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Side by Side Diff: src/core/SkBBoxHierarchyRecord.cpp

Issue 511613002: Convert BBH APIs to use SkRect. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: another in BBH test Created 6 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBBoxHierarchyRecord.h" 9 #include "SkBBoxHierarchyRecord.h"
10 #include "SkPictureStateTree.h" 10 #include "SkPictureStateTree.h"
11 11
12 SkBBoxHierarchyRecord::SkBBoxHierarchyRecord(const SkISize& size, 12 SkBBoxHierarchyRecord::SkBBoxHierarchyRecord(const SkISize& size,
13 uint32_t recordFlags, 13 uint32_t recordFlags,
14 SkBBoxHierarchy* h) 14 SkBBoxHierarchy* h)
15 : INHERITED(size, recordFlags) { 15 : INHERITED(size, recordFlags) {
16 fStateTree = SkNEW(SkPictureStateTree); 16 fStateTree = SkNEW(SkPictureStateTree);
17 fBoundingHierarchy = h; 17 fBoundingHierarchy = h;
18 fBoundingHierarchy->ref(); 18 fBoundingHierarchy->ref();
19 fBoundingHierarchy->setClient(this); 19 fBoundingHierarchy->setClient(this);
20 } 20 }
21 21
22 void SkBBoxHierarchyRecord::handleBBox(const SkRect& bounds) { 22 void SkBBoxHierarchyRecord::handleBBox(const SkRect& bounds) {
23 SkIRect r;
24 bounds.roundOut(&r);
25 SkPictureStateTree::Draw* draw = fStateTree->appendDraw(this->writeStream(). bytesWritten()); 23 SkPictureStateTree::Draw* draw = fStateTree->appendDraw(this->writeStream(). bytesWritten());
26 fBoundingHierarchy->insert(draw, r, true); 24 fBoundingHierarchy->insert(draw, bounds, true);
27 } 25 }
28 26
29 void SkBBoxHierarchyRecord::willSave() { 27 void SkBBoxHierarchyRecord::willSave() {
30 fStateTree->appendSave(); 28 fStateTree->appendSave();
31 this->INHERITED::willSave(); 29 this->INHERITED::willSave();
32 } 30 }
33 31
34 SkCanvas::SaveLayerStrategy SkBBoxHierarchyRecord::willSaveLayer(const SkRect* b ounds, 32 SkCanvas::SaveLayerStrategy SkBBoxHierarchyRecord::willSaveLayer(const SkRect* b ounds,
35 const SkPaint* paint, 33 const SkPaint* paint,
36 SaveFlags flags ) { 34 SaveFlags flags ) {
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98 96
99 bool SkBBoxHierarchyRecord::shouldRewind(void* data) { 97 bool SkBBoxHierarchyRecord::shouldRewind(void* data) {
100 // SkBBoxHierarchy::rewindInserts is called by SkPicture after the 98 // SkBBoxHierarchy::rewindInserts is called by SkPicture after the
101 // SkPicture has rewound its command stream. To match that rewind in the 99 // SkPicture has rewound its command stream. To match that rewind in the
102 // BBH, we rewind all draws that reference commands that were recorded 100 // BBH, we rewind all draws that reference commands that were recorded
103 // past the point to which the SkPicture has rewound, which is given by 101 // past the point to which the SkPicture has rewound, which is given by
104 // writeStream().bytesWritten(). 102 // writeStream().bytesWritten().
105 SkPictureStateTree::Draw* draw = static_cast<SkPictureStateTree::Draw*>(data ); 103 SkPictureStateTree::Draw* draw = static_cast<SkPictureStateTree::Draw*>(data );
106 return draw->fOffset >= writeStream().bytesWritten(); 104 return draw->fOffset >= writeStream().bytesWritten();
107 } 105 }
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