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Side by Side Diff: src/gpu/GrDrawState.h

Issue 511593004: Make setVertexAttribs in GrDrawState take a stride parameter. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Release Fix Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawState_DEFINED 8 #ifndef GrDrawState_DEFINED
9 #define GrDrawState_DEFINED 9 #define GrDrawState_DEFINED
10 10
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72 * the type of the attribute, its offset, and semantic binding (see GrVertex Attrib in 72 * the type of the attribute, its offset, and semantic binding (see GrVertex Attrib in
73 * GrTypesPriv.h). 73 * GrTypesPriv.h).
74 * 74 *
75 * The mapping of attributes with kEffect bindings to GrEffect inputs is spe cified when 75 * The mapping of attributes with kEffect bindings to GrEffect inputs is spe cified when
76 * setEffect is called. 76 * setEffect is called.
77 */ 77 */
78 78
79 /** 79 /**
80 * Sets vertex attributes for next draw. The object driving the templatizat ion 80 * Sets vertex attributes for next draw. The object driving the templatizat ion
81 * should be a global GrVertexAttrib array that is never changed. 81 * should be a global GrVertexAttrib array that is never changed.
82 *
83 * @param count the number of attributes being set, limited to kMaxVer texAttribCnt.
84 * @param stride the number of bytes between successive vertex data.
82 */ 85 */
83 template <const GrVertexAttrib A[]> void setVertexAttribs(int count) { 86 template <const GrVertexAttrib A[]> void setVertexAttribs(int count, size_t stride) {
84 this->setVertexAttribs(A, count); 87 this->internalSetVertexAttribs(A, count, stride);
85 } 88 }
86 89
87 /** 90 /**
88 * Sets default vertex attributes for next draw. The default is a single at tribute: 91 * Sets default vertex attributes for next draw. The default is a single at tribute:
89 * {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribType} 92 * {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribType}
90 */ 93 */
91 void setDefaultVertexAttribs(); 94 void setDefaultVertexAttribs();
92 95
93 /** 96 /**
94 * Helper to save/restore vertex attribs 97 * Helper to save/restore vertex attribs
95 */ 98 */
96 class AutoVertexAttribRestore { 99 class AutoVertexAttribRestore {
97 public: 100 public:
98 AutoVertexAttribRestore(GrDrawState* drawState); 101 AutoVertexAttribRestore(GrDrawState* drawState);
99 102
100 ~AutoVertexAttribRestore() { fDrawState->setVertexAttribs(fVAPtr, fVACo unt); } 103 ~AutoVertexAttribRestore() { fDrawState->internalSetVertexAttribs(fVAPt r, fVACount, fVAStride); }
101 104
102 private: 105 private:
103 GrDrawState* fDrawState; 106 GrDrawState* fDrawState;
104 const GrVertexAttrib* fVAPtr; 107 const GrVertexAttrib* fVAPtr;
105 int fVACount; 108 int fVACount;
109 size_t fVAStride;
106 }; 110 };
107 111
108 /// @} 112 /// @}
109 113
110 /** 114 /**
111 * Depending on features available in the underlying 3D API and the color bl end mode requested 115 * Depending on features available in the underlying 3D API and the color bl end mode requested
112 * it may or may not be possible to correctly blend with fractional pixel co verage generated by 116 * it may or may not be possible to correctly blend with fractional pixel co verage generated by
113 * the fragment shader. 117 * the fragment shader.
114 * 118 *
115 * This function considers the current draw state and the draw target's capa bilities to 119 * This function considers the current draw state and the draw target's capa bilities to
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552 void invalidateBlendOptFlags() { 556 void invalidateBlendOptFlags() {
553 fBlendOptFlags = kInvalid_BlendOptFlag; 557 fBlendOptFlags = kInvalid_BlendOptFlag;
554 } 558 }
555 559
556 uint32_t fHints; 560 uint32_t fHints;
557 561
558 // Some of the auto restore objects assume that no effects are removed durin g their lifetime. 562 // Some of the auto restore objects assume that no effects are removed durin g their lifetime.
559 // This is used to assert that this condition holds. 563 // This is used to assert that this condition holds.
560 SkDEBUGCODE(int fBlockEffectRemovalCnt;) 564 SkDEBUGCODE(int fBlockEffectRemovalCnt;)
561 565
562 /** 566 void internalSetVertexAttribs(const GrVertexAttrib attribs[], int count, siz e_t stride);
563 * Sets vertex attributes for next draw.
564 *
565 * @param attribs the array of vertex attributes to set.
566 * @param count the number of attributes being set, limited to kMaxVer texAttribCnt.
567 */
568 void setVertexAttribs(const GrVertexAttrib attribs[], int count);
569 567
570 typedef GrRODrawState INHERITED; 568 typedef GrRODrawState INHERITED;
571 }; 569 };
572 570
573 #endif 571 #endif
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