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Unified Diff: src/gpu/GrBitmapTextContext.cpp

Issue 511593004: Make setVertexAttribs in GrDrawState take a stride parameter. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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Index: src/gpu/GrBitmapTextContext.cpp
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index 0c4d324d895b49ffb5236cfa86183830082a3229..4fdf0b0bd99c7ab974b0649885820482eb80f933 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -528,10 +528,10 @@ HAS_ATLAS:
fMaxVertices = kMinRequestedVerts;
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
- SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
+ SK_ARRAY_COUNT(gTextVertexWithColorAttribs), 2 * sizeof(SkPoint) + sizeof(GrColor));
bsalomon 2014/08/27 17:46:27 Maybe capture these in some static consts with gTe
egdaniel 2014/08/27 18:33:55 Done.
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
- SK_ARRAY_COUNT(gTextVertexAttribs));
+ SK_ARRAY_COUNT(gTextVertexAttribs), 2 * sizeof(SkPoint));
}
bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
if (flush) {
@@ -539,10 +539,10 @@ HAS_ATLAS:
fContext->flush();
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
- SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
+ SK_ARRAY_COUNT(gTextVertexWithColorAttribs), 2 * sizeof(SkPoint) + sizeof(GrColor));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
- SK_ARRAY_COUNT(gTextVertexAttribs));
+ SK_ARRAY_COUNT(gTextVertexAttribs), 2 * sizeof(SkPoint));
}
}
fMaxVertices = kDefaultRequestedVerts;
@@ -577,7 +577,7 @@ HAS_ATLAS:
size_t vertSize = useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) :
(2 * sizeof(SkPoint));
- SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexSize());
+ SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexStride());
SkPoint* positions = reinterpret_cast<SkPoint*>(
reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex);

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