| Index: Source/platform/audio/AudioDelayDSPKernel.cpp
|
| diff --git a/Source/platform/audio/AudioDelayDSPKernel.cpp b/Source/platform/audio/AudioDelayDSPKernel.cpp
|
| index 326a7002bf6d13cc2a35394291257177703b4517..861ac9b7d3ad3ab6b05b045350b824ba86d99a67 100644
|
| --- a/Source/platform/audio/AudioDelayDSPKernel.cpp
|
| +++ b/Source/platform/audio/AudioDelayDSPKernel.cpp
|
| @@ -32,8 +32,6 @@
|
| #include "wtf/MathExtras.h"
|
| #include <algorithm>
|
|
|
| -using namespace std;
|
| -
|
| namespace blink {
|
|
|
| const float SmoothingTimeConstant = 0.020f; // 20ms
|
| @@ -115,8 +113,8 @@ void AudioDelayDSPKernel::process(const float* source, float* destination, size_
|
| delayTime = this->delayTime(sampleRate);
|
|
|
| // Make sure the delay time is in a valid range.
|
| - delayTime = min(maxTime, delayTime);
|
| - delayTime = max(0.0, delayTime);
|
| + delayTime = std::min(maxTime, delayTime);
|
| + delayTime = std::max(0.0, delayTime);
|
|
|
| if (m_firstTime) {
|
| m_currentDelayTime = delayTime;
|
|
|