restores to make
134 // sure all ops in those Save blocks have their bounds calculated. 131 // sure all ops in those Save blocks have their bounds calculated.
135 while (!fSaveStack.isEmpty()) { 132 while (!fSaveStack.isEmpty()) {
136 this->popSaveBlock(); 133 this->popSaveBlock();
(...skipping 14 matching lines...) Expand all
151 bbh->flushDeferredInserts(); 148 bbh->flushDeferredInserts();
152 } 149 }
153 150
154 template <typename T> void operator()(const T& op) { 151 template <typename T> void operator()(const T& op) {
155 this->updateCTM(op); 152 this->updateCTM(op);
156 this->updateClipBounds(op); 153 this->updateClipBounds(op);
157 this->trackBounds(op); 154 this->trackBounds(op);
158 } 155 }
159 156
160 private: 157 private:
158 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
159 typedef SkRect Bounds;
160
161 struct SaveBounds { 161 struct SaveBounds {
162 int controlOps; // Number of control ops in this Save block, incl uding the Save. 162 int controlOps; // Number of control ops in this Save block, incl uding the Save.
163 SkIRect bounds; // Bounds of everything in the block. 163 Bounds bounds; // Bounds of everything in the block.
164 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op s in this block. 164 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op s in this block.
165 }; 165 };
166 166
167 template <typename T> void updateCTM(const T&) { /* most ops don't change th e CTM */ } 167 template <typename T> void updateCTM(const T&) { /* most ops don't change th e CTM */ }
168 void updateCTM(const Restore& op) { fCTM = &op.matrix; } 168 void updateCTM(const Restore& op) { fCTM = &op.matrix; }
169 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } 169 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
170 170
171 template <typename T> void updateClipBounds(const T&) { /* most ops don't ch ange the clip */ } 171 template <typename T> void updateClipBounds(const T&) { /* most ops don't ch ange the clip */ }
172 // Each of these devBounds fields is the state of the device bounds after th e op. 172 // Each of these devBounds fields is the state of the device bounds after th e op.
173 // So Restore's devBounds are those bounds saved by its paired Save or SaveL ayer. 173 // So Restore's devBounds are those bounds saved by its paired Save or SaveL ayer.
174 void updateClipBounds(const Restore& op) { fCurrentClipBounds = op.devBou nds; } 174 void updateClipBounds(const Restore& op) { fCurrentClipBounds = Bounds::M ake(op.devBounds); }
175 void updateClipBounds(const ClipPath& op) { fCurrentClipBounds = op.devBou nds; } 175 void updateClipBounds(const ClipPath& op) { fCurrentClipBounds = Bounds::M ake(op.devBounds); }
176 void updateClipBounds(const ClipRRect& op) { fCurrentClipBounds = op.devBou nds; } 176 void updateClipBounds(const ClipRRect& op) { fCurrentClipBounds = Bounds::M ake(op.devBounds); }
177 void updateClipBounds(const ClipRect& op) { fCurrentClipBounds = op.devBou nds; } 177 void updateClipBounds(const ClipRect& op) { fCurrentClipBounds = Bounds::M ake(op.devBounds); }
178 void updateClipBounds(const ClipRegion& op) { fCurrentClipBounds = op.devBou nds; } 178 void updateClipBounds(const ClipRegion& op) { fCurrentClipBounds = Bounds::M ake(op.devBounds); }
179 void updateClipBounds(const SaveLayer& op) { 179 void updateClipBounds(const SaveLayer& op) {
180 if (op.bounds) { 180 if (op.bounds) {
181 fCurrentClipBounds.intersect(this->adjustAndMap(*op.bounds, op.paint )); 181 fCurrentClipBounds.intersect(this->adjustAndMap(*op.bounds, op.paint ));
182 } 182 }
183 } 183 }
184 184
185 // The bounds of these ops must be calculated when we hit the Restore 185 // The bounds of these ops must be calculated when we hit the Restore
186 // from the bounds of the ops in the same Save block. 186 // from the bounds of the ops in the same Save block.
187 void trackBounds(const Save&) { this->pushSaveBlock(NULL); } 187 void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
188 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } 188 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
(...skipping 11 matching lines...) Expand all
200 void trackBounds(const EndCommentGroup&) { this->pushControl(); } 200 void trackBounds(const EndCommentGroup&) { this->pushControl(); }
201 201
202 // For all other ops, we can calculate and store the bounds directly now. 202 // For all other ops, we can calculate and store the bounds directly now.
203 template <typename T> void trackBounds(const T& op) { 203 template <typename T> void trackBounds(const T& op) {
204 fBounds[fCurrentOp] = this->bounds(op); 204 fBounds[fCurrentOp] = this->bounds(op);
205 this->updateSaveBounds(fBounds[fCurrentOp]); 205 this->updateSaveBounds(fBounds[fCurrentOp]);
206 } 206 }
207 207
208 void pushSaveBlock(const SkPaint* paint) { 208 void pushSaveBlock(const SkPaint* paint) {
209 // Starting a new Save block. Push a new entry to represent that. 209 // Starting a new Save block. Push a new entry to represent that.
210 SaveBounds sb = { 0, SkIRect::MakeEmpty(), paint }; 210 SaveBounds sb = { 0, Bounds::MakeEmpty(), paint };
211 fSaveStack.push(sb); 211 fSaveStack.push(sb);
212 this->pushControl(); 212 this->pushControl();
213 } 213 }
214 214
215 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { 215 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
216 // FIXME: this is very conservative 216 // FIXME: this is very conservative
217 return paint && (paint->getImageFilter() || paint->getColorFilter()); 217 return paint && (paint->getImageFilter() || paint->getColorFilter());
218 } 218 }
219 219
220 SkIRect popSaveBlock() { 220 Bounds popSaveBlock() {
221 // We're done the Save block. Apply the block's bounds to all control o ps inside it. 221 // We're done the Save block. Apply the block's bounds to all control o ps inside it.
222 SaveBounds sb; 222 SaveBounds sb;
223 fSaveStack.pop(&sb); 223 fSaveStack.pop(&sb);
224 224
225 // If the paint affects transparent black, we can't trust any of our cal culated bounds. 225 // If the paint affects transparent black, we can't trust any of our cal culated bounds.
226 const SkIRect& bounds = 226 const Bounds& bounds =
227 PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.b ounds; 227 PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.b ounds;
228 228
229 while (sb.controlOps --> 0) { 229 while (sb.controlOps --> 0) {
230 this->popControl(bounds); 230 this->popControl(bounds);
231 } 231 }
232 232
233 // This whole Save block may be part another Save block. 233 // This whole Save block may be part another Save block.
234 this->updateSaveBounds(bounds); 234 this->updateSaveBounds(bounds);
235 235
236 // If called from a real Restore (not a phony one for balance), it'll ne ed the bounds. 236 // If called from a real Restore (not a phony one for balance), it'll ne ed the bounds.
237 return bounds; 237 return bounds;
238 } 238 }
239 239
240 void pushControl() { 240 void pushControl() {
241 fControlIndices.push(fCurrentOp); 241 fControlIndices.push(fCurrentOp);
242 if (!fSaveStack.isEmpty()) { 242 if (!fSaveStack.isEmpty()) {
243 fSaveStack.top().controlOps++; 243 fSaveStack.top().controlOps++;
244 } 244 }
245 } 245 }
246 246
247 void popControl(const SkIRect& bounds) { 247 void popControl(const Bounds& bounds) {
248 fBounds[fControlIndices.top()] = bounds; 248 fBounds[fControlIndices.top()] = bounds;
249 fControlIndices.pop(); 249 fControlIndices.pop();
250 } 250 }
251 251
252 void updateSaveBounds(const SkIRect& bounds) { 252 void updateSaveBounds(const Bounds& bounds) {
253 // If we're in a Save block, expand its bounds to cover these bounds too . 253 // If we're in a Save block, expand its bounds to cover these bounds too .
254 if (!fSaveStack.isEmpty()) { 254 if (!fSaveStack.isEmpty()) {
255 fSaveStack.top().bounds.join(bounds); 255 fSaveStack.top().bounds.join(bounds);
256 } 256 }
257 } 257 }
258 258
259 // FIXME: this method could use better bounds 259 // FIXME: this method could use better bounds
260 SkIRect bounds(const DrawText&) const { return fCurrentClipBounds; } 260 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
261 261
262 SkIRect bounds(const Clear&) const { return SkIRect::MakeLargest(); } // Ig nores the clip. 262 Bounds bounds(const Clear&) const { return Bounds::MakeLargest(); } // Igno res the clip.
263 SkIRect bounds(const DrawPaint&) const { return fCurrentClipBounds; } 263 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
264 SkIRect bounds(const NoOp&) const { return SkIRect::MakeEmpty(); } // No Ops don't draw. 264 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOp s don't draw.
265 265
266 SkIRect bounds(const DrawSprite& op) const { 266 Bounds bounds(const DrawSprite& op) const {
267 const SkBitmap& bm = op.bitmap; 267 const SkBitmap& bm = op.bitmap;
268 return SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // Ignores the matrix. 268 return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // I gnores the matrix.
269 } 269 }
270 270
271 SkIRect bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect , &op.paint); } 271 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
272 SkIRect bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval , &op.paint); } 272 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
273 SkIRect bounds(const DrawRRect& op) const { 273 Bounds bounds(const DrawRRect& op) const {
274 return this->adjustAndMap(op.rrect.rect(), &op.paint); 274 return this->adjustAndMap(op.rrect.rect(), &op.paint);
275 } 275 }
276 SkIRect bounds(const DrawDRRect& op) const { 276 Bounds bounds(const DrawDRRect& op) const {
277 return this->adjustAndMap(op.outer.rect(), &op.paint); 277 return this->adjustAndMap(op.outer.rect(), &op.paint);
278 } 278 }
279 279
280 SkIRect bounds(const DrawBitmapRectToRect& op) const { 280 Bounds bounds(const DrawBitmapRectToRect& op) const {
281 return this->adjustAndMap(op.dst, op.paint); 281 return this->adjustAndMap(op.dst, op.paint);
282 } 282 }
283 SkIRect bounds(const DrawBitmapNine& op) const { 283 Bounds bounds(const DrawBitmapNine& op) const {
284 return this->adjustAndMap(op.dst, op.paint); 284 return this->adjustAndMap(op.dst, op.paint);
285 } 285 }
286 SkIRect bounds(const DrawBitmap& op) const { 286 Bounds bounds(const DrawBitmap& op) const {
287 const SkBitmap& bm = op.bitmap; 287 const SkBitmap& bm = op.bitmap;
288 return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()), 288 return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()),
289 op.paint); 289 op.paint);
290 } 290 }
291 SkIRect bounds(const DrawBitmapMatrix& op) const { 291 Bounds bounds(const DrawBitmapMatrix& op) const {
292 const SkBitmap& bm = op.bitmap; 292 const SkBitmap& bm = op.bitmap;
293 SkRect dst = SkRect::MakeWH(bm.width(), bm.height()); 293 SkRect dst = SkRect::MakeWH(bm.width(), bm.height());
294 op.matrix.mapRect(&dst); 294 op.matrix.mapRect(&dst);
295 return this->adjustAndMap(dst, op.paint); 295 return this->adjustAndMap(dst, op.paint);
296 } 296 }
297 297
298 SkIRect bounds(const DrawPath& op) const { 298 Bounds bounds(const DrawPath& op) const {
299 return op.path.isInverseFillType() ? fCurrentClipBounds 299 return op.path.isInverseFillType() ? fCurrentClipBounds
300 : this->adjustAndMap(op.path.getBound s(), &op.paint); 300 : this->adjustAndMap(op.path.getBound s(), &op.paint);
301 } 301 }
302 SkIRect bounds(const DrawPoints& op) const { 302 Bounds bounds(const DrawPoints& op) const {
303 SkRect dst; 303 SkRect dst;
304 dst.set(op.pts, op.count); 304 dst.set(op.pts, op.count);
305 305
306 // Pad the bounding box a little to make sure hairline points' bounds ar en't empty. 306 // Pad the bounding box a little to make sure hairline points' bounds ar en't empty.
307 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); 307 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
308 dst.outset(stroke/2, stroke/2); 308 dst.outset(stroke/2, stroke/2);
309 309
310 return this->adjustAndMap(dst, &op.paint); 310 return this->adjustAndMap(dst, &op.paint);
311 } 311 }
312 SkIRect bounds(const DrawPatch& op) const { 312 Bounds bounds(const DrawPatch& op) const {
313 SkRect dst; 313 SkRect dst;
314 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); 314 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
315 return this->adjustAndMap(dst, &op.paint); 315 return this->adjustAndMap(dst, &op.paint);
316 } 316 }
317 SkIRect bounds(const DrawVertices& op) const { 317 Bounds bounds(const DrawVertices& op) const {
318 SkRect dst; 318 SkRect dst;
319 dst.set(op.vertices, op.vertexCount); 319 dst.set(op.vertices, op.vertexCount);
320 return this->adjustAndMap(dst, &op.paint); 320 return this->adjustAndMap(dst, &op.paint);
321 } 321 }
322 322
323 SkIRect bounds(const DrawPicture& op) const { 323 Bounds bounds(const DrawPicture& op) const {
324 SkRect dst = SkRect::MakeWH(op.picture->width(), op.picture->height()); 324 SkRect dst = SkRect::MakeWH(op.picture->width(), op.picture->height());
325 if (op.matrix) { 325 if (op.matrix) {
326 op.matrix->mapRect(&dst); 326 op.matrix->mapRect(&dst);
327 } 327 }
328 return this->adjustAndMap(dst, op.paint); 328 return this->adjustAndMap(dst, op.paint);
329 } 329 }
330 330
331 SkIRect bounds(const DrawPosText& op) const { 331 Bounds bounds(const DrawPosText& op) const {
332 const int N = op.paint.countText(op.text, op.byteLength); 332 const int N = op.paint.countText(op.text, op.byteLength);
333 if (N == 0) { 333 if (N == 0) {
334 return SkIRect::MakeEmpty(); 334 return Bounds::MakeEmpty();
335 } 335 }
336 336
337 SkRect dst; 337 SkRect dst;
338 dst.set(op.pos, op.paint.countText(op.text, N)); 338 dst.set(op.pos, op.paint.countText(op.text, N));
339 AdjustTextForFontMetrics(&dst, op.paint); 339 AdjustTextForFontMetrics(&dst, op.paint);
340 return this->adjustAndMap(dst, &op.paint); 340 return this->adjustAndMap(dst, &op.paint);
341 } 341 }
342 SkIRect bounds(const DrawPosTextH& op) const { 342 Bounds bounds(const DrawPosTextH& op) const {
343 const int N = op.paint.countText(op.text, op.byteLength); 343 const int N = op.paint.countText(op.text, op.byteLength);
344 if (N == 0) { 344 if (N == 0) {
345 return SkIRect::MakeEmpty(); 345 return Bounds::MakeEmpty();
346 } 346 }
347 347
348 SkScalar left = op.xpos[0], right = op.xpos[0]; 348 SkScalar left = op.xpos[0], right = op.xpos[0];
349 for (int i = 1; i < N; i++) { 349 for (int i = 1; i < N; i++) {
350 left = SkMinScalar(left, op.xpos[i]); 350 left = SkMinScalar(left, op.xpos[i]);
351 right = SkMaxScalar(right, op.xpos[i]); 351 right = SkMaxScalar(right, op.xpos[i]);
352 } 352 }
353 SkRect dst = { left, op.y, right, op.y }; 353 SkRect dst = { left, op.y, right, op.y };
354 AdjustTextForFontMetrics(&dst, op.paint); 354 AdjustTextForFontMetrics(&dst, op.paint);
355 return this->adjustAndMap(dst, &op.paint); 355 return this->adjustAndMap(dst, &op.paint);
356 } 356 }
357 SkIRect bounds(const DrawTextOnPath& op) const { 357 Bounds bounds(const DrawTextOnPath& op) const {
358 SkRect dst = op.path.getBounds(); 358 SkRect dst = op.path.getBounds();
359 359
360 // Pad all sides by the maximum padding in any direction we'd normally a pply. 360 // Pad all sides by the maximum padding in any direction we'd normally a pply.
361 SkRect pad = { 0, 0, 0, 0}; 361 SkRect pad = { 0, 0, 0, 0};
362 AdjustTextForFontMetrics(&pad, op.paint); 362 AdjustTextForFontMetrics(&pad, op.paint);
363 363
364 // That maximum padding happens to always be the right pad today. 364 // That maximum padding happens to always be the right pad today.
365 SkASSERT(pad.fLeft == -pad.fRight); 365 SkASSERT(pad.fLeft == -pad.fRight);
366 SkASSERT(pad.fTop == -pad.fBottom); 366 SkASSERT(pad.fTop == -pad.fBottom);
367 SkASSERT(pad.fRight > pad.fBottom); 367 SkASSERT(pad.fRight > pad.fBottom);
368 dst.outset(pad.fRight, pad.fRight); 368 dst.outset(pad.fRight, pad.fRight);
369 369
370 return this->adjustAndMap(dst, &op.paint); 370 return this->adjustAndMap(dst, &op.paint);
371 } 371 }
372 372
373 SkIRect bounds(const DrawTextBlob& op) const { 373 Bounds bounds(const DrawTextBlob& op) const {
374 SkRect dst = op.blob->bounds(); 374 SkRect dst = op.blob->bounds();
375 dst.offset(op.x, op.y); 375 dst.offset(op.x, op.y);
376 // TODO: remove when implicit bounds are plumbed through 376 // TODO: remove when implicit bounds are plumbed through
377 if (dst.isEmpty()) { 377 if (dst.isEmpty()) {
378 return fCurrentClipBounds; 378 return fCurrentClipBounds;
379 } 379 }
380 return this->adjustAndMap(dst, &op.paint); 380 return this->adjustAndMap(dst, &op.paint);
381 } 381 }
382 382
383 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { 383 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
(...skipping 24 matching lines...) Expand all
408 if (paint) { 408 if (paint) {
409 if (paint->canComputeFastBounds()) { 409 if (paint->canComputeFastBounds()) {
410 *rect = paint->computeFastBounds(*rect, rect); 410 *rect = paint->computeFastBounds(*rect, rect);
411 return true; 411 return true;
412 } 412 }
413 return false; 413 return false;
414 } 414 }
415 return true; 415 return true;
416 } 416 }
417 417
418 // Adjust rect for all paints that may affect its geometry, then map it to d evice space. 418 // Adjust rect for all paints that may affect its geometry, then map it to i dentity space.
419 SkIRect adjustAndMap(SkRect rect, const SkPaint* paint) const { 419 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
420 // Inverted rectangles really confuse our BBHs. 420 // Inverted rectangles really confuse our BBHs.
421 rect.sort(); 421 rect.sort();
422 422
423 // Adjust the rect for its own paint. 423 // Adjust the rect for its own paint.
424 if (!AdjustForPaint(paint, &rect)) { 424 if (!AdjustForPaint(paint, &rect)) {
425 // The paint could do anything to our bounds. The only safe answer is the current clip. 425 // The paint could do anything to our bounds. The only safe answer is the current clip.
426 return fCurrentClipBounds; 426 return fCurrentClipBounds;
427 } 427 }
428 428
429 // Adjust rect for all the paints from the SaveLayers we're inside. 429 // Adjust rect for all the paints from the SaveLayers we're inside.
430 for (int i = fSaveStack.count() - 1; i >= 0; i--) { 430 for (int i = fSaveStack.count() - 1; i >= 0; i--) {
431 if (!AdjustForPaint(fSaveStack[i].paint, &rect)) { 431 if (!AdjustForPaint(fSaveStack[i].paint, &rect)) {
432 // Same deal as above. 432 // Same deal as above.
433 return fCurrentClipBounds; 433 return fCurrentClipBounds;
434 } 434 }
435 } 435 }
436 436
437 // Map the rect back to device space. 437 // Map the rect back to identity space.
438 fCTM->mapRect(&rect); 438 fCTM->mapRect(&rect);
439 SkIRect devRect;
440 rect.roundOut(&devRect);
441 439
442 // Nothing can draw outside the current clip. 440 // Nothing can draw outside the current clip.
443 // (Only bounded ops call into this method, so oddballs like Clear don't matter here.) 441 // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
444 devRect.intersect(fCurrentClipBounds); 442 rect.intersect(fCurrentClipBounds);
445 return devRect; 443 return rect;
446 } 444 }
447 445
448 // Conservative device bounds for each op in the SkRecord. 446 // Conservative identity-space bounds for each op in the SkRecord.
449 SkAutoTMalloc<SkIRect> fBounds; 447 SkAutoTMalloc<Bounds> fBounds;
450 448
451 // We walk fCurrentOp through the SkRecord, as we go using updateCTM() 449 // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
452 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative 450 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
453 // device bounds of the current clip (fCurrentClipBounds). 451 // identity-space bounds of the current clip (fCurrentClipBounds).
454 unsigned fCurrentOp; 452 unsigned fCurrentOp;
455 const SkMatrix* fCTM; 453 const SkMatrix* fCTM;
456 SkIRect fCurrentClipBounds; 454 Bounds fCurrentClipBounds;
457 455
458 // Used to track the bounds of Save/Restore blocks and the control ops insid e them. 456 // Used to track the bounds of Save/Restore blocks and the control ops insid e them.
459 SkTDArray<SaveBounds> fSaveStack; 457 SkTDArray<SaveBounds> fSaveStack;
460 SkTDArray<unsigned> fControlIndices; 458 SkTDArray<unsigned> fControlIndices;
461 }; 459 };
462 460
463 } // namespace SkRecords 461 } // namespace SkRecords
464 462
465 void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) { 463 void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) {
466 SkRecords::FillBounds(record, bbh); 464 SkRecords::FillBounds(record, bbh);
467 } 465 }
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